Feather Fall Transmutation Objects or creatures fall slowly. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook transmutation component_v arcanist bard bloodrager
Fey Form I Transmutation You assume the form of a Small or Medium creature of the fey type. Class Levels: Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate-wilderness transmutation component_v component_s component_m alchemist
Final Sacrifice Evocation You disrupt the conjuring energies within a summoned creature, causing it to violently explode. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 2 Bloodrager 2 Antipaladin 3 monster_summoner_s_handbook evocation component_v component_s antipaladin bloodrager
Find Fault Divination You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge skill check with a result equal to 20 + your caster level. Class Levels: Bard 3 Magus 3 Witch 3 Medium 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 arcane_anthology divination component_v component_s bard bloodrager
Fire Breath Evocation Exhale a cone of flame at will. Class Levels: Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 Elementalist Wizard 2 advanced_player_s_guide evocation component_v component_s component_m alchemist
Fire Shield Evocation Creatures attacking you take fire damage; you're protected from heat or cold. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m alchemist
Fire Trail Transmutation Flammable liquid oozes from your pores, dripping onto the ground and spontaneously combusting. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Investigator 3 advanced_race_guide transmutation component_v component_s alchemist arcanist
Fireball Evocation 1d6 fire damage per level, 20-ft. radius. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook evocation component_v component_s component_m arcanist
Firebelly Abjuration A magical fire warms your belly, granting you fire resistance 5 and making your gut hot to the touch (but not enough to damage you or anything else). Class Levels: Druid 1 Cleric 1 Oracle 1 Paladin 1 Alchemist 1 Bloodrager 1 inner_sea_gods abjuration component_v component_s component_df alchemist
Firefall Transmutation Causes fire to burst up, dealing 2d6 fire damage. Class Levels: Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 advanced_player_s_guide transmutation component_v component_s component_m arcanist
Firestream Evocation A rushing stream of fire sprays from your outstretched hand, dealing 2d6 points of fire damage to every creature in the area. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 advanced_race_guide evocation component_v component_s arcanist bloodrager
Flame Arrow Transmutation Arrows deal +1d6 fire damage. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_m arcanist
Flaming Sphere Evocation Ball of fire deals 3d6 fire damage. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s component_m component_df
Flaming Sphere (Greater) Evocation This spell functions as flaming sphere, except that it deals 6d6 points of fire damage to any creature it strikes. Class Levels: Druid 4 Magus 4 Hunter 4 Wizard 4 Sorcerer 4 Bloodrager 4 advanced-class-guide evocation fire component_v component_s component_m
Flare Burst Evocation As flare, but affects all creatures in 10 ft. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_player_s_guide evocation component_v arcanist bard bloodrager
Flash Forward Conjuration DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position. Class Levels: Bard 4 Magus 4 Medium 4 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Alchemist 4 Occultist 4 Bloodrager 4 Inquisitor 4 Antipaladin 4 magic_tactics_toolbox conjuration component_v component_s component_f alchemist
Fly Transmutation Subject flies at a speed of 60 ft. Class Levels: Magus 3 Witch 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3 core_rulebook transmutation component_v component_s component_f alchemist
Force Hook Charge Evocation Hook of force drags you to the target. Class Levels: Magus 3 Bloodrager 3 ultimate_magic evocation component_v component_s bloodrager magus
Force Punch Evocation Target takes force damage and is pushed away. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 ultimate_magic evocation component_v component_s arcanist bloodrager
Force Sword Evocation You create a +1 longsword of pure force sized appropriately for you that you can wield or give to another creature like any other longsword. Class Levels: Magus 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 2 Spiritualist 2 arcane_anthology evocation force component_v component_s bloodrager
Fractions Of Heal And Harm Transmutation This spell channels a portion of the next spell you cast into magic that heals you. Class Levels: Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 inner_sea_gods transmutation component_v component_s arcanist bard
Frigid Touch Evocation Target takes cold damage and is staggered. Class Levels: Druid 2 Magus 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 ultimate_magic evocation component_v component_s arcanist bloodrager
Frostbite Transmutation Target takes cold damage and is fatigued. Class Levels: Druid 1 Magus 1 Witch 1 Hunter 1 Shaman 1 Bloodrager 1 ultimate_magic transmutation component_v component_s bloodrager druid
Furious Fire Barrage Evocation Upon casting this spell, you conjure forth one or two balls of flame, each resting in a free hand. Class Levels: Magus 5 Wizard 6 Sorcerer 6 Bloodrager 4 agents_of_evil evocation fire component_v component_s component_m