Fire Shield Evocation Creatures attacking you take fire damage; you're protected from heat or cold. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m alchemist
Fire Snake Evocation Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level. Class Levels: Druid 5 Magus 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5 advanced_player_s_guide evocation component_v component_s component_m arcanist
Fire Trail Transmutation Flammable liquid oozes from your pores, dripping onto the ground and spontaneously combusting. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Fire Trap Abjuration Opened object deals 1d4 damage +1/level. Class Levels: Druid 2 Hunter 2 Wizard 4 Arcanist 4 Sorcerer 4 Elementalist Wizard 4 core_rulebook abjuration component_v component_s component_m arcanist
Fireball Evocation 1d6 fire damage per level, 20-ft. radius. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook evocation component_v component_s component_m arcanist
Firebrand Transmutation Allies gain flaming weapons, immunity to your fire spells, and a one-use ray of fire attack. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 advanced_player_s_guide transmutation component_v component_s arcanist elementalist_wizard
Firefall Transmutation Causes fire to burst up, dealing 2d6 fire damage. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Firestream Evocation A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage to every creature in the area. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 advanced_race_guide evocation component_v component_s arcanist bloodrager
Flame Arrow Transmutation Arrows deal +1d6 fire damage. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_m arcanist
Flaming Sphere Evocation Ball of fire deals 3d6 fire damage. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Flare Evocation Dazzles one creature (-1 on attack rolls). Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook evocation component_v arcanist bard druid
Flare Burst Evocation As flare, but affects all creatures in 10 ft. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_player_s_guide evocation component_v arcanist bard bloodrager
Flash Fire Transmutation Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon's bearer and those around him. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_combat transmutation component_v component_s component_m arcanist
Flesh To Stone Transmutation Turns subject creature into statue. Class Levels: Magus 6 Witch 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m arcanist
Fleshworm Infestation Conjuration Worms deal hp and Dex damage. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4 ultimate_magic conjuration component_v component_s arcanist cleric
Fleshy Facade Transmutation The target's flesh fills out and gains a healthy, natural color. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Inquisitor 2 Investigator 2 monster_codex transmutation component_v component_s alchemist arcanist
Floating Disk Evocation Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook evocation component_v component_s component_m arcanist
Fluid Form Transmutation Gain DR 10/slashing, increases reach 10 ft., and breathe water. Class Levels: Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 4 Investigator 4 Elementalist Wizard 6 advanced_player_s_guide transmutation component_s component_m alchemist arcanist
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist
Fly, Mass Transmutation One creature/level gains ability to fly. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 advanced_player_s_guide transmutation component_v component_s component_f arcanist
Fog Cloud Conjuration Fog obscures vision. Class Levels: Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s arcanist druid
Force Punch Evocation Target takes force damage and is pushed away. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_magic evocation component_v component_s arcanist bloodrager
Forcecage Evocation Cube or cage of force imprisons all inside. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook evocation component_v component_s component_m arcanist
Forced Quiet Transmutation Target cannot make loud noises. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Inquisitor 1 ultimate_magic transmutation component_s arcanist bard inquisitor