Nauseating Trail Conjuration The target exudes stinking vapors that fill its space. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Investigator 3 advanced-class-guide conjuration poison component_v component_s component_m
Necrostasis Necromancy You drain necromantic energy from an undead creature, inducing a sluggish stupor. Class Levels: Witch 2 Cleric 2 Shaman 2 Wizard 3 Sorcerer 3 Inquisitor 2 Spiritualist 2 inner_sea_temples necromancy component_v component_s component_m component_df
Neutral Buoyancy Evocation The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Neutralize Poison Conjuration Immunizes subject against poison, detoxifies venom in or on subject. Class Levels: Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook conjuration component_v component_s component_m component_df
Night Blindness Necromancy Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness. Class Levels: Bard 1 Witch 1 Cleric 2 Shaman 2 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Antipaladin 1 Spiritualist 2 black_markets necromancy curse component_v antipaladin bard
Obscure Poison Abjuration You make the touched poison difficult to detect or identify. Class Levels: Bard 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Shaman 1 Wizard 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Antipaladin 1 Investigator 1 ultimate-intrigue abjuration component_s component_m alchemist antipaladin
Obscuring Mist Conjuration Fog surrounds you, obscuring vision beyond 5 ft. (20% concealment at 5 ft., total beyond). Class Levels: Adept 1 Druid 1 Magus 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Elementalist Wizard 1 core_rulebook conjuration component_v component_s adept arcanist
Overland Flight Transmutation You fly at a speed of 40 ft. and can hustle over long distances. Class Levels: Magus 5 Witch 5 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5 Elementalist Wizard 5 core_rulebook transmutation component_v component_s alchemist arcanist
Overstimulate Transmutation You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering. Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 inner_sea_temples transmutation component_v component_s component_m component_df
Overwhelming Poison Necromancy This spell increases the virulence of the targeted dose of poison, making the poison more difficult to resist. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 4 Ranger 4 Shaman 6 Warpriest 6 Antipaladin 4 ultimate-intrigue necromancy poison component_v component_s component_m
Owl's Wisdom Transmutation Subject gains +4 to Wis for 1 min./level. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Owl's Wisdom, Mass Transmutation As owl's wisdom, affects 1 subject/level. Class Levels: Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Pale Flame Evocation This spell functions as per produce flame, except that the flames never glow brighter than dim light, including any fires started by this spell. Class Levels: Druid 2 Hunter 2 Shaman 2 heroes_of_the_darklands evocation fire component_v component_s component_m
Parasitic Soul Necromancy Transfers a trapped soul into a host body, functioning as magic jar without requiring your own soul. Class Levels: Witch 9 Cleric 9 Shaman 9 Wizard 9 Psychic 9 Sorcerer 9 book_of_the_damned necromancy death evil cleric psychic
Pass Without Trace Transmutation One subject/level leaves no tracks. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook transmutation component_v component_s component_df druid
Peace Bond Abjuration This spell creates one glowing rune of peace, plus one per 2 caster levels above 1st (to a maximum of five runes at 9th level). Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Paladin 1 Sorcerer 1 Inquisitor 1 heroes_of_the_street abjuration component_v component_s component_m component_df
Pernicious Pranksters Conjuration You summon intangible forces of whimsy to perform a variety of tricks and pranks upon your foes. Class Levels: Bard 3 Druid 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Occultist 3 heroes_from_the_fringe conjuration component_v component_s component_m bard
Persistent Vigor Transmutation You are filled with a persistent vigor. Class Levels: Witch 4 Cleric 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 advanced-class-guide transmutation component_v component_s component_m component_df
Phantasmal Reminder Illusion Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage. Class Levels: Bard 4 Witch 3 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Antipaladin 3 magic_tactics_toolbox illusion mind_affecting component_v component_s antipaladin
Phasic Challenge Transmutation You select one enemy and one willing ally as targets. Class Levels: Witch 7 Cleric 8 Shaman 8 Wizard 8 Psychic 8 Sorcerer 8 Spiritualist 6 magic_tactics_toolbox transmutation component_v component_s component_m cleric
Pierce Disguise Divination You see through magical disguises (whether illusions or polymorph effects) of the same spell level or lower. Class Levels: Bard 3 Skald 3 Witch 3 Shaman 3 Wizard 3 Sorcerer 3 advanced-class-guide divination component_v component_s bard shaman
Pinecone Bomb Evocation This spell infuses a small pinecone with power, causing it to detonate with explosive force when thrown. Class Levels: Druid 2 Witch 2 Ranger 3 Shaman 2 wilderness_origins evocation component_v component_s component_m druid
Planar Ally Conjuration As lesser planar ally, but up to 12 HD. Class Levels: Cleric 6 Oracle 6 Shaman 6 Warpriest 6 core_rulebook conjuration component_v component_s component_m component_df
Planar Ally, Greater Conjuration As lesser planar ally, but up to 18 HD. Class Levels: Cleric 8 Oracle 8 Shaman 8 core_rulebook conjuration component_v component_s component_m component_df