Shadow Body Transmutation Turn your body into a living shadow. Class Levels: Witch 7 Wizard 7 Sorcerer 7 Spiritualist 5 occult_adventures transmutation component_v component_s spiritualist sorcerer
Shadow Conjuration Illusion Mimics conjuration below 4th level, but only 20% real. Class Levels: Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 core_rulebook illusion component_v component_s arcanist bard
Shadow Conjuration, Greater Illusion As shadow conjuration, but up to 6th level and 60% real. Class Levels: Wizard 7 Arcanist 7 Sorcerer 7 core_rulebook illusion component_v component_s arcanist sorcerer
Shadow Evocation Illusion Mimics evocation below 5th level, but only 20% real. Class Levels: Bard 5 Skald 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook illusion component_v component_s arcanist bard
Shadow Evocation, Greater Illusion As shadow evocation, but up to 7th level and 60% real. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook illusion component_v component_s arcanist sorcerer
Shadow Projection Necromancy Temporarily become a shadow. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 advanced_player_s_guide necromancy component_s arcanist sorcerer wizard
Shadow Step Illusion Teleport from one shadow to another. Class Levels: Bard 4 Skald 4 Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 ultimate_magic illusion component_v component_s arcanist bard
Shadow Walk Illusion Step into shadow to travel rapidly. Class Levels: Bard 5 Skald 5 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook illusion component_v component_s alchemist arcanist
Shadow Weapon Illusion Create a quasi-real masterwork weapon. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 ultimate_magic illusion component_v component_s arcanist bloodrager
Shadowy Haven Transmutation This spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 advanced_race_guide transmutation component_v component_s component_m arcanist
Shapechange Transmutation Transforms you into certain creatures, and lets you change forms once per round. Class Levels: Druid 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook transmutation component_v component_s component_f arcanist
Shapechanger's Gift Transmutation You change the target into an animal (as per beast shape I), humanoid (as per alter self), or monstrous humanoid (as per monstrous physique I). Class Levels: Magus 5 Wizard 5 Sorcerer 5 Alchemist 5 Investigator 5 ultimate_wilderness transmutation component_v component_s component_m alchemist
Shapechanger's Gift (Greater) Transmutation You change the target into an animal (as per beast shape I), elemental (as per elemental body I), fey (as per fey form I), humanoid (as per alter self), monstrous humanoid (as per monstrous physique I), or vermin (as per Class Levels: Wizard 7 Sorcerer 7 ultimate_wilderness transmutation component_v component_s component_m sorcerer
Share Language Divination Subject understands chosen language. Class Levels: Bard 1 Druid 2 Skald 1 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Share Language, Communal Divination As share language, but you may divide the duration among creatures touched. Class Levels: Bard 2 Druid 3 Skald 2 Cleric 3 Hunter 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 ultimate_combat divination component_v component_s component_m arcanist
Share Memory Divination Share one memory with the target. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 ultimate_magic divination component_v component_s arcanist bard
Share Senses Divination Perceive the world around your familiar. Class Levels: Witch 3 Wizard 4 Arcanist 4 Sorcerer 4 advanced_player_s_guide divination component_v component_s component_m arcanist
Shatter Evocation Sonic energy damages objects or creatures composed of crystal. Class Levels: Bard 2 Magus 2 Skald 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Shield Abjuration Invisible disc gives +4 to AC, blocks magic missiles. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook abjuration component_v component_s alchemist arcanist
Shield Companion Abjuration This spell creates a special mystical connection between you and your companion creature-animal companion, bonded mount, eidolon, or familiar-which allows you to transfer its wounds to you. Class Levels: Hunter 2 Ranger 2 Shaman 2 Wizard 3 Paladin 2 Sorcerer 3 advanced_class_guide abjuration component_v component_s paladin ranger
Shifted Steps Illusion You cause the target to sound as if it is elsewhere within range, including its movements, speech, and all other sounds. Class Levels: Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2 ultimate_intrigue illusion sonic component_v component_s alchemist
Shifting Sand Transmutation Creates difficult terrain and erases tracks, can carry along some creatures and objects. Class Levels: Druid 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Elementalist Wizard 3 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Shock Shield Abjuration A shield of force protects you until you dismiss it in an explosion of electricity. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 ultimate_combat abjuration component_v component_s alchemist arcanist
Shocking Grasp Evocation Touch delivers 1d6/level electricity damage (max 5d6). Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook evocation component_v component_s arcanist bloodrager