Aggressive Thundercloud (Greater) Evocation This spell functions as aggressive thundercloud, except it deals 6d6 points of electricity damage to any creature it strikes. Class Levels: Druid 4 Magus 4 Witch 4 Hunter 4 Wizard 4 Sorcerer 4 advanced_class_guide evocation electricity sonic component_v component_s
Agonize Evocation Pain encourages an outsider to obey you. Class Levels: Cleric 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 3 ultimate_magic evocation component_v component_s arcanist cleric
Air Breathing Transmutation The transmuted creatures can breathe air freely. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 monster_codex transmutation component_v component_s component_m component_df
Air Bubble Conjuration Creates a small pocket of air around your head or an object. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat conjuration component_s component_m component_df arcanist
Air Geyser Evocation You create a powerful blast of air capable of flinging an opponent upward. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 4 Wizard 3 Sorcerer 3 Bloodrager 3 advanced_class_guide evocation air component_v component_s bloodrager
Air Step Transmutation This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2 advanced_class_guide transmutation air component_v component_s component_m
Alarm Abjuration Wards an area for 2 hours/level. Class Levels: Bard 1 Skald 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_f component_df
Alchemical Tinkering Transmutation You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost. Class Levels: Witch 1 Cleric 2 Oracle 2 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 2 advanced_race_guide transmutation component_v component_s arcanist cleric
Alter Musical Instrument Illusion You alter an instrument so it sounds like a different kind of instrument you are familiar with. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Sorcerer 1 advanced_class_guide illusion component_v component_s component_f bard
Alter Self Transmutation Assume form of a Small or Medium humanoid. Class Levels: Bard 2 Magus 2 Skald 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 core_rulebook transmutation component_v component_s component_m alchemist
Alter Winds Transmutation Increase/decrease strength of natural winds. Class Levels: Druid 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Elementalist Wizard 1 advanced_player_s_guide transmutation component_v component_s arcanist druid
Amplify Stench Transmutation You amplify your natural stench special ability its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 monster_codex transmutation component_v component_s arcanist cleric
Analyze Dweomer Divination Reveals magical aspects of subject. Class Levels: Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook divination component_v component_s component_f alchemist
Ancestral Regression Transmutation The target drow transforms into a surface elf. Class Levels: Witch 2 Cleric 2 Oracle 2 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 2 Warpriest 2 Antipaladin 3 Investigator 2 advanced_race_guide transmutation component_v component_s alchemist antipaladin
Anchored Step Transmutation Powerful tendrils grow out of the bottom of your feet or footwear, partially anchoring you to the ground and making it more difficult for others to move you against your will. Class Levels: Druid 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Alchemist 3 Investigator 3 advanced_class_guide transmutation component_v component_s component_m alchemist
Animal Aspect Transmutation You gain some of the beneficial qualities of an animal. Class Levels: Druid 2 Magus 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Animal Aspect, Greater Transmutation As animal aspect, but you gain two animal qualities. Class Levels: Druid 3 Magus 3 Hunter 3 Ranger 3 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate_combat transmutation component_v component_s component_m component_df
Animal Growth Transmutation One animal doubles in size. Class Levels: Druid 5 Hunter 4 Ranger 4 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook transmutation component_v component_s arcanist druid
Animate Dead Necromancy Creates undead skeletons and zombies. Class Levels: Adept 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Antipaladin 3 core_rulebook necromancy component_v component_s component_m adept
Animate Dead, Lesser Necromancy Create one skeleton or zombie. Class Levels: Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 ultimate_magic necromancy component_v component_s component_m arcanist
Animate Rope Transmutation Makes a rope move at your command. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook transmutation component_v component_s arcanist bard
Ant Haul Transmutation Triples carrying capacity of a creature. Class Levels: Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Investigator 1 advanced_player_s_guide transmutation component_v component_s component_m component_df
Ant Haul, Communal Transmutation As ant haul, but you may divide the duration among creatures touched. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2 ultimate_combat transmutation component_v component_s component_m component_df
Anthropomorphic Animal Transmutation Animal becomes bipedal. Class Levels: Druid 3 Witch 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 ultimate_magic transmutation component_v component_s component_m arcanist