Library / Spells / Sorcerer Spells

Sorcerer Level 5 Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Evocation

Creates a serpentine path of fire 5 ft. long/level that deals 1d6 fire damage/level.

Class Levels:
Druid 5 Magus 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5
Conjuration Teleportation

DESCRIPTION You cheat the laws of time and enter into combat before reverting back to your original position.

Class Levels:
Bard 4 Magus 4 Medium 4 Wizard 5 Paladin 4 Psychic 5 Sorcerer 5 Alchemist 4 Occultist 4 Bloodrager 4 Inquisitor 4 Antipaladin 4
Necromancy

Control multiple zombies in human guise.

Class Levels:
Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4
Transmutation

You curse your target with a withering aura that degrades its armor and shield (if any).

Class Levels:
Bard 3 Witch 3 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Inquisitor 3
Divination

You cast this spell immediately before you would take an action that requires a d20 roll, such as a skill check, attack roll, or ability check.

Class Levels:
Bard 4 Witch 4 Oracle 4 Wizard 5 Psychic 4 Sorcerer 5 Occultist 5
Transmutation Polymorph

Upon casting this spell, you must choose one type of genie to transform into, selecting from djinni, efreeti, marid, or shaitan.

Class Levels:
Druid 5 Cleric 5 Wizard 5 Sorcerer 5 Summoner 5
Conjuration Creation

Creates a geyser of boiling water.

Class Levels:
Druid 4 Magus 5 Hunter 4 Wizard 5 Arcanist 5 Sorcerer 5 Elementalist Wizard 5
Necromancy

By scattering a handful of ghoul's teeth across the ground, you cause 1d4+1 ghouls led by a single ghast to rise up from the ground around you.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Sorcerer 5
Transmutation Polymorph

You give the targets the appearance and many of the abilities of sahuagin mutants, with effects as described below.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Divination

This spell functions like true seeing, except as noted above.

Class Levels:
Druid 5 Magus 5 Witch 5 Cleric 4 Hunter 5 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Alchemist 5 Occultist 4 Warpriest 4 Inquisitor 4 Investigator 5 Spiritualist 5
Abjuration

Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of 20 feet and remains centered on you when you move.

Class Levels:
Druid 4 Witch 4 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5
Enchantment Compulsion

You inspire the target with the power to seize a grand destiny.

Class Levels:
Bard 4 Medium 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5 Mesmerist 5
Transmutation

You affect the local gravity field in a 30-foot-radius sphere around the spell's designated point of origin.

Class Levels:
Druid 6 Wizard 5 Sorcerer 5
Transmutation

You bring into being a localized region of increased gravity that crushes a creature to the ground.

Class Levels:
Druid 6 Wizard 5 Sorcerer 5
Conjuration Healing

You create a fine-tuned replica of yourself within the Akashic Record at the time the spell is cast.

Class Levels:
Cleric 5 Wizard 5 Psychic 4 Sorcerer 5
Abjuration

This spell functions as lesser guardian monument, except it grants DR 4/magic.

Class Levels:
Bard 5 Witch 5 Wizard 5 Psychic 5 Sorcerer 5 Occultist 5 Inquisitor 5
Transmutation

You transform the target half-orc into a full-blooded orc.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Alchemist 5 Warpriest 5 Investigator 5
Transmutation

Upon striking a piece of solid ground with the spell's focus or a holy symbol, you let out a wave of energy that repairs items within its burst.

Class Levels:
Cleric 6 Oracle 6 Wizard 5 Sorcerer 5 Summoner 5
Enchantment Compulsion

As hold person, but any creature.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Mesmerist 4 Inquisitor 4
Conjuration Teleportation

You create a dimensional link with a targeted creature, and switch spots with it.

Class Levels:
Witch 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Mesmerist 4
Transmutation

The ground attempts to pull creatures beneath its surface as if hungry for the flesh of mortals.

Class Levels:
Druid 5 Witch 5 Hunter 5 Wizard 5 Arcanist 5 Sorcerer 5
Conjuration Creation

As create pit, but dealing 4d6 damage to those in it as it closes.

Class Levels:
Wizard 5 Arcanist 5 Sorcerer 5 Summoner 5 Elementalist Wizard 5
Evocation

Thick ice holds and damages the target.

Class Levels:
Wizard 5 Arcanist 5 Sorcerer 5
Illusion Phantasm

This spell forces the target to believe that nothing in its hoard is missing or has been disturbed.

Class Levels:
Bard 4 Wizard 5 Sorcerer 5
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