Entropic Shield Abjuration Ranged attacks against you have 20% miss chance. Class Levels: Cleric 1 Oracle 1 Warpriest 1 core_rulebook abjuration component_v component_s cleric oracle
Epidemic Necromancy Infect a subject with a highly contagious disease. Class Levels: Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6 ultimate_magic necromancy component_v component_s arcanist cleric
Ethereal Jaunt Transmutation You become ethereal for 1 round/level. Class Levels: Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 core_rulebook transmutation component_v component_s arcanist cleric
Etherealness Transmutation Travel to Ethereal Plane with companions. Class Levels: Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook transmutation arcanist cleric oracle shaman
Euphoric Tranquility Enchantment Makes a creature friendly. Class Levels: Bard 6 Druid 8 Skald 6 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 advanced_player_s_guide enchantment component_v component_s component_m component_df
Fickle Winds Transmutation Wind walls selectively block attacks. Class Levels: Druid 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 ultimate_magic transmutation arcanist cleric druid hunter
Find The Path Divination Shows most direct way to a location. Class Levels: Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook divination component_v component_s component_f bard
Find Traps Divination Notice traps as a rogue does. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 core_rulebook divination component_v component_s cleric inquisitor
Fire Storm Evocation Deals 1d6/level fire damage. Class Levels: Druid 7 Cleric 8 Oracle 8 Shaman 8 core_rulebook evocation component_v component_s cleric druid
Flame Strike Evocation Smites foes with divine fire (1d6/level damage). Class Levels: Druid 4 Cleric 5 Hunter 4 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook evocation component_v component_s component_df cleric
Fleshworm Infestation Conjuration Worms deal hp and Dex damage. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4 ultimate_magic conjuration component_v component_s arcanist cleric
Forbid Action Enchantment Target obeys command to not do something. Class Levels: Cleric 1 Oracle 1 Warpriest 1 Inquisitor 1 ultimate_magic enchantment component_v cleric inquisitor oracle
Forbid Action, Greater Enchantment As forbid action, but 1 creature/level. Class Levels: Cleric 5 Oracle 5 Warpriest 5 Inquisitor 5 ultimate_magic enchantment component_v cleric inquisitor oracle
Forbiddance Abjuration Blocks planar travel, damages creatures of different alignment. Class Levels: Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6 core_rulebook abjuration component_v component_s component_m component_df
Freedom Of Movement Abjuration Subject moves normally despite impediments to movement. Class Levels: Bard 4 Druid 4 Skald 4 Cleric 4 Hunter 4 Oracle 4 Ranger 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 core_rulebook abjuration component_v component_s component_m component_df
Frightful Aspect Transmutation You take on a terrifying, Large-sized form of yourself and emit an aura that causes creatures to become shaken or frightened. Class Levels: Druid 8 Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 ultimate_combat transmutation component_v component_s component_m arcanist
Gate Conjuration Connects two planes for travel or summoning. Class Levels: Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 Elementalist Wizard 9 core_rulebook conjuration component_v component_s component_m arcanist
Geas/Quest Enchantment As lesser geas, but affects any creature. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Inquisitor 5 core_rulebook enchantment component_v arcanist bard cleric
Gentle Repose Necromancy Preserves one corpse. Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 core_rulebook necromancy component_v component_s component_m component_df
Ghostbane Dirge Transmutation Incorporeal creature takes half damage from nonmagical weapons. Class Levels: Bard 2 Skald 2 Cleric 2 Oracle 2 Shaman 2 Paladin 1 Warpriest 2 Inquisitor 2 advanced_player_s_guide transmutation component_v component_s component_m component_df
Ghostbane Dirge, Mass Transmutation As ghostbane dirge, but affects multiple creatures. Class Levels: Bard 4 Skald 4 Cleric 5 Oracle 5 Shaman 5 Paladin 3 Warpriest 5 Inquisitor 5 advanced_player_s_guide transmutation component_v component_s component_m component_df
Giant Vermin Transmutation Turns centipedes, scorpions, or spiders into giant vermin. Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook transmutation component_v component_s component_df cleric
Gift Of The Deep Transmutation You give the targets the appearance and many of the abilities of sahuagin mutants, with effects as described below. Class Levels: Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4 monster_codex transmutation component_v component_s component_df arcanist
Glyph Of Warding Abjuration Inscription harms those who pass it. Class Levels: Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 core_rulebook abjuration component_v component_s component_m cleric