Library / Spells / Skald Spells

Skald Spells

A skald casts arcane spells drawn from the bard spell list, inspiring fury and courage in allies. Learn more about the Skald class.

Enchantment Charm

Makes one person your friend.

Class Levels:
Bard 1 Skald 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Enchantment Charm

This spell functions like charm person, except that mass charm person affects a number of humanoid creatures whose combined Hit Dice don't exceed %1.

Class Levels:
Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 4
Evocation

Performance deals 2d6 piercing damage.

Class Levels:
Bard 1 Skald 1
Divination Scrying

Hear or see at a distance for 1 min./level.

Class Levels:
Bard 3 Skald 3 Witch 3 Medium 2 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Spiritualist 3
Enchantment Compulsion

Causes living creatures within 5 ft. to fall asleep.

Class Levels:
Bard 5 Skald 5 Witch 6 Shaman 7 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Mesmerist 5
Illusion Shadow

You wrap yourself in a protective mantle of semireal shadow.

Class Levels:
Bard 5 Skald 5 Wizard 5 Arcanist 5 Sorcerer 5 Mesmerist 5 Antipaladin 4
Transmutation

Upon casting this spell, all recipients gain the ability to speak a new language.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Divination

You utter a question in the form of a low-pitched bird call that can be heard up to a mile away, and can understand the responses given by birds in the area.

Class Levels:
Bard 2 Druid 1 Skald 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

Target is compelled to help injured ally.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Enchantment Compulsion

Compels opponents to attack you instead of your allies.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Ranger 1 Paladin 1 Psychic 1 Summoner 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Enchantment Charm

People believe your ridiculous speech as long as you keep talking.

Class Levels:
Bard 5 Skald 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Warpriest 5 Inquisitor 5
Illusion Phantasm

Creates illusory visual, audio, olfactory, and thermal effects that targets perceive.

Class Levels:
Bard 4 Magus 4 Skald 4 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Mesmerist 4 Occultist 4
Divination

You understand all spoken and written languages.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Enchantment Compulsion

The target becomes unable to speak the truth.

Class Levels:
Bard 1 Skald 1 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1
Abjuration

You must cast this spell immediately before casting another spell on the same creature, eliciting a promise or warning against a behavior and binding the target to the paired spell.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Paladin 1 Mesmerist 2 Occultist 2 Warpriest 2 Inquisitor 2 Antipaladin 1
Enchantment Compulsion

Subjects behave oddly for 1 round/level.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Enchantment Compulsion

One creature is confused for 1 round.

Class Levels:
Bard 1 Skald 1 Medium 1 Psychic 1 Mesmerist 1
Abjuration

All creatures in the area gain a +4 bonus on saving throws against teleportation effects.

Class Levels:
Bard 4 Magus 3 Skald 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Summoner 3 Occultist 4 Spiritualist 4
Conjuration Creation

You create a fine wooden carriage with whatever cosmetic embellishments you desire.

Class Levels:
Bard 3 Magus 3 Skald 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3
Transmutation

While under the effects of a drug, you can duplicate those effects in others.

Class Levels:
Bard 2 Skald 3 Cleric 3 Shaman 3 Alchemist 2 Mesmerist 3
Enchantment Compulsion

+2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit.

Class Levels:
Bard 2 Skald 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Transmutation

The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3
Evocation

The target gains an extra action that becomes available when a condition which you dictate is met.

Class Levels:
Bard 3 Skald 3 Wizard 3 Psychic 3 Sorcerer 3
Evocation

You transfer the power of a scroll to the target so that it comes into effect under some condition you dictate.

Class Levels:
Bard 4 Skald 4 Wizard 4 Psychic 4 Sorcerer 4
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