Library / Spells / Sorcerer Spells

Sorcerer Spells

A sorcerer casts arcane spells drawn from the sorcerer/wizard spell list, casting spells spontaneously through innate talent. Learn more about the Sorcerer class.

Enchantment Compulsion

You badger and nitpick the subject of your spell until its mood sours.

Class Levels:
Bard 2 Magus 3 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Bloodrager 2
Divination

You enter a heightened state of awareness that allows you to notice more about your surroundings and recall information effortlessly.

Class Levels:
Bard 1 Druid 1 Skald 1 Hunter 1 Medium 1 Ranger 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1 Investigator 1
Evocation

A blast of hellfire blazes from your hands.

Class Levels:
Magus 6 Witch 6 Cleric 6 Wizard 6 Sorcerer 6
Transmutation

Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid, electricity, or fire damage.

Class Levels:
Witch 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4
Enchantment Compulsion

Grants a number of creatures bonuses on attacks and damage, temporary hit points, and immunity to fear and charm effects.

Class Levels:
Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Enchantment Compulsion

Gives +2 bonus on attack rolls, saves, skill checks.

Class Levels:
Bard 2 Skald 2 Witch 3 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Inquisitor 3 Investigator 3 Spiritualist 3
Enchantment Compulsion

Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.

Class Levels:
Bard 5 Skald 5 Witch 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 5 Spiritualist 6
Illusion Glamer

Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2
Transmutation

This subtle but useful spell allows you to safeguard important knowledge-even from yourself.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2
Enchantment Compulsion

You prevent the targets from having conscious awareness of your presence.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Illusion Glamer

The target's wounds to seem to disappear.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Mesmerist 1 Occultist 1 Inquisitor 1 Antipaladin 1
Transmutation

Upon casting this spell, a light or one-handed melee weapon in your hand melds with your flesh, accompanied by a disgusting sucking sound.

Class Levels:
Magus 1 Ranger 1 Wizard 1 Sorcerer 1 Bloodrager 1 Inquisitor 1 Antipaladin 1
Enchantment Compulsion

Subject loses actions for 1 round/level.

Class Levels:
Bard 1 Skald 1 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1
Transmutation

This spell disrupts the method a target uses for movement.

Class Levels:
Bard 1 Magus 1 Ranger 1 Wizard 1 Sorcerer 1 Mesmerist 1 Bloodrager 1 Inquisitor 1
Enchantment Compulsion

This spell functions as per hold person, except it affects a fey instead of a humanoid.

Class Levels:
Bard 2 Witch 2 Cleric 2 Wizard 3 Sorcerer 3 Inquisitor 2
Enchantment Compulsion

As hold person, but any creature.

Class Levels:
Bard 4 Skald 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Mesmerist 4 Inquisitor 4
Enchantment Compulsion

As hold monster, but all within 30 ft.

Class Levels:
Witch 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Enchantment Compulsion

Paralyzes one humanoid for 1 round/level.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 2 Bloodrager 3 Inquisitor 2 Antipaladin 2
Enchantment Compulsion

As hold person, but all within 30 ft.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Mesmerist 6
Abjuration

Magically holds a door, gate, or shutter securely closed.

Class Levels:
Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1
Transmutation

All melee and natural attacks from the target deal damage as if the target were one size category smaller than it actually is.

Class Levels:
Magus 2 Witch 3 Ranger 1 Shaman 3 Wizard 3 Sorcerer 3
Enchantment Compulsion

This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.

Class Levels:
Bard 3 Skald 3 Witch 4 Medium 3 Wizard 4 Psychic 4 Sorcerer 4 Summoner 4 Bloodrager 4 Inquisitor 4 Spiritualist 4
Enchantment Compulsion

This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (%1 feet) of the target.

Class Levels:
Bard 6 Skald 6 Witch 7 Wizard 7 Psychic 7 Sorcerer 7
Abjuration

This spell functions as dismissal, except as noted above.

Class Levels:
Cleric 3 Wizard 4 Sorcerer 4
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