Divination
You enter a heightened state of awareness that allows you to notice more about your surroundings and recall information effortlessly.
Class Levels:
Bard 1
Druid 1
Skald 1
Hunter 1
Medium 1
Ranger 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Investigator 1
Illusion
Glamer
The target's wounds to seem to disappear.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Occultist 1
Inquisitor 1
Antipaladin 1
Transmutation
Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh, accompanied by a disgusting sucking sound.
Class Levels:
Magus 1
Ranger 1
Wizard 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Transmutation
This spell disrupts the method a target uses for movement.
Class Levels:
Bard 1
Magus 1
Ranger 1
Wizard 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Inquisitor 1
Abjuration
Magically holds a door, gate, or shutter securely closed.
Class Levels:
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Evocation
Wave of water bull rushes an enemy.
Class Levels:
Druid 1
Magus 1
Hunter 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Enchantment
Compulsion
Fascinates 2d4 HD of creatures.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Conjuration
Creation
Masterwork ice dagger deals +1 cold damage.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Divination
Gives +10 bonus to identify magic items.
Class Levels:
Bard 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Investigator 1
Spiritualist 1
Illusion
Figment
You appear to be standing still, even when you take some actions.
Class Levels:
Magus 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Investigator 1
Enchantment
Compulsion
You make the target unconsciously desire a goal you define when you cast this spell.
Class Levels:
Bard 1
Witch 1
Medium 1
Wizard 1
Sorcerer 1
Mesmerist 1
Spiritualist 1
Abjuration
This spell functions as explosive runes, except it creates a small surge of flames rather than an explosion of force.
Class Levels:
Wizard 1
Sorcerer 1
Occultist 1
Illusion
Figment
You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere.
Class Levels:
Bard 1
Witch 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Antipaladin 1
Conjuration
Healing
You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1.
Class Levels:
Magus 1
Witch 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Summoner 1
Bloodrager 1
Conjuration
Creation
You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Necromancy
Target answers questions or suffers pain.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Inquisitor 1
Abjuration
This spell functions as alarm, except it is triggered only by invisible creatures entering or leaving the warded area.
Class Levels:
Bard 1
Skald 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Investigator 1
Necromancy
You curse the target with a distracting, unbearable itch.
Class Levels:
Bard 1
Druid 1
Witch 1
Shaman 1
Wizard 1
Sorcerer 1
Occultist 1
Inquisitor 1
Antipaladin 1
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
Removes the broken condition from the targeted object.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Enchantment
This spell enables the subjects to stand watch or keep vigil throughout the night without any ill effects.
Class Levels:
Magus 1
Ranger 1
Wizard 1
Paladin 1
Sorcerer 1
Inquisitor 1
Transmutation
The target gains a +2 enhancement bonus to its Strength.
Class Levels:
Druid 1
Magus 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Transmutation
By touching a single door, gate, or other portal, you create a keyhole where none existed before or double the size of an existing keyhole.
Class Levels:
Witch 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Conjuration
Arrow deals damage as your unarmed strike.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1