Library / Spells / Shaman Spells

Shaman Spells

A shaman casts divine spells drawn from the shaman spell list through deep communion with spirits. Learn more about the Shaman class.

Enchantment Compulsion

Controls humanoid telepathically.

Class Levels:
Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 4 Spiritualist 5
Necromancy

One subject takes -2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Cleric 1 Oracle 1 Shaman 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Antipaladin 1 Spiritualist 1
Evocation

With a beckoning gesture, you call forth a downpour of rain.

Class Levels:
Bard 2 Druid 2 Witch 2 Shaman 2
Enchantment

You surround yourself with a palpable aura of draconic fear and dread.

Class Levels:
Bard 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3
Conjuration Creation

The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her favorite foods and drinks.

Class Levels:
Druid 1 Cleric 1 Oracle 1 Ranger 1 Shaman 1
Abjuration

You ward the target's mind against intrusion and influence while she is unconscious.

Class Levels:
Bard 2 Witch 4 Medium 2 Shaman 2 Wizard 4 Psychic 3 Sorcerer 4 Alchemist 2 Mesmerist 2
Divination

Creates a magical sensor high above you.

Class Levels:
Druid 2 Hunter 2 Ranger 2 Shaman 2 Psychic 2
Transmutation

Subject gains +4 to Cha for 1 min./level.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
Transmutation

As eagle's splendor, 1 subject/level.

Class Levels:
Bard 6 Skald 6 Cleric 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Divination

The target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events.

Class Levels:
Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Sorcerer 1 Inquisitor 1
Transmutation

The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.

Class Levels:
Druid 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4
Transmutation

You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.

Class Levels:
Druid 3 Magus 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Bloodrager 3
Evocation

Intense tremor shakes 80-ft.-radius.

Class Levels:
Druid 8 Cleric 8 Oracle 8 Shaman 8 Psychic 8
Evocation

Tendril of ectoplasm grapples a creature and tethers you to it.

Class Levels:
Magus 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Spiritualist 3
Conjuration Summoning

Summons multiple elementals.

Class Levels:
Druid 9 Witch 9 Shaman 9
Transmutation Polymorph

You transform one melee weapon into a burning glaive.

Class Levels:
Magus 6 Cleric 6 Medium 6 Shaman 7 Wizard 6 Sorcerer 6 Inquisitor 6
Necromancy

You make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other.

Class Levels:
Witch 5 Shaman 5 Wizard 5 Sorcerer 5
Transmutation

This spell slows the metabolism and other bodily functions of a creature for a short amount of time.

Class Levels:
Druid 1 Witch 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1
Abjuration

Exist comfortably in hot or cold regions.

Class Levels:
Adept 1 Druid 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Alchemist 1 Warpriest 1 Bloodrager 1 Investigator 1 Spiritualist 1
Necromancy

Subject gains 2d4 negative levels.

Class Levels:
Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9
Transmutation

Regulates mystical balance, making the caster's steps lighter than air.

Class Levels:
Druid 6 Cleric 6 Shaman 6
Abjuration

Ward yourself against thought detection and memory alteration.

Class Levels:
Bard 2 Skald 2 Witch 2 Hunter 3 Medium 2 Ranger 3 Shaman 2 Psychic 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2
Transmutation

Plants entangle everyone in 40-ft. radius.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Shaman 1
Enchantment Charm

Captivates all within 100 ft. + 10 ft./level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
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