Soulswitch Necromancy You may only cast this spell if you currently have a familiar. Class Levels: Bard 5 Druid 5 Magus 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Inquisitor 5 familiar_folio necromancy component_v component_s component_f bard
Spawn Ward Necromancy The target becomes resistant to the effects of energy drain and blood drain attacks made by undead creatures, and cannot be made into undead spawn if killed while the spell is in effect. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 advanced_race_guide necromancy component_v component_s cleric inquisitor
Speak Local Language Divination This spell functions as tongues, except the creature touched gains only the ability to speak and understand a regional human language and the language granted must be one you know. Class Levels: Bard 1 Witch 1 Cleric 1 Ranger 1 Wizard 1 Sorcerer 1 Inquisitor 1 heroes_of_the_street divination component_v component_m component_df bard
Speak With Dead Necromancy Corpse answers one question/two levels. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 core_rulebook necromancy component_v component_s component_df cleric
Speechreader's Sight Divination If a creature within 100 feet that you can see is speaking a language you understand, you can read its lips with perfect accuracy. Class Levels: Bard 1 Witch 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Occultist 1 Inquisitor 1 Spiritualist 1 heroes_of_the_high_court divination component_v component_s alchemist bard
Spell Gauge Divination You immediately discover some of the spells that the target knows or has prepared. Class Levels: Bard 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Inquisitor 2 inner_sea_gods divination mind_affecting component_v component_s component_f
Spell Immunity Abjuration Subject is immune to one spell per 4 levels. Class Levels: Cleric 4 Oracle 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook abjuration component_v component_s component_df alchemist
Spell Immunity, Communal Abjuration As spell immunity, but you may divide the duration among creatures touched. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 ultimate_combat abjuration component_v component_s component_df cleric
Spell Resistance Abjuration Subject gains SR 12 + level. Class Levels: Cleric 5 Oracle 5 Alchemist 5 Warpriest 5 Inquisitor 5 Investigator 5 core_rulebook abjuration component_v component_s component_df alchemist
Spellblight Jinx Evocation You inflict a curse similar to the spell burn spellblight on a creature. Class Levels: Bard 4 Witch 5 Cleric 6 Shaman 5 Wizard 6 Psychic 6 Sorcerer 6 Occultist 5 Inquisitor 5 Antipaladin 4 magic_tactics_toolbox evocation curse component_v component_s antipaladin
Spellcurse Necromancy You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. Class Levels: Witch 3 Cleric 3 Shaman 4 Psychic 3 Occultist 4 Inquisitor 2 Antipaladin 2 magic_tactics_toolbox necromancy curse component_v component_s component_m
Sphere Of Warding Abjuration You create a luminescent sphere of orbiting energy that harms incorporeal creatures and dispossesses them of any stolen bodies. Class Levels: Witch 5 Cleric 5 Inquisitor 4 undead_slayer_s_handbook abjuration component_v component_s component_df cleric
Spiked Armor Transmutation The targeted suit of armor or shield sprouts thousands of tiny iron spikes like porcupine quills. Class Levels: Magus 1 Cleric 1 Oracle 1 Shaman 1 Bloodrager 1 Inquisitor 1 the_inner_sea_world_guide transmutation component_v component_s component_m bloodrager
Spindrift Spritz Conjuration You can cast this spell only as a response to a target attempting a saving throw against an effect that would cause the fatigued, shaken, sickened, or staggered conditions. Class Levels: Druid 2 Cleric 2 Ranger 1 Shaman 2 Paladin 1 Inquisitor 2 Spiritualist 2 elemental_master_s_handbook conjuration water component_v component_s cleric
Spindrift Spritz, Mass Conjuration This spell functions as spindrift spritz, except as noted above. Class Levels: Druid 4 Cleric 4 Ranger 3 Shaman 4 Paladin 3 Inquisitor 4 Spiritualist 4 elemental_master_s_handbook conjuration water component_v component_s cleric
Spiral Ascent Conjuration You transform yourself into a helical beam of divine energy that instantly transports you upward to a spot within range. Class Levels: Cleric 3 Inquisitor 3 inner_sea_temples conjuration component_v component_s cleric inquisitor
Spiral Descent Conjuration This spell functions as spiral ascent, except the destination and direction of travel is downward from your current location. Class Levels: Cleric 2 Inquisitor 2 inner_sea_temples conjuration component_v component_s cleric inquisitor
Spiritual Squire Evocation This spell causes an ally made of pure force to appear in a single 5-foot square within range. Class Levels: Cleric 2 Shaman 2 Paladin 2 Inquisitor 2 Antipaladin 2 Spiritualist 2 armor_master_s_handbook evocation force component_v component_s component_df
Spiritual Weapon Evocation Magic weapon attacks on its own. Class Levels: Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook evocation component_v component_s component_df cleric
Spotlight Evocation You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it. Class Levels: Bard 3 Druid 3 Magus 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Paladin 3 Sorcerer 3 Occultist 3 Inquisitor 3 blood_of_shadows evocation darkness light component_v component_s
Stabilize Conjuration Cause a dying creature to stabilize. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Warpriest 0 Inquisitor 0 core_rulebook conjuration component_v component_s adept cleric
Stage Fright Enchantment You fill your targets with the sudden fear of failure. Class Levels: Bard 3 Witch 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 arcane_anthology enchantment emotion fear mind_affecting component_v
Stalwart Resolve Enchantment Stalwart resolve was originally created to temporarily aid those suffering from certain afflictions. Class Levels: Witch 2 Cleric 2 Paladin 1 Alchemist 2 Inquisitor 1 pathfinder_society_field_guide enchantment mind_affecting component_v component_s component_df
Stoke The Inner Fire Transmutation You increase the natural heat within your body, transferring it to your weapons and armor. Class Levels: Cleric 2 Inquisitor 2 adventure_path_95_anvil_of_fire transmutation fire component_v cleric inquisitor