Fire Seeds Conjuration Acorns and berries become grenades and bombs. Class Levels: Druid 6 Hunter 6 Shaman 6 core_rulebook conjuration component_v component_s component_m druid
Fire Storm Evocation Deals 1d6/level fire damage. Class Levels: Druid 7 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s cleric druid
Firewalker's Meditation Abjuration You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable. Class Levels: Druid 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3 divine_anthology abjuration meditative component_v component_m cleric
Flame Blade Evocation Touch attack deals 1d8 + 1/two levels damage. Class Levels: Druid 2 Hunter 2 Shaman 2 core_rulebook evocation component_v component_s component_df druid
Flame Steed Conjuration You conjure a Large, quasi-real creature made of flame. Class Levels: Druid 4 Witch 4 Cleric 4 Shaman 4 Paladin 3 wilderness_origins conjuration component_v component_s cleric druid
Flame Strike Evocation Smites foes with divine fire (1d6/level damage). Class Levels: Druid 4 Cleric 5 Hunter 4 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_df cleric
Flaming Aura Transmutation The spell allows you channel fire into your very being. Class Levels: Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 adventure_path_91_battle_of_bloodmarch_hill transmutation fire component_v component_s component_m
Flash Flood Conjuration You call forth a fast-moving wave that batters all creatures in its path and leaves the target area flooded. Class Levels: Druid 6 Shaman 6 Wizard 6 Sorcerer 6 wilderness_origins conjuration water component_v component_s component_m
Flashfire Evocation You cause flames to spring up in the area of effect. Class Levels: Druid 3 Hunter 3 Shaman 3 ultimate-wilderness evocation fire component_v component_s druid
Flesh Puppet Necromancy Control a zombie in human guise. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3 horror-adventures necromancy evil component_v component_s component_m
Flesh Puppet Horde Necromancy Control multiple zombies in human guise. Class Levels: Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror-adventures necromancy evil component_v component_s component_m
Flesh To Stone Transmutation Turns subject creature into statue. Class Levels: Magus 6 Witch 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Flesh Wall Necromancy Create a wall of zombies. Class Levels: Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 5 Warpriest 6 Spiritualist 5 horror-adventures necromancy evil component_v component_s component_m
Flickering Lights Evocation Create an area of inconsistent lighting. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2 horror-adventures evocation darkness light component_v component_s
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist
Focused Scrutiny Divination You gain heightened sensitivity to the mannerisms, reactions, and body language of one creature you can perceive, allowing you to sense its state of mind and easily influence it. Class Levels: Bard 2 Skald 2 Shaman 2 Alchemist 2 Inquisitor 2 Investigator 2 advanced-class-guide divination component_v component_s alchemist bard
Fog Cloud Conjuration Fog obscures vision. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s arcanist druid
Font Of Spirit Magic Conjuration You amplify the effect of magic associated with your spirit and wandering spirit (any spells on the spirit magic spell lists for these spirits). Class Levels: Shaman 3 advanced-class-guide conjuration creation component_v component_s component_m
Fool's Gold Transmutation You cast this spell on one or more gold pieces, which make those who have them more vulnerable to your magics. Class Levels: Bard 1 Witch 2 Shaman 2 Wizard 2 Psychic 1 Sorcerer 2 Alchemist 1 Mesmerist 1 Occultist 2 Antipaladin 1 arcane_anthology transmutation component_v component_s component_f alchemist
Foresight Divination "Sixth sense" warns of impending danger. Class Levels: Druid 9 Witch 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook divination component_v component_s component_m component_df
Forest's Sense Divination You can sense the location of a target creature within range if it is also within 10 feet of a living plant or fungus. Class Levels: Druid 4 Hunter 3 Ranger 3 Shaman 4 ultimate-wilderness divination component_v component_s ranger druid
Free Spirit Abjuration This spell allows you to gain the benefits of a freedom of movement spell and a +4 bonus on saving throws against fear effects. Class Levels: Bard 3 Druid 3 Witch 3 Cleric 3 Medium 3 Shaman 3 Spiritualist 3 inner_sea_temples abjuration component_v component_s bard cleric
Frigid Souls Necromancy You harness fear of frozen environments into a haunt that withers defenses against the cold. Class Levels: Druid 4 Witch 4 Cleric 4 Ranger 3 Shaman 4 Wizard 4 Sorcerer 4 haunted_heroes_handbook necromancy cold emotion fear mind_affecting
Frost Mammoth Conjuration A blast of snow suddenly fills an area with a space of 15 feet, immediately taking the shape of a woolly mammoth made of snow with tusks of solid ice. Class Levels: Druid 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 adventurer-s-guide conjuration cold component_v component_s component_m