Entangle Transmutation Plants entangle everyone in 40-ft. radius. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid
Entice Fey Conjuration This spell functions as lesser entice fey, except that the spell's whimsical calling can produce a single fey of 12 Hit Dice or less, or two fey of the same kind whose Hit Dice total no more than 12. Class Levels: Bard 6 Druid 7 Skald 6 Shaman 7 ultimate-intrigue conjuration component_v component_s component_m bard
Entice Fey (Greater) Conjuration Calls one or more fey of up to 18 HD total to bargain for service. Class Levels: Druid 9 Shaman 9 ultimate-intrigue conjuration component_v component_s component_m druid
Entice Fey (Lesser) Conjuration This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to lend you its aid with an offering of music or something else it finds appealing. Class Levels: Bard 4 Druid 5 Skald 4 Hunter 4 Medium 3 Ranger 4 Shaman 5 ultimate-intrigue conjuration component_v component_s component_m medium
Entomb Transmutation You designate an aboveground area and send it deep within the earth. Class Levels: Druid 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 heroes_of_the_darklands transmutation earth component_v component_s component_m
Epidemic Necromancy Infect a subject with a highly contagious disease. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric
Eroding Ray Transmutation You can fire one ray, plus one additional ray for every 4 levels beyond 3rd (to a maximum of three rays at 11th level). Class Levels: Druid 2 Cleric 2 Wizard 2 Sorcerer 2 plane_hopper_s_handbook transmutation component_v component_s cleric druid
Euphoric Cloud Conjuration You create a bank of fog similar to that created by fog cloud except its vapors are intoxicating. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Wizard 2 Sorcerer 2 advanced-class-guide conjuration poison component_v component_s component_m
Euphoric Tranquility Enchantment Makes a creature friendly. Class Levels: Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 advanced_player_s_guide enchantment component_v component_s component_m component_df
Expeditious Construction Conjuration You create a low wall or other simple structure of packed earth or loose stone measuring 3 feet thick, 3 feet tall, and 10 feet long per 3 caster levels you possess (minimum 10 feet). Class Levels: Druid 1 Wizard 1 Sorcerer 1 arcane_anthology conjuration earth component_v component_s component_m
Expeditious Excavation Transmutation Moves 5-ft. cubes of earth. Class Levels: Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Explosion Of Rot Necromancy You call forth a burst of decay that ravages all creatures in the area. Class Levels: Druid 4 Hunter 4 ultimate-wilderness necromancy component_v component_s component_m druid
Extreme Buoyancy Evocation The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Face Of The Devourer Transmutation Transforms target's face into a monstrous visage, granting a +4 bonus on Intimidate checks. Class Levels: Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Bloodrager 1 Antipaladin 1 inner_sea_gods transmutation component_v component_s antipaladin cleric
Faerie Fire Evocation Outlines subjects with light, canceling blur, concealment, and the like. Class Levels: Druid 1 Hunter 1 core_rulebook evocation component_v component_s component_df druid
Fairy Ring Retreat Conjuration You conjure up an extradimensional meadow that can be accessed from a single entrance on the plane from which the spell was cast. Class Levels: Druid 7 Witch 7 Shaman 7 advanced-class-guide conjuration component_v component_s component_df druid
Fear The Sun Transmutation Each target that fails its saving throw gains light blindness, as per the universal monster rule. Class Levels: Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 blood_of_shadows transmutation component_v component_s component_m antipaladin
Feast Of Ashes Transmutation A target starves with an insatiable hunger. Class Levels: Druid 2 Witch 2 Hunter 2 advanced_player_s_guide transmutation component_v component_s component_m druid
Feather Step Transmutation Subject ignores adverse movement effects in difficult terrain. Class Levels: Bard 1 Druid 1 Skald 1 Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s bard druid
Feather Step, Mass Transmutation As feather step, but affects many targets rather than one. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 advanced_player_s_guide transmutation component_v component_s bard druid
Ferment Transmutation This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and poisons) with an intoxicant. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Alchemist 1 inner_sea_temples transmutation component_v component_s component_m alchemist
Fey Form I Transmutation You assume the form of a Small or Medium creature of the fey type. Class Levels: Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Ii Transmutation This spell functions as fey form I, except it also allows you to assume the form of a Tiny or Large creature of the fey type. Class Levels: Druid 5 Magus 6 Witch 6 Hunter 5 Shaman 5 Wizard 6 Sorcerer 6 Alchemist 5 Investigator 5 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Iii Transmutation This spell functions as fey form II except it allows you to assume the form of a Diminutive or Huge creature of the fey type. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Wizard 7 Sorcerer 7 Alchemist 6 Investigator 6 ultimate-wilderness transmutation component_v component_s component_m alchemist