Face Of The Devourer Transmutation Transforms target's face into a monstrous visage, granting a +4 bonus on Intimidate checks. Class Levels: Druid 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Bloodrager 1 Antipaladin 1 inner_sea_gods transmutation component_v component_s antipaladin cleric
Fair Is Foul Transmutation You curse the target with a disfiguring or painful mutation. Class Levels: Witch 2 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Antipaladin 2 Spiritualist 3 blood_of_the_coven transmutation curse component_v component_s component_m
False Age Transmutation Select an age category within one step of your actual age category, either older or younger. Class Levels: Bard 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 heroes_from_the_fringe transmutation component_v component_s component_m alchemist
False Face Transmutation This spell alters details of your appearance so that you are no longer recognizable as yourself. Class Levels: Bard 1 Witch 1 Wizard 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1 heroes_of_the_high_court transmutation component_v component_s component_m alchemist
False Future Illusion You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects. Class Levels: Bard 3 Skald 3 Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3 Warpriest 4 Spiritualist 4 ultimate-intrigue illusion component_v component_s component_m bard
False Life Necromancy Gain 1d10 temporary hp + 1/level (max +10). Class Levels: Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook necromancy component_v component_s component_m alchemist
False Life, Greater Necromancy Gain 2d10 temporary hp + 1/level. Class Levels: Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 ultimate_magic necromancy component_v component_s component_m alchemist
False Vision Illusion Fools scrying with an illusion. Class Levels: Bard 5 Skald 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook illusion component_v component_s component_m arcanist
False Vision (Greater) Illusion This functions similarly to false vision, but instead of placing the illusion on a nearby area, you can tie it to a specific individual, and can do so from great distances. Class Levels: Bard 6 Skald 6 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 6 ultimate-intrigue illusion component_v component_s component_m bard
Familiar Figment Illusion Creates an illusory duplicate of your familiar that moves erratically around its space. Class Levels: Witch 2 Wizard 2 Sorcerer 2 animal_archive illusion component_v component_s sorcerer wizard
Familiar Melding Necromancy Possess your familiar. Class Levels: Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 ultimate_magic necromancy component_v component_s arcanist shaman
Fastidiousness Abjuration While protected by fastidiousness, your person and your equipment stay clean and dry. Class Levels: Bard 1 Cleric 1 Wizard 1 Paladin 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 disciple_s_doctrine abjuration component_v component_s bard cleric
Fear Necromancy Subjects within cone flee for 1 round/level. Class Levels: Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Inquisitor 4 Antipaladin 4 core_rulebook necromancy component_v component_s component_m antipaladin
Fear The Sun Transmutation Each target that fails its saving throw gains light blindness, as per the universal monster rule. Class Levels: Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 blood_of_shadows transmutation component_v component_s component_m antipaladin
Fearsome Duplicate Illusion You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others. Class Levels: Bard 3 Skald 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 advanced_race_guide illusion component_v component_s arcanist bard
Feast On Fear Necromancy Each round, as a standard action, you can target a single living creature of up to 9 HD and strike it with terrifying waves of power. Class Levels: Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 advanced-class-guide necromancy emotion fear mind_affecting component_v
Feather Fall Transmutation Objects or creatures fall slowly. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook transmutation component_v arcanist bard bloodrager
Feeblemind Enchantment Subject's Int and Cha drop to 1. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook enchantment component_v component_s component_m arcanist
Ferment Transmutation This spell temporarily imbues a potable liquid (including elixirs, extracts, potions, and poisons) with an intoxicant. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Alchemist 1 inner_sea_temples transmutation component_v component_s component_m alchemist
Fey Form I Transmutation You assume the form of a Small or Medium creature of the fey type. Class Levels: Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Ii Transmutation This spell functions as fey form I, except it also allows you to assume the form of a Tiny or Large creature of the fey type. Class Levels: Druid 5 Magus 6 Witch 6 Hunter 5 Shaman 5 Wizard 6 Sorcerer 6 Alchemist 5 Investigator 5 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Iii Transmutation This spell functions as fey form II except it allows you to assume the form of a Diminutive or Huge creature of the fey type. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Wizard 7 Sorcerer 7 Alchemist 6 Investigator 6 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Iv Transmutation This spell functions as fey form III except it doesn't limit your base speed and also allows you to use more abilities. Class Levels: Druid 8 Witch 9 Shaman 8 Wizard 9 Sorcerer 9 ultimate-wilderness transmutation component_v component_s component_m druid
Fey Gate Conjuration This spell functions as the planar travel function of gate, except it can be used to travel only between points on the Material Plane and the First World, and it comes with additional dangers. Class Levels: Bard 6 Druid 8 Skald 6 Witch 8 Cleric 8 Wizard 8 Sorcerer 8 Summoner 6 ultimate-wilderness conjuration component_v component_s bard summoner