Guidance Divination +1 on one attack roll, saving throw, or skill check. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Summoner 0 Warpriest 0 Inquisitor 0 core_rulebook divination component_v component_s adept cleric
Hammer Of Mending Transmutation Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a wave of energy that repairs items within its burst. Class Levels: Cleric 6 Oracle 6 Wizard 5 Sorcerer 5 Summoner 5 inner_sea_gods transmutation component_v component_s component_f component_df
Haste Transmutation One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Class Levels: Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 core_rulebook transmutation component_v component_s component_m alchemist
Heroism Enchantment Gives +2 bonus on attack rolls, saves, skill checks. Class Levels: Bard 2 Skald 2 Witch 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 core_rulebook enchantment component_v component_s alchemist arcanist
Heroism, Greater Enchantment Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. Class Levels: Bard 5 Skald 5 Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 core_rulebook enchantment component_v component_s arcanist bard
Hidden Blades Illusion Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks. Class Levels: Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2 magic_tactics_toolbox illusion component_v component_s component_m alchemist
Hold Monster Enchantment As hold person, but any creature. Class Levels: Bard 4 Skald 4 Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Inquisitor 4 core_rulebook enchantment component_v component_s component_m component_df
Hollow Heroism Enchantment This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target. Class Levels: Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4 ultimate-intrigue enchantment mind_affecting ruse component_v component_s
Hostile Juxtaposition Conjuration You create a dimensional link with a targeted creature, and switch spots with it. Class Levels: Witch 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 ultimate_combat conjuration component_v component_s component_m arcanist
Hostile Juxtaposition, Greater Conjuration You may target one creature for every four of your caster levels. Class Levels: Witch 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 ultimate_combat conjuration component_v component_s component_m arcanist
Human Potential, Mass Transmutation This spell functions like human potential, except it affects multiple creatures. Class Levels: Bard 6 Wizard 6 Psychic 6 Sorcerer 6 Summoner 6 arcane_anthology transmutation component_v component_s component_m bard
Hungry Pit Conjuration As create pit, but dealing 4d6 damage to those in it as it closes. Class Levels: Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Elementalist Wizard 5 advanced_player_s_guide conjuration component_v component_s component_f arcanist
Ice Crystal Teleport Conjuration Target is frozen, then teleported. Class Levels: Witch 6 Wizard 6 Arcanist 6 Sorcerer 6 Summoner 5 ultimate_magic conjuration component_v arcanist sorcerer summoner
Icicle Dagger Conjuration Masterwork ice dagger deals +1 cold damage. Class Levels: Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1 ultimate_magic conjuration component_v component_s arcanist bloodrager
Identifier's Eye Divination This spell infuses a spark of magical energy into the veins of the target, allowing it to feel the presence of magic the way one might feel the thrum of vibrations in the air. Class Levels: Bard 2 Witch 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 potions_poisons divination component_v component_s component_m alchemist
Identify Divination Gives +10 bonus to identify magic items. Class Levels: Bard 1 Skald 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Investigator 1 core_rulebook divination component_v component_s component_m alchemist
Incendiary Cloud Conjuration Deals 6d6 fire damage/round. Class Levels: Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8 core_rulebook conjuration component_v component_s arcanist elementalist_wizard
Infernal Challenger Conjuration This spell summons a bearded devil, causing it to appear where you designate. Class Levels: Cleric 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3 adventurer-s-guide conjuration lawful component_v component_s component_f
Infernal Healing Conjuration You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1. Class Levels: Magus 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Summoner 1 Bloodrager 1 the_inner_sea_world_guide conjuration evil component_v component_s component_m
Infernal Healing, Greater Conjuration As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric. Class Levels: Magus 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4 the_inner_sea_world_guide conjuration evil component_v component_s component_m
Influence Wild Magic Abjuration This spell creates an area of stabilizing magical energy that emanates from you. Class Levels: Bard 2 Druid 2 Witch 2 Cleric 2 Medium 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Mesmerist 2 people_of_the_wastes abjuration component_v component_s bard cleric
Insect Plague Conjuration Wasp swarms attack creatures. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Summoner 4 Warpriest 5 core_rulebook conjuration component_v component_s component_df cleric
Insect Scouts Divination This spell summons one or more vermin to investigate a single location or building you can see. Class Levels: Bard 4 Druid 2 Witch 3 Ranger 2 Shaman 2 Wizard 3 Psychic 4 Sorcerer 3 Summoner 3 Inquisitor 3 Antipaladin 4 spymaster_s_handbook divination component_s component_m antipaladin bard
Insect Spies Divination You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies. Class Levels: Druid 3 Witch 4 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Summoner 3 ultimate-intrigue divination component_v component_s component_m druid