Library / Spells / Sorcerer Spells

Sorcerer Level 2 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Abjuration

You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you.

Class Levels:
Bard 2 Skald 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Inquisitor 2 Antipaladin 2
Transmutation

The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep.

Class Levels:
Bard 2 Skald 2 Witch 2 Shaman 2 Wizard 2 Sorcerer 2
Evocation

This spell causes an arc of flame to leap from your fingers, burning a number of enemies nearby.

Class Levels:
Wizard 2 Sorcerer 2
Evocation

Inflict 1d6 fire damage to creature by looking at it.

Class Levels:
Druid 2 Magus 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Evocation

This spell fills the area with a brilliant flash of shimmering light.

Class Levels:
Druid 2 Cleric 2 Wizard 2 Sorcerer 2
Conjuration Teleportation

Instantly teleports damaged familiar to your space if within 1 mile.

Class Levels:
Witch 2 Shaman 2 Wizard 2 Sorcerer 2
Divination

You animate one of the target's fetid organs so that it leads you to the undead creature's most recent controller or the cause of the creature's undeath.

Class Levels:
Witch 1 Cleric 1 Ranger 1 Wizard 2 Sorcerer 2
Transmutation

You touch an animal or magical beast that has a helpful attitude toward you, instantly transforming the creature into a miniature figurine of stone, small enough to fit into the palm of your hand.

Class Levels:
Druid 2 Witch 2 Ranger 2 Wizard 2 Paladin 2 Sorcerer 2
Transmutation

Subject gains +4 to Dex for 1 min./level.

Class Levels:
Bard 2 Adept 2 Druid 2 Magus 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Bloodrager 2 Investigator 2
Transmutation

You bestow divine protection on your companion.

Class Levels:
Druid 2 Witch 2 Ranger 2 Shaman 2 Wizard 2 Paladin 1 Sorcerer 2 Summoner 1
Transmutation

You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD.

Class Levels:
Druid 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Conjuration Creation

This spell functions like stinking cloud, except as noted above and that the vapors make creatures sickened instead of nauseated.

Class Levels:
Druid 2 Cleric 2 Wizard 2 Sorcerer 2
Transmutation

Upon casting this spell, all recipients gain the ability to speak a new language.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Necromancy

Undead creature obeys your commands.

Class Levels:
Wizard 2 Arcanist 2 Sorcerer 2
Divination

You utter a question in the form of a low-pitched bird call that can be heard up to a mile away, and can understand the responses given by birds in the area.

Class Levels:
Bard 2 Druid 1 Skald 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Necromancy

You create a life link between yourself and the target.

Class Levels:
Druid 2 Witch 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2
Enchantment Compulsion

Target is compelled to help injured ally.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Enchantment Compulsion

This spell functions as share language, granting a creature the ability to read, understand, and communicate to the best of its ability in any one language you know.

Class Levels:
Bard 1 Druid 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

The target becomes unable to speak the truth.

Class Levels:
Bard 1 Skald 1 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 1
Evocation

Ask eldritch entities to find and converse with you.

Class Levels:
Witch 2 Cleric 2 Medium 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Occultist 2 Warpriest 2
Evocation

Makes a permanent, heatless light.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Wizard 2 Psychic 3 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 3
Necromancy

This spell functions as dancing lights, except it summons up to four spheres of light, each of which glows a sickly pale green.

Class Levels:
Witch 2 Wizard 2 Sorcerer 2
Enchantment Compulsion

You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp or more that it can see, each time it enters a new room or area.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Necromancy Haunted

You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt that wreaks havoc on its victim's long-term endeavors.

Class Levels:
Bard 2 Druid 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Spiritualist 2
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