Instant Weapon Conjuration You create a melee weapon sized appropriately for you from opaque force. Class Levels: Bard 2 Magus 2 Cleric 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2 melee_tactics_toolbox conjuration force component_v component_s bard
Ironskin Transmutation Your skin hardens and takes on the color and texture of rough iron. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2 monster_codex transmutation component_v component_s component_df component_m
Irregular Size Transmutation You curse a creature so one set of its limbs (typically its arms, legs, or wings) shrivels in size. Class Levels: Witch 3 Cleric 3 Medium 2 Shaman 3 Wizard 4 Sorcerer 4 Mesmerist 3 Occultist 3 Bloodrager 4 Antipaladin 3 Spiritualist 4 magic_tactics_toolbox transmutation curse component_v component_s antipaladin
Jealous Rage Enchantment You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn't have. Class Levels: Bard 2 Witch 3 Shaman 3 Psychic 3 Mesmerist 2 Bloodrager 2 Antipaladin 2 Spiritualist 2 occult_origins enchantment emotion mind_affecting component_v component_s
Jump Transmutation Subject gets bonus on Acrobatics checks. Class Levels: Druid 1 Magus 1 Hunter 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Bloodrager 1 Investigator 1 core_rulebook transmutation component_v component_s component_m alchemist
Keen Edge Transmutation Doubles normal weapon's threat range. Class Levels: Magus 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 core_rulebook transmutation component_v component_s arcanist bloodrager
Lightning Bolt Evocation Electricity deals 1d6/level damage. Class Levels: Adept 3 Magus 3 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Elementalist Wizard 3 core_rulebook evocation component_v component_s component_m adept
Lightning Conductor Transmutation You become capable of absorbing electricity with your body. Class Levels: Druid 3 Magus 3 Wizard 3 Sorcerer 3 Bloodrager 2 elemental_master_s_handbook transmutation air component_v component_s component_m
Line In The Sand Abjuration You create a glowing crimson line around the area. Class Levels: Magus 1 Wizard 1 Sorcerer 1 Bloodrager 1 advanced-class-guide abjuration component_v component_s bloodrager magus
Locate Weakness Divination You roll damage twice when you roll damage for a critical hit and take the best damage. Class Levels: Magus 3 Witch 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 ultimate_combat divination component_v component_s component_m component_df
Long Arm Transmutation Your arms temporarily grow in length, increasing your reach with those limbs by 5 feet. Class Levels: Magus 1 Witch 1 Wizard 1 Sorcerer 1 Alchemist 1 Bloodrager 1 Investigator 1 advanced-class-guide transmutation component_v component_s alchemist bloodrager
Mage Armor Conjuration Gives subject +4 armor bonus. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 core_rulebook conjuration component_v component_s component_f arcanist
Magic Missile Evocation 1d4+1 damage; +1 missile per two levels above 1st (max 5). Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 core_rulebook evocation component_v component_s arcanist bloodrager
Magic Weapon Transmutation Weapon gains +1 bonus. Class Levels: Magus 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 core_rulebook transmutation component_v component_s component_df antipaladin
Magic Weapon, Greater Transmutation Weapon gains +1 bonus/four levels (max +5). Class Levels: Magus 3 Cleric 4 Oracle 4 Shaman 4 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 4 Bloodrager 3 Inquisitor 3 Antipaladin 3 core_rulebook transmutation component_v component_s component_m component_df
Marid's Mastery Transmutation The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1 advanced_race_guide transmutation component_v component_s arcanist bloodrager
Mask From Divination Divination Adheres a mask to target, shielding its mind and alignment from all divination spells. Class Levels: Magus 5 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 Alchemist 5 Bloodrager 4 Investigator 5 adventurer-s-guide divination component_v component_s component_f component_m
Masochistic Shadow Necromancy You animate the target's shadow with semi-living energies drawn from the Shadow Plane, instilling a maddening hunger for its owner's life energy within it. Class Levels: Magus 4 Witch 4 Shaman 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 4 Antipaladin 4 blood_of_shadows necromancy evil shadow component_v component_s
Miasmal Dread Enchantment A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone. Class Levels: Bard 2 Bloodrager 2 Inquisitor 3 Antipaladin 2 inner_sea_races enchantment fear mind_affecting component_v component_s
Miasmal Dread Enchantment A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone. Class Levels: Bard 2 Mesmerist 3 Bloodrager 2 Inquisitor 3 Antipaladin 2 inner_sea_races enchantment fear mind_affecting component_v component_s
Mindshock Divination You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past. Class Levels: Witch 2 Medium 2 Shaman 2 Psychic 2 Occultist 2 Bloodrager 2 Inquisitor 2 Antipaladin 2 Spiritualist 2 occult_origins divination mind_affecting pain component_v component_s
Mirror Image Illusion Creates decoy duplicates of you. Class Levels: Bard 2 Adept 2 Magus 2 Skald 2 Wizard 2 Arcanist 2 Sorcerer 2 Bloodrager 2 core_rulebook illusion component_v component_s adept arcanist
Mirror Strike Transmutation You may strike multiple opponents with a single attack. Class Levels: Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 ultimate_combat transmutation component_v component_s component_m arcanist
Molten Orb Evocation You create a fist-sized, red-hot ball of molten metal that you immediately hurl as a splash weapon. Class Levels: Magus 2 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2 advanced-class-guide evocation earth fire component_v component_s