Ant Haul, Communal Transmutation As ant haul, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Anti-Incorporeal Shell Abjuration You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot enter. Class Levels: Witch 4 Cleric 4 Shaman 4 Warpriest 4 advanced_class_guide abjuration component_v component_s component_df cleric
Antilife Shell Abjuration 10-ft.-radius field hedges out living creatures. Class Levels: Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 core_rulebook abjuration component_v component_s component_df cleric
Antimagic Field Abjuration Negates magic within 10 ft. Class Levels: Cleric 8 Oracle 8 Wizard 6 Arcanist 6 Sorcerer 6 core_rulebook abjuration component_v component_s component_m component_df
Appearance Of Life Illusion Undead appear to be alive. Class Levels: Witch 3 Cleric 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Spiritualist 3 horror_adventures illusion evil component_v component_s component_m
Archon's Aura Evocation Aura penalizes enemy attacks and AC. Class Levels: Cleric 3 Oracle 3 Paladin 3 Warpriest 3 ultimate_magic evocation component_v component_s cleric oracle
Arrow Of Law Evocation Harm and possibly daze chaotic creatures. Class Levels: Cleric 2 Oracle 2 Paladin 2 Warpriest 2 ultimate_magic evocation component_v component_s component_df cleric
Astral Projection Necromancy Projects you and companions onto Astral Plane. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook necromancy component_v component_s component_m arcanist
Astral Projection, Lesser Necromancy Limited astral travel. Class Levels: Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_magic necromancy component_v component_s component_m arcanist
Atonement Abjuration Removes burden of misdeeds from subject. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5 core_rulebook abjuration component_v component_s component_m component_f
Augury Divination Learns whether an action will be good or bad. Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 core_rulebook divination component_v component_s component_m component_f
Aura Of Doom Necromancy Creatures in your aura become shaken. Class Levels: Cleric 4 Oracle 4 Warpriest 4 ultimate_magic necromancy component_v component_s component_m component_df
Aura Sight Divination This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you. Class Levels: Witch 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Warpriest 3 Inquisitor 4 Investigator 3 advanced_class_guide divination component_v component_s alchemist cleric
Aura Of Cannibalism Necromancy You emanate an aura that saps the strength of others of your kind and channels their energy into you. Class Levels: Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 monster_codex necromancy component_v component_s component_m arcanist
Awaken Construct Transmutation Grant a construct humanlike sentience. Class Levels: Cleric 7 Shaman 6 Wizard 7 Psychic 6 Sorcerer 7 occult_adventures transmutation component_v component_s component_df psychic
Badger's Ferocity Transmutation Weapons are keen while you concentrate. Class Levels: Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 ultimate_magic transmutation component_v component_s arcanist cleric
Ban Corruption Abjuration Eliminate the gifts of nearby corrupted creatures. Class Levels: Cleric 5 Medium 3 Shaman 5 Paladin 4 Occultist 4 Warpriest 5 Inquisitor 4 horror_adventures abjuration good component_v component_s component_f
Bane Enchantment Enemies take -1 on attack rolls and saves vs. fear. Class Levels: Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook enchantment component_v component_s component_df antipaladin
Banishment Abjuration Banishes 2 HD/level of extraplanar creatures. Class Levels: Cleric 6 Oracle 6 Shaman 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 6 Inquisitor 5 core_rulebook abjuration component_v component_s component_f arcanist
Barbed Chains Conjuration Hellish chains attack and cause a target to become shaken. Class Levels: Cleric 1 Shaman 1 Summoner 1 Occultist 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 horror_adventures conjuration emotion fear mind_affecting component_v
Battle Trance Enchantment You are transformed into a single-minded force of destruction. Class Levels: Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Alchemist 3 Warpriest 4 Inquisitor 3 Antipaladin 3 Investigator 3 advanced_race_guide enchantment component_v component_s alchemist antipaladin
Bear's Endurance Transmutation Subject gains +4 to Con for 1 min./level. Class Levels: Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Bear's Endurance, Mass Transmutation As bear's endurance, affects one subject/level. Class Levels: Druid 6 Magus 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Bestow Curse Necromancy -6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action. Class Levels: Adept 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Bloodrager 4 Antipaladin 3 core_rulebook necromancy component_v component_s adept antipaladin