Sacrificial Oath Abjuration Take damage for an ally for many rounds. Class Levels: Paladin 4 advanced_player_s_guide abjuration component_v component_s component_df paladin
Saddle Surge Transmutation Bonus damage for moving on mount. Class Levels: Paladin 2 advanced_player_s_guide transmutation component_v component_s component_df paladin
Sanctify Armor Abjuration +1 AC/four levels (max +5). Class Levels: Paladin 3 Inquisitor 4 advanced_player_s_guide abjuration component_v component_s inquisitor paladin
Sanctify Corpse Evocation Prevent a corpse from becoming an undead. Class Levels: Witch 1 Cleric 1 Oracle 1 Paladin 1 Warpriest 1 Inquisitor 1 ultimate_magic evocation component_v component_s component_df component_m
Sanctuary Abjuration Opponents can't attack you, and you can't attack. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 core_rulebook abjuration component_v component_s component_df cleric
Sands Of Time Necromancy Target temporarily ages. Class Levels: Witch 3 Cleric 3 Oracle 3 Shaman 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 ultimate_magic necromancy component_v component_s arcanist cleric
Sarzari Shadow Memory Divination While casting this spell, you slowly destroy a piece of art bearing your victim's likeness and beseech Achaekek to grant you access to the knowledge and lore contained within the innermost sanctum of the Crimson Citadel, Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6 adventurer_s_guide divination component_v component_s component_m bard
Savage Maw Transmutation Your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. Class Levels: Druid 2 Magus 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Warpriest 2 Inquisitor 2 Antipaladin 1 advanced_race_guide transmutation component_v component_s antipaladin cleric
Saving Finale Evocation Subject rerolls failed saving throw. Class Levels: Bard 1 Skald 1 advanced_player_s_guide evocation component_v component_s bard skald
Sawtooth Terrain Transmutation This spell targets an area of earth, metal, stone, or wood, causing long, serrated blades to shoot out from random points within the area of effect. Class Levels: Druid 5 Witch 5 Cleric 5 Hunter 5 Wizard 5 Sorcerer 5 Warpriest 5 adventurer_s_guide transmutation earth component_v component_s component_df
Scale Spikes Transmutation When the target is affected by this spell, its scales grow jagged spikes. Class Levels: Druid 2 Witch 2 Hunter 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 monster_codex transmutation component_v component_s component_m component_df
Scale Spikes, Greater Transmutation This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). Class Levels: Druid 3 Witch 3 Hunter 3 Ranger 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Alchemist 4 Bloodrager 4 Investigator 4 monster_codex transmutation component_v component_s component_m component_df
Scamper Transmutation Your animal companion moves with astonishing agility and speed until the end of its turn. Class Levels: Druid 2 Hunter 2 Ranger 2 ultimate_wilderness transmutation component_v component_s druid ranger
Scare Necromancy Frightens creature of less than 6 HD. Class Levels: Bard 2 Skald 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Antipaladin 2 core_rulebook necromancy component_v component_s component_m antipaladin
Scent Trail Transmutation Leave trail for allies to follow. Class Levels: Druid 2 Hunter 2 advanced_player_s_guide transmutation component_v component_s component_m druid
Scintillating Pattern Illusion Twisting colors confuse, stun, or render unconscious. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook illusion component_v component_s component_m arcanist
Scorching Ash Form Transmutation This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas. Class Levels: Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Investigator 4 advanced_race_guide transmutation component_s component_m alchemist arcanist
Scorching Ray Evocation Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3). Class Levels: Adept 2 Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 Elementalist Wizard 2 core_rulebook evocation component_v component_s adept arcanist
Scouring Winds Evocation Winds block vision and deal 3d6 damage per round. Class Levels: Druid 7 Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic evocation component_v component_s arcanist druid
Screaming Flames Evocation Send forth a wave of flames screaming with the agony of the damned. Class Levels: Cleric 3 Warpriest 3 Antipaladin 3 horror_adventures evocation evil fire mind_affecting component_v
Screech Evocation Foes provoke attacks of opportunity. Class Levels: Witch 3 advanced_player_s_guide evocation component_v witch
Screen Illusion Illusion hides area from vision and scrying. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook illusion component_v component_s arcanist sorcerer
Scripted Hallucination Illusion This spell functions as audiovisual hallucination, except that the phantasm includes visual, auditory, olfactory, tactile, and thermal components, and the phantasm follows a complex script. Class Levels: Bard 5 Magus 5 Skald 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Occultist 5 ultimate_intrigue illusion mind_affecting component_s medium bard
Scrying Divination Spies on subject from a distance. Class Levels: Bard 3 Druid 4 Skald 3 Witch 4 Cleric 5 Hunter 4 Oracle 5 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5 core_rulebook divination component_v component_s component_m component_df