Library / Spells / Sorcerer Spells

Sorcerer Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Evocation

Scorching rays cause 4d6 fire damage, then move on to new targets.

Class Levels:
Magus 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6
Enchantment Compulsion

This spell functions as per suggestion, except the target can pass on the enchantment to other targets.

Class Levels:
Bard 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 5
Enchantment Compulsion

+2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit.

Class Levels:
Bard 2 Skald 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Evocation

Sets trigger condition for another spell.

Class Levels:
Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6
Evocation

The target gains an extra action that becomes available when a condition which you dictate is met.

Class Levels:
Bard 3 Skald 3 Wizard 3 Psychic 3 Sorcerer 3
Evocation

You transfer the power of a scroll to the target so that it comes into effect under some condition you dictate.

Class Levels:
Bard 4 Skald 4 Wizard 4 Psychic 4 Sorcerer 4
Necromancy

This spell functions as languid venom, but you can stipulate a specific condition or circumstance that will end the poison's onset time and cause it to take effect.

Class Levels:
Shaman 4 Wizard 4 Sorcerer 4
Evocation

Makes a permanent, heatless light.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Wizard 2 Psychic 3 Arcanist 2 Sorcerer 2 Warpriest 3 Inquisitor 3
Transmutation

Take control of a construct.

Class Levels:
Wizard 7 Arcanist 7 Sorcerer 7
Enchantment Compulsion

Direct a summoned monster as if you had summoned it.

Class Levels:
Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Mesmerist 3 Warpriest 4
Necromancy

Undead don't attack you while under your command.

Class Levels:
Wizard 7 Arcanist 7 Sorcerer 7
Transmutation

Designate allies to influence and ride vermin as if they were animals with animal-level intelligence.

Class Levels:
Druid 2 Witch 2 Cleric 3 Hunter 2 Oracle 3 Ranger 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Transmutation

Raises or lowers bodies of water.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 4
Transmutation

Changes weather in local area.

Class Levels:
Druid 7 Witch 7 Cleric 7 Oracle 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 Elementalist Wizard 7
Evocation

This spell functions as fireball except you can cause the bead of fire to originate from anywhere you can see within range.

Class Levels:
Magus 4 Wizard 4 Sorcerer 4 Occultist 4 Bloodrager 4
Transmutation

This spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message.

Class Levels:
Bard 4 Wizard 4 Sorcerer 4
Necromancy

When you cast this spell, you draw the remains of nearby destroyed undead together and fuse them into a mass of flesh and bone you can then hurl at any foes within range.

Class Levels:
Witch 4 Wizard 4 Sorcerer 4
Necromancy

This spell functions as dancing lights, except it summons up to four spheres of light, each of which glows a sickly pale green.

Class Levels:
Witch 2 Wizard 2 Sorcerer 2
Conjuration Creation

Acidic patch damages an opponent.

Class Levels:
Magus 5 Wizard 5 Arcanist 5 Sorcerer 5
Conjuration Creation

Touch attack deals 1d4 acid/level.

Class Levels:
Magus 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1
Evocation

You fling a ray of deadly cosmic energy at the target creature.

Class Levels:
Magus 5 Wizard 6 Sorcerer 6
Transmutation

Extra eyes give all-around vision.

Class Levels:
Witch 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3
Abjuration

Duplicates beneficial 3rd-level or lower spells cast nearby, granting their benefits to you.

Class Levels:
Bard 5 Wizard 5 Sorcerer 5
Enchantment Compulsion

You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp or more that it can see, each time it enters a new room or area.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
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