Transmutation
Polymorph
You gain some of the appearance and qualities of the ja noi, oni who take hobgoblin form.
Class Levels:
Druid 3
Magus 3
Ranger 3
Wizard 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Conjuration
Teleportation
This spell functions as per plane shift, but with the following exceptions.
Class Levels:
Witch 6
Cleric 4
Medium 3
Shaman 6
Wizard 6
Psychic 4
Sorcerer 6
Summoner 5
Illusion
Figment
You cause the target to perceive itself as being covered in creeping, crawling, stinging bugs.
Class Levels:
Bard 1
Skald 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Conjuration
Healing
Negate harmful emotions.
Class Levels:
Bard 5
Skald 5
Cleric 6
Oracle 6
Wizard 7
Psychic 6
Arcanist 7
Sorcerer 7
Mesmerist 5
Warpriest 6
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
Removes the broken condition from the targeted object.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Transmutation
Doubles normal weapon's threat range.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Inquisitor 3
Enchantment
This spell enables the subjects to stand watch or keep vigil throughout the night without any ill effects.
Class Levels:
Magus 1
Ranger 1
Wizard 1
Paladin 1
Sorcerer 1
Inquisitor 1
Transmutation
The target gains a +2 enhancement bonus to its Strength.
Class Levels:
Druid 1
Magus 1
Cleric 1
Medium 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Transmutation
By touching a single door, gate, or other portal, you create a keyhole where none existed before or double the size of an existing keyhole.
Class Levels:
Witch 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Conjuration
Arrow deals damage as your unarmed strike.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Necromancy
Add to your ki pool when you critically hit.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Evocation
Target takes 1d6 sonic/level and is stunned.
Class Levels:
Bard 5
Skald 5
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Transmutation
Channels the force of an enemy's attack back into its weapon.
Class Levels:
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Investigator 2
Conjuration
You invest a target with cursed elemental energy, causing nearby bodies of water to roil when the target draw nears and tendrils of water to drag it deeper under the waves.
Class Levels:
Druid 3
Magus 2
Witch 2
Shaman 3
Wizard 3
Sorcerer 3
Summoner 3
Transmutation
Opens locked or magically sealed door.
Class Levels:
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Divination
Target gains knowledge of nobility, identifying heraldry and noble lineages with a +10 bonus.
Class Levels:
Bard 1
Skald 1
Cleric 2
Medium 1
Wizard 2
Paladin 1
Psychic 2
Sorcerer 2
Mesmerist 2
Occultist 2
Warpriest 2
Inquisitor 2
Necromancy
You greatly extend the time it takes for the poison you touch to take effect, giving that poison an onset time up to 1 hours.
Class Levels:
Shaman 2
Wizard 2
Sorcerer 2
Alchemist 2
Investigator 2
Necromancy
You draw on the essence of astradaemons to cause one of your hands to elongate and sprout fearsome translucent claws that radiate a cold phosphorescence.
Class Levels:
Magus 5
Witch 6
Cleric 6
Wizard 6
Sorcerer 6
Conjuration
Creation
You enclose the target in a thin sheath of lead.
Class Levels:
Druid 2
Witch 2
Cleric 2
Ranger 2
Wizard 2
Sorcerer 2
Alchemist 3
Evocation
Target is restricted to a specific location.
Class Levels:
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Inquisitor 4
Spiritualist 6
Divination
Lets you learn tales about a person, place, or thing.
Class Levels:
Bard 4
Skald 4
Witch 6
Medium 4
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Inquisitor 6
Spiritualist 6
Transmutation
You call upon the primordial power of ancient megafauna to boost the size of your target.
Class Levels:
Druid 7
Witch 7
Shaman 7
Wizard 7
Sorcerer 7
Alchemist 6
Transmutation
Temporarily transfers one of your mythic path abilities to target.
Class Levels:
Bard 4
Druid 5
Magus 4
Skald 4
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5