Eagle's Splendor, Mass Transmutation As eagle's splendor, 1 subject/level. Class Levels: Bard 6 Skald 6 Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6 core_rulebook transmutation component_v component_s component_m component_df
Ear-Piercing Scream Evocation Deal sonic damage and daze target. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 ultimate_magic evocation component_v component_s arcanist bard
Echolocation Transmutation Sonic sense gives you blindsight 40 ft. Class Levels: Bard 4 Druid 4 Skald 4 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Alchemist 4 Investigator 4 ultimate_magic transmutation component_v alchemist arcanist bard
Elemental Speech Divination Enables you to speak to elementals and some creatures. Class Levels: Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3 Elementalist Wizard 2 advanced_player_s_guide divination component_v component_s component_m arcanist
Enter Image Transmutation Transfers your consciousness to an object bearing your likeness. Class Levels: Bard 2 Skald 2 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 advanced_player_s_guide transmutation component_v component_s component_m component_df
Enthrall Enchantment Captivates all within 100 ft. + 10 ft./level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 core_rulebook enchantment component_v component_s bard cleric
Envious Urge Enchantment Targets steal from or disarm others. Class Levels: Bard 4 Skald 4 Wizard 6 Arcanist 6 Sorcerer 6 ultimate_magic enchantment component_v component_s arcanist bard
Erase Transmutation Mundane or magical writing vanishes. Class Levels: Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 core_rulebook transmutation component_v component_s arcanist bard
Escaping Ward Abjuration This ward grants you extra maneuverability when you avoid attacks against larger foes. Class Levels: Bard 2 Magus 2 Skald 2 Hunter 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Inquisitor 2 advanced_race_guide abjuration component_v component_s arcanist bard
Euphoric Tranquility Enchantment Makes a creature friendly. Class Levels: Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 advanced_player_s_guide enchantment component_v component_s component_m component_df
Expeditious Retreat Transmutation Your base speed increases by 30 ft. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Inquisitor 1 Investigator 1 core_rulebook transmutation component_v component_s alchemist arcanist
Exquisite Accompaniment Illusion Instrument maintains bardic performance for you. Class Levels: Bard 3 Skald 3 ultimate_magic illusion component_v component_s bard skald
Eyebite Necromancy Target becomes panicked, sickened, and comatose. Class Levels: Bard 6 Skald 6 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 core_rulebook necromancy component_v component_s alchemist arcanist
False Vision Illusion Fools scrying with an illusion. Class Levels: Bard 5 Skald 5 Wizard 5 Arcanist 5 Sorcerer 5 core_rulebook illusion component_v component_s component_m arcanist
Fear Necromancy Subjects within cone flee for 1 round/level. Class Levels: Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Inquisitor 4 Antipaladin 4 core_rulebook necromancy component_v component_s component_m antipaladin
Fearsome Duplicate Illusion You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others. Class Levels: Bard 3 Skald 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 advanced_race_guide illusion component_v component_s arcanist bard
Feather Fall Transmutation Objects or creatures fall slowly. Class Levels: Bard 1 Magus 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 Elementalist Wizard 1 core_rulebook transmutation component_v arcanist bard bloodrager
Feather Step Transmutation Subject ignores adverse movement effects in difficult terrain. Class Levels: Bard 1 Druid 1 Skald 1 Hunter 1 Ranger 1 advanced_player_s_guide transmutation component_v component_s bard druid
Feather Step, Mass Transmutation As feather step, but affects many targets rather than one. Class Levels: Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 advanced_player_s_guide transmutation component_v component_s bard druid
Find The Path Divination Shows most direct way to a location. Class Levels: Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook divination component_v component_s component_f bard
Flare Evocation Dazzles one creature (-1 on attack rolls). Class Levels: Bard 0 Druid 0 Magus 0 Skald 0 Hunter 0 Wizard 0 Arcanist 0 Sorcerer 0 core_rulebook evocation component_v arcanist bard druid
Flare Burst Evocation As flare, but affects all creatures in 10 ft. Class Levels: Bard 1 Druid 1 Magus 1 Skald 1 Hunter 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 advanced_player_s_guide evocation component_v arcanist bard bloodrager
Fleshy Facade Transmutation The target's flesh fills out and gains a healthy, natural color. Class Levels: Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Inquisitor 2 Investigator 2 monster_codex transmutation component_v component_s alchemist arcanist
Foe To Friend Enchantment Redirect an enemy creature's attack. Class Levels: Bard 5 Skald 5 advanced_player_s_guide enchantment component_v component_s bard skald