Magic Siege Engine, Greater Transmutation Siege engine gains +1 on targeting and damage rolls for every four caster levels. Class Levels: Cleric 5 Oracle 5 Wizard 4 Paladin 4 Arcanist 4 Sorcerer 4 Warpriest 5 Inquisitor 4 Antipaladin 4 ultimate_combat transmutation component_v component_s component_m component_df
Magic Stone Transmutation Three stones gain +1 on attack rolls, deal 1d6+1 damage. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Warpriest 1 core_rulebook transmutation component_v component_s component_df cleric
Magic Vestment Transmutation Armor or shield gains +1 enhancement per four levels. Class Levels: Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 core_rulebook transmutation component_v component_s component_df cleric
Magic Weapon Transmutation Weapon gains +1 bonus. Class Levels: Magus 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook transmutation component_v component_s component_df antipaladin
Magic Weapon, Greater Transmutation Weapon gains +1 bonus/four levels (max +5). Class Levels: Magus 3 Cleric 4 Oracle 4 Shaman 4 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 4 Bloodrager 3 Inquisitor 3 Antipaladin 3 core_rulebook transmutation component_v component_s component_m component_df
Magical Beast Shape Transmutation This spell functions as beast shape IV except you can assume the form of only a magical beast of a size between Diminutive and Huge. Class Levels: Wizard 7 Sorcerer 7 ultimate-wilderness transmutation component_v component_s component_m sorcerer
Magnifying Chime Transmutation You cause the touched object to vibrate and release sonic energy once per round as a loud, dangerous chime. Class Levels: Bard 6 Skald 6 advanced-class-guide transmutation sonic component_v component_s bard
Majestic Image Transmutation You cast your consciousness into a single object within range that bears your likeness, as if choosing a specific image with the spell enter image. Class Levels: Bard 4 Skald 4 Cleric 4 Medium 4 Wizard 4 Sorcerer 4 Mesmerist 4 Occultist 4 Warpriest 4 Spiritualist 4 ultimate-intrigue transmutation component_v component_s component_m bard
Make Whole Transmutation Completely repairs an object, or heals a construct for 1d6 damage/level (max 5d6). Class Levels: Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 core_rulebook transmutation component_v component_s arcanist cleric
Make Whole, Greater Transmutation This spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10). Class Levels: Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 technology_guide transmutation component_v component_s arcanist cleric
Malfunction Transmutation Construct behaves oddly for 1 round/level. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 ultimate_magic transmutation component_v component_s arcanist sorcerer
Mantle Of The Magic Warriors Transmutation You weave golden masks shaped like animals around the targets' faces, imbuing each target with an animal spirit that matches her strength of character. Class Levels: Druid 5 Shaman 5 Wizard 5 Sorcerer 5 inner_sea_races transmutation good component_v component_s druid
Marching Chant Transmutation You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing or chant (which requires your concentration). Class Levels: Bard 2 Skald 2 Cleric 2 Warpriest 2 advanced-class-guide transmutation component_v component_s bard cleric
Marid's Mastery Transmutation The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Mark Of Blood Transmutation You place a drop of your blood on a weapon and charge it with magic so that you transfer a small amount of your life essence to the next living creature you strike with the weapon. Class Levels: Witch 2 Wizard 2 Sorcerer 2 Inquisitor 2 adventurer-s-guide transmutation curse component_v component_s component_m
Mark Of Buoyancy Transmutation You cause the touched object to become lighter than air, such that it floats if not weighted down. Class Levels: Bard 3 Magus 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Occultist 3 Warpriest 3 Unchained Summoner 3 blood_of_the_ancients transmutation component_v component_s arcanist bard
Mark Of The Reptile God Transmutation If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage. Class Levels: Cleric 4 Oracle 4 Warpriest 4 Inquisitor 4 Antipaladin 4 monster_codex transmutation component_v component_s component_df antipaladin
Martyr's Bargain Transmutation Among the faithful followers of the gods of purity martyr's bargain represents true faith and true sacrifice. Class Levels: Cleric 2 Paladin 2 inner_sea_magic transmutation component_v cleric paladin good
Master's Mutation Transmutation You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that you control to better suit your needs. Class Levels: Druid 5 Witch 5 Wizard 5 Sorcerer 5 Summoner 5 monster_summoner_s_handbook transmutation component_v component_s druid sorcerer
Masterwork Transformation Transmutation Make a normal item into a masterwork one. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 ultimate_magic transmutation component_v component_s component_m arcanist
Meld Into Stone Transmutation You and your gear merge with stone. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Warpriest 3 core_rulebook transmutation component_v component_s component_df cleric
Memory Of Function Transmutation Even a broken object remembers what it means to be a functioning whole. Class Levels: Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 technology_guide transmutation component_v component_s arcanist cleric
Mending Transmutation Makes minor repairs on an object. Class Levels: Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 core_rulebook transmutation component_v component_s adept arcanist
Merge With Familiar Transmutation As long as the target is at least one size category smaller than you are, it can merge harmlessly into your body while under the effect of this spell. Class Levels: Witch 2 Shaman 2 Wizard 2 Sorcerer 2 ultimate-wilderness transmutation component_v component_s shaman sorcerer