Abeyance Abjuration Abeyance suppresses the effects of a single curse on a creature. Class Levels: Cleric 2 Paladin 2 Inquisitor 2 adventure_path_82_secrets_of_the_sphinx abjuration component_v component_s component_m component_df
Aboleth's Lung Transmutation The targets are able to breathe water, freely. Class Levels: Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 advanced_race_guide transmutation component_v component_s component_m component_df
Absolution Abjuration You purge impure thoughts from the target's mind and fill him with exultant relief at the forgiveness of his sins. Class Levels: Cleric 4 Paladin 4 Warpriest 4 ultimate-intrigue abjuration component_v component_s component_m component_df
Absorb Rune I Abjuration Touch a magical symbol or rune up to 3rd level to absorb and store its effect. Class Levels: Bard 4 Magus 4 Skald 4 Cleric 4 Wizard 4 Sorcerer 4 Occultist 4 Warpriest 4 adventurer-s-guide abjuration component_v component_s component_m bard
Absorb Rune Ii Abjuration Touch a magical symbol or rune up to 6th level to absorb and store its effect. Class Levels: Bard 6 Magus 6 Skald 6 Cleric 6 Wizard 6 Sorcerer 6 Occultist 6 Warpriest 6 adventurer-s-guide abjuration component_v component_s component_m bard
Absorb Rune Iii Abjuration Touch a magical symbol or rune up to 9th level to absorb and store its effect. Class Levels: Cleric 9 Wizard 9 Sorcerer 9 adventurer-s-guide abjuration component_v component_s component_m cleric
Abstemiousness Transmutation This spell magically enhances a handful of simple food, imbuing it with enough nutrition to satisfy a Medium or smaller creature for a full day. Class Levels: Bard 1 Druid 1 Witch 1 Cleric 1 Oracle 1 inner_sea_gods transmutation component_v bard cleric oracle
Abundant Ammunition Conjuration Replaces nonmagical ammunition every round. Class Levels: Bard 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat conjuration component_v component_s component_m component_df
Abyssal Vermin Transmutation You infuse the target with power from the Abyss, granting it the fiendish creature simple template. Class Levels: Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 4 Antipaladin 2 adventure_path_78_city_of_locusts transmutation component_v component_s antipaladin arcanist
Accept Affliction Conjuration The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself. Class Levels: Bard 3 Druid 3 Witch 3 Cleric 3 Paladin 3 champions_of_purity conjuration good component_v component_s component_m
Admonishing Ray Evocation You blast your enemies with rays of nonlethal force. Class Levels: Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 taldor_echoes_of_glory evocation force component_v component_s cleric
Advanced Scurvy Necromancy The subject contracts an advanced form of scurvy. Class Levels: Druid 1 Cleric 1 adventure_path_55_the_wormwood_mutiny necromancy disease evil component_v component_s
Aggravate Affliction Necromancy Recurring afflictions on target trigger immediately, requiring immediate saving throws to avoid effects. Class Levels: Druid 3 Witch 3 Cleric 3 Wizard 4 Sorcerer 4 adventure_path_82_secrets_of_the_sphinx necromancy component_v component_s cleric druid
Agonize Evocation Pain encourages an outsider to obey you. Class Levels: Cleric 3 Oracle 3 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 3 ultimate_magic evocation component_v component_s arcanist cleric
Agonizing Rebuke Illusion With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain. Class Levels: Witch 3 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 Antipaladin 2 advanced_race_guide illusion component_v component_s antipaladin cleric
Aid Enchantment +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). Class Levels: Adept 2 Cleric 2 Oracle 2 Shaman 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 core_rulebook enchantment component_v component_s component_df adept
Air Breathing Transmutation The transmuted creatures can breathe air freely. Class Levels: Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 monster_codex transmutation component_v component_s component_m component_df
Air Bubble Conjuration Creates a small pocket of air around your head or an object. Class Levels: Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 ultimate_combat conjuration component_s component_m component_df arcanist
Air Step Transmutation This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground. Class Levels: Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2 advanced-class-guide transmutation air component_v component_s component_m
Air Walk Transmutation Subject treads on air as if solid (climb or descend at 45-degree angle). Class Levels: Druid 4 Cleric 4 Hunter 4 Oracle 4 Alchemist 4 Warpriest 4 Investigator 4 core_rulebook transmutation component_v component_s component_df alchemist
Air Walk, Communal Transmutation As air walk, but you may divide the duration among creatures touched. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Alchemist 5 Warpriest 5 Investigator 5 ultimate_combat transmutation component_v component_s component_df alchemist
Alchemical Tinkering Transmutation You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost. Class Levels: Witch 1 Cleric 2 Oracle 2 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 2 advanced_race_guide transmutation component_v component_s arcanist cleric
Align Weapon Transmutation Weapon becomes good, evil, lawful, or chaotic. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 core_rulebook transmutation component_v component_s component_df cleric
Align Weapon (Communal) Transmutation This spell functions as align weapon, except you divide the duration in 1-minute increments between any number of touched weapons. Class Levels: Cleric 3 Warpriest 3 Inquisitor 3 advanced-class-guide transmutation component_v component_s component_df cleric