Library / Spells / Summoner Spells

Summoner Spells

A summoner casts arcane spells drawn from the summoner spell list, conjuring an eidolon and summoning monsters. Learn more about the Summoner class.

Transmutation

Makes minor repairs on an object.

Class Levels:
Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Spiritualist 0
Transmutation

Whisper conversation at distance.

Class Levels:
Bard 0 Skald 0 Witch 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Spiritualist 0 Elementalist Wizard 0
Enchantment Compulsion

Switch minds with another creature for (CASTERLEVEL) hours.

Class Levels:
Witch 6 Medium 3 Wizard 6 Psychic 5 Sorcerer 6 Summoner 5 Mesmerist 5 Spiritualist 4
Conjuration Creation

Creates one cloth or wood object.

Class Levels:
Adept 4 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Spiritualist 3
Necromancy Haunted

You direct spirits into the shadows of creatures.

Class Levels:
Bard 4 Magus 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 Spiritualist 4
Illusion Glamer

Misleads divinations for 1 creature or object.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Spiritualist 2
Conjuration Summoning

Summons riding horse for 2 hours/level.

Class Levels:
Magus 1 Witch 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Bloodrager 1
Conjuration Summoning

As mount, but you may divide the duration among creatures touched.

Class Levels:
Magus 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Conjuration Summoning

You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.

Class Levels:
Witch 1 Cleric 1 Wizard 1 Paladin 1 Sorcerer 1 Summoner 1 Antipaladin 1
Evocation

Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the unwary.

Class Levels:
Ranger 4 Wizard 3 Sorcerer 3 Summoner 3 Inquisitor 3 Antipaladin 4
Enchantment Charm

This spell creates an unearthly and infectious song that seductively summons all who hear it.

Class Levels:
Bard 4 Druid 3 Skald 4 Witch 3 Hunter 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 4 Mesmerist 3
Abjuration

Hides subject from divination, scrying.

Class Levels:
Hunter 4 Medium 2 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Mesmerist 3 Inquisitor 3 Antipaladin 3 Investigator 3 Spiritualist 3
Transmutation

Converts the surface of the ground into molten glass.

Class Levels:
Druid 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3
Transmutation

Opens or closes small or light things.

Class Levels:
Bard 0 Magus 0 Skald 0 Medium 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Spiritualist 0
Transmutation

You fly at a speed of 40 ft. and can hustle over long distances.

Class Levels:
Magus 5 Witch 5 Shaman 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Alchemist 5 Investigator 5 Spiritualist 5 Elementalist Wizard 5
Transmutation

You deprive a creature of the blissful oblivion of unconsciousness, either to keep it going despite grievous injuries or to prolong its suffering.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Shaman 2 Psychic 2 Summoner 2 Alchemist 2 Bloodrager 2
Transmutation

Subject gains +4 to Wis for 1 min./level.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2
Transmutation

As owl's wisdom, affects 1 subject/level.

Class Levels:
Druid 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Summoner 4 Warpriest 6
Divination

You create an instinctual connection between the targets.

Class Levels:
Druid 3 Witch 3 Hunter 2 Medium 2 Ranger 2 Wizard 3 Sorcerer 3 Summoner 3 Bloodrager 3 Inquisitor 3 Spiritualist 3
Conjuration Creation

Creates an explosion of conjured metal pellets.

Class Levels:
Magus 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Bloodrager 4
Conjuration Creation

Conjures a quasi-real heavy chariot pulled by four horses.

Class Levels:
Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Spiritualist 4
Conjuration Creation

Magic horse appears for 1 hour/level.

Class Levels:
Bard 3 Magus 3 Skald 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Bloodrager 3
Conjuration Creation

As phantom steed, but you may divide the duration among creatures touched.

Class Levels:
Bard 4 Skald 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3
Conjuration Teleportation

You instantly transfer the touched creature to a point you designate within range.

Class Levels:
Bard 3 Magus 3 Witch 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3
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