Grove Of Respite Conjuration Creates trees and a small spring. Class Levels: Druid 4 Hunter 4 Ranger 4 Shaman 5 advanced_player_s_guide conjuration component_v component_s component_m component_df
Guardian Armor Conjuration This spell teleports the suit of armor you are wearing off of your body and onto an ally within range; the target must be the same size and general shape as you. Class Levels: Magus 1 Cleric 1 Wizard 1 Paladin 1 Sorcerer 1 Occultist 1 Bloodrager 1 Inquisitor 1 Antipaladin 1 armor_master_s_handbook conjuration component_v component_s component_f antipaladin
Guardian Wasps Conjuration You summon a wasp swarm that builds a 10-foot-by-10-foot nest in the place you designate--typically under the eaves of a house, amid the rafters of a tavern, or in another obscured place. Class Levels: Druid 3 Ranger 3 Wizard 3 Psychic 3 Sorcerer 3 inner_sea_intrigue conjuration component_v component_s component_m druid
Hallucinogenic Smoke Conjuration Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke doesn't significantly hamper your vision. Class Levels: Witch 4 Cleric 4 faiths_philosophies conjuration poison component_s component_m cleric
Heal Conjuration Cures 10 points/level damage, all diseases and mental conditions. Class Levels: Adept 5 Druid 7 Witch 7 Cleric 6 Oracle 6 Shaman 7 Alchemist 6 Warpriest 6 Inquisitor 6 Investigator 6 core_rulebook conjuration component_v component_s adept alchemist
Heal Mount Conjuration As heal on horse or other special mount. Class Levels: Paladin 3 core_rulebook conjuration component_v component_s paladin
Heal, Mass Conjuration As heal, but affects 1 subject/level. Class Levels: Cleric 9 Oracle 9 Shaman 9 core_rulebook conjuration component_v component_s cleric oracle
Healing Flames Conjuration You unleash a blast of holy flames that washes over all creatures in the area in a glorious display of divine power. Class Levels: Cleric 4 Oracle 4 Paladin 4 Warpriest 4 Inquisitor 4 healer_s_handbook conjuration fire good component_v component_s
Healing Token Conjuration You imbue one touched holy symbol per 3 caster levels with a connection to your own divine power, turning the touched holy symbols into tokens of healing. Class Levels: Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Paladin 2 Warpriest 2 Inquisitor 2 healer_s_handbook conjuration component_v component_s component_df cleric
Hero's Defiance Conjuration Allows the use of lay on hands while falling unconscious. Class Levels: Paladin 1 advanced_player_s_guide conjuration component_v paladin
Heroes' Feast Conjuration Food for one creature/level cures and grants combat bonuses. Class Levels: Bard 6 Skald 6 Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook conjuration component_v component_s component_df bard
Holy Javelin Conjuration Deal ongoing damage to evil creatures and apply penalties. Class Levels: Cleric 3 Paladin 2 Warpriest 3 Inquisitor 3 horror-adventures conjuration good component_v component_s component_df
Hostile Juxtaposition Conjuration You create a dimensional link with a targeted creature, and switch spots with it. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 ultimate_combat conjuration component_v component_s component_m arcanist
Hostile Juxtaposition, Greater Conjuration You may target one creature for every four of your caster levels. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 ultimate_combat conjuration component_v component_s component_m arcanist
Hungry Pit Conjuration As create pit, but dealing 4d6 damage to those in it as it closes. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Elementalist Wizard 5 advanced_player_s_guide conjuration component_v component_s component_f arcanist
Ice Crystal Teleport Conjuration Target is frozen, then teleported. Class Levels: Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 ultimate_magic conjuration component_v arcanist sorcerer summoner
Ice Spears Conjuration Upon casting this spell, one or more giant spears of ice lance up out of the ground. Class Levels: Druid 3 Witch 3 Wizard 3 Sorcerer 3 inner_sea_magic conjuration cold component_v component_s component_m
Icicle Dagger Conjuration Masterwork ice dagger deals +1 cold damage. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 ultimate_magic conjuration component_v component_s arcanist bloodrager
Incendiary Cloud Conjuration Deals 6d6 fire damage/round. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Infernal Challenger Conjuration This spell summons a bearded devil, causing it to appear where you designate. Class Levels: Cleric 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3 adventurer-s-guide conjuration lawful component_v component_s component_f
Infernal Healing Conjuration You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. Class Levels: Magus 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Summoner 1 Bloodrager 1 the_inner_sea_world_guide conjuration evil component_v component_s component_m
Infernal Healing, Greater Conjuration As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. Class Levels: Magus 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4 the_inner_sea_world_guide conjuration evil component_v component_s component_m
Insect Plague Conjuration Wasp swarms attack creatures. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Summoner 4 Warpriest 5 core_rulebook conjuration component_v component_s component_df cleric
Inspiring Recovery Conjuration You can heal a creature, harm an undead creature, or call upon a very recently dead creature to fight beyond death's reach. Class Levels: Cleric 6 Hunter 4 Oracle 6 Ranger 4 Paladin 4 Warpriest 6 Inquisitor 6 healer_s_handbook conjuration mind_affecting component_v component_s component_df