Ghoul Touch Necromancy Paralyzes one subject, which exudes stench that makes those nearby sickened. Class Levels: Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 core_rulebook necromancy component_v component_s component_m arcanist
Glitterdust Conjuration Blinds targets, outlines invisible things. Class Levels: Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s component_m arcanist
Gloomblind Bolts Conjuration You create one or more bolts of negative energy infused with shadow pulled from the Shadow Plane. Class Levels: Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 advanced_race_guide conjuration component_v component_s arcanist bloodrager
Gust Of Wind Evocation Blast of wind blows away or knocks down creatures. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s arcanist bloodrager
Gusting Sphere Evocation A swirling ball of wind rolls in whichever direction you point, hurling those it strikes with great force. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Haste Transmutation One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 core_rulebook transmutation component_v component_s component_m alchemist
Hellmouth Lash Transmutation Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid, electricity, or fire damage. Class Levels: Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Heroism Enchantment Gives +2 bonus on attack rolls, saves, skill checks. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 core_rulebook enchantment component_v component_s alchemist arcanist
Hold Person Enchantment Paralyzes one humanoid for 1 round/level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Bloodrager 3 Inquisitor 2 Antipaladin 2 core_rulebook enchantment component_v component_s component_f component_df
Hollow Heroism Enchantment This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target. Class Levels: Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4 ultimate_intrigue enchantment mind_affecting ruse component_v component_s
Horrific Doubles Illusion Call forth disturbing mirror images. Class Levels: Bard 4 Skald 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Bloodrager 4 horror_adventures illusion component_v component_s medium bard
Hostile Levitation Transmutation Levitates the targeted creature up off the ground. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_combat transmutation component_v component_s component_m arcanist
Howling Agony Necromancy Screaming pain limits the target's actions. Class Levels: Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 2 ultimate_magic necromancy component_v component_s component_m arcanist
Hydraulic Push Evocation Wave of water bull rushes an enemy. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Hydraulic Torrent Evocation Creates torrent of water that bull rushes any creature in its path. Class Levels: Druid 3 Magus 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Ice Storm Evocation Hail deals 5d6 damage in area 40 ft. across. Class Levels: Druid 4 Magus 4 Witch 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m component_df
Icicle Dagger Conjuration Masterwork ice dagger deals +1 cold damage. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 ultimate_magic conjuration component_v component_s arcanist bloodrager
Imbue With Elemental Might Evocation This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target. Class Levels: Magus 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Ironskin Transmutation Your skin hardens and takes on the color and texture of rough iron. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 monster_codex transmutation component_v component_s component_df component_m
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist
Keen Edge Transmutation Doubles normal weapon's threat range. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 core_rulebook transmutation component_v component_s arcanist bloodrager
Lightning Bolt Evocation Electricity deals 1d6/level damage. Class Levels: Adept 3 Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook evocation component_v component_s component_m adept
Line In The Sand Abjuration You create a glowing crimson line around the area. Class Levels: Magus 1 Wizard 1 Sorcerer 1 Bloodrager 1 advanced_class_guide abjuration component_v component_s bloodrager magus
Locate Weakness Divination You roll damage twice when you roll damage for a critical hit and take the best damage. Class Levels: Magus 3 Witch 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 ultimate_combat divination component_v component_s component_m component_df