Library / Spells / Summoner Spells

Summoner Level 2 Spells

A summoner casts arcane spells drawn from the summoner spell list, conjuring an eidolon and summoning monsters. Learn more about the Summoner class.

Conjuration Creation

You conjure an anchor of pure force that immediately skewers your target on a successful ranged touch attack.

Class Levels:
Magus 2 Wizard 3 Sorcerer 3 Summoner 2 Inquisitor 2
Transmutation

Subject gains +4 to Int for 1 min./level.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2
Conjuration Creation

Vividly colored poisonous mushrooms instantly spring into existence in squares you select.

Class Levels:
Druid 2 Witch 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2
Conjuration Creation

Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.

Class Levels:
Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 2 Bloodrager 4
Abjuration

You create a magical field around summoned creatures you control that deflects attacks made against them.

Class Levels:
Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2
Transmutation

You take no falling damage and move 60 ft./round while falling.

Class Levels:
Druid 2 Witch 2 Hunter 1 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Elementalist Wizard 2
Conjuration Creation

Blinds targets, outlines invisible things.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Bloodrager 2 Elementalist Wizard 2
Transmutation

One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

Class Levels:
Bard 3 Magus 3 Skald 3 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 2 Alchemist 3 Bloodrager 3 Investigator 3 Spiritualist 3
Illusion Glamer

Renders weapon or ammunition invisible, granting +20 to conceal and +5 on feint checks.

Class Levels:
Bard 2 Magus 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2 Inquisitor 2 Antipaladin 2
Divination

This spell infuses a spark of magical energy into the veins of the target, allowing it to feel the presence of magic the way one might feel the thrum of vibrations in the air.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Summoner 2 Alchemist 2
Abjuration

This spell creates an area of stabilizing magical energy that emanates from you.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Medium 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Mesmerist 2
Illusion Glamer

Subject is invisible for 1 min./level or until it attacks.

Class Levels:
Bard 2 Adept 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2
Illusion Glamer

A glamered bubble surrounds the target's space, rendering her completely invisible underwater by hiding both the target and any water she displaces.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Occultist 2 Inquisitor 2 Antipaladin 2 Investigator 2 Spiritualist 2 Unchained Summoner 2
Transmutation

Subject moves up and down at your direction.

Class Levels:
Magus 2 Witch 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Investigator 2 Spiritualist 2 Elementalist Wizard 2
Divination

When this spell is active, you feel a mental pull in the direction of any active or operable portal leading to another plane within range of the spell.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 1 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2
Illusion Glamer

Misleads divinations for 1 creature or object.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Spiritualist 2
Conjuration Summoning

As mount, but you may divide the duration among creatures touched.

Class Levels:
Magus 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Transmutation

You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 Bloodrager 2
Transmutation

Subject gains +4 to Wis for 1 min./level.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2
Conjuration Creation

Magic horse appears for 1 hour/level.

Class Levels:
Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Bloodrager 3
Illusion Figment

Projects an illusory model of the local night sky indoors, underground, or by day.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2
Abjuration

Subject gains DR 10/magic against ranged attacks.

Class Levels:
Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Bloodrager 2 Investigator 2 Spiritualist 2
Abjuration

As protection from chaos, but you may divide the duration among creatures touched.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
Abjuration

As protection from evil, but you may divide the duration among creatures touched.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Paladin 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Inquisitor 2
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