Eagle's Splendor Transmutation Subject gains +4 to Cha for 1 min./level. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 core_rulebook transmutation component_v component_s component_m component_df
Eagle's Splendor, Mass Transmutation As eagle's splendor, 1 subject/level. Class Levels: Bard 6 Skald 6 Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Ear-Piercing Scream Evocation Deal sonic damage and daze target. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 ultimate_magic evocation component_v component_s arcanist bard
Ears Of The City Divination The target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events. Class Levels: Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Inquisitor 1 heroes_of_the_street divination component_v component_s component_m component_df
Earsend Necromancy You cause one of your ears to tear itself free of your body and transform into a fly-like magical creature you control. Class Levels: Witch 4 Wizard 4 Sorcerer 4 Alchemist 4 magic_tactics_toolbox necromancy component_v component_s component_m alchemist
Earth Glide Transmutation The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. Class Levels: Druid 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 advanced_race_guide transmutation component_v component_s alchemist arcanist
Earth Tremor Transmutation You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand. Class Levels: Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Bloodrager 3 ultimate-wilderness transmutation earth component_v component_s bloodrager
Echolocation Transmutation Sonic sense gives you blindsight 40 ft. Class Levels: Bard 4 Druid 4 Skald 4 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 4 Investigator 4 ultimate_magic transmutation component_v alchemist arcanist bard
Ectoplasmic Snare Evocation Tendril of ectoplasm grapples a creature and tethers you to it. Class Levels: Magus 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Spiritualist 3 occult-adventures evocation component_v component_s magus psychic
Eldritch Conduit Transmutation If the target of this spell fails to resist its effects with a Will save, he becomes outlined in faint radiance, as if via faerie fire. Class Levels: Witch 2 Wizard 2 Sorcerer 2 inner_sea_magic transmutation component_v component_s component_m sorcerer
Eldritch Conduit, Greater Transmutation This spell functions like eldritch conduit save for the differences listed above and that the target must be within medium range (100 ft. Class Levels: Witch 6 Wizard 6 Sorcerer 6 inner_sea_magic transmutation component_v component_s component_m sorcerer
Eldritch Fever Necromancy Target gains the eldritch ague spellblight. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 ultimate_magic necromancy component_v component_s arcanist inquisitor
Elemental Assessor Evocation Azata champions developed this spell to deal with fiends with unknown resistances. Class Levels: Cleric 6 Oracle 6 Wizard 6 Sorcerer 6 chronicle_of_the_righteous evocation acid cold electricity fire
Elemental Aura Evocation Creates an aura of energy around you. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s alchemist arcanist
Elemental Body I Transmutation Turns you into a Small elemental. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 core_rulebook transmutation component_v component_s component_m alchemist
Elemental Body Ii Transmutation You become a Medium elemental. Class Levels: Magus 5 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 5 Investigator 5 Elementalist Wizard 5 core_rulebook transmutation component_v component_s component_m alchemist
Elemental Body Iii Transmutation Turns you into a Large elemental. Class Levels: Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 Elementalist Wizard 6 core_rulebook transmutation component_v component_s component_m alchemist
Elemental Body Iv Transmutation Turns you into a Huge elemental. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7 core_rulebook transmutation component_v component_s component_m arcanist
Elemental Mastery Transmutation You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines). Class Levels: Druid 4 Magus 4 Ranger 4 Wizard 4 Sorcerer 4 inner_sea_races transmutation component_v component_s druid magus
Elemental Speech Divination Enables you to speak to elementals and some creatures. Class Levels: Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Elementalist Wizard 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Elemental Touch Evocation Gain energy damage touch attack. Class Levels: Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2 advanced_player_s_guide evocation component_v component_s component_m alchemist
Emblazon Crest Transmutation This spell ensures the subject touched is always able to display her proper crest and coat of arms. Class Levels: Magus 1 Wizard 1 Paladin 1 Sorcerer 1 knights_of_the_inner_sea transmutation component_s component_f magus paladin
Emblem Of Greed Transmutation You transform one melee weapon into a burning glaive. Class Levels: Magus 6 Cleric 6 Medium 6 Shaman 7 Wizard 6 Sorcerer 6 Inquisitor 6 arcane_anthology transmutation component_v component_s component_m cleric
Embrace Destiny Divination Upon completing this spell, roll a single d20 and record the result. Class Levels: Witch 2 Oracle 1 Wizard 2 Sorcerer 2 lost_kingdoms divination component_v component_s oracle sorcerer