Conjuration
Healing
Cures 4d8 damage + 1/level (max +20).
Class Levels:
Bard 4
Adept 4
Druid 5
Skald 4
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Conjuration
Healing
Cures 4d8 damage + 1/level for many creatures.
Class Levels:
Druid 9
Witch 9
Cleric 8
Oracle 8
Shaman 8
Conjuration
Healing
Cures 1d8 damage + 1/level (max +5).
Class Levels:
Bard 1
Adept 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 2
Shaman 1
Paladin 1
Alchemist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Conjuration
Healing
Cures 1d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Bard 5
Druid 6
Skald 5
Witch 6
Cleric 5
Hunter 6
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Conjuration
Healing
Cures 2d8 damage +1/level (max. +10).
Class Levels:
Bard 2
Adept 2
Druid 3
Skald 2
Witch 2
Cleric 2
Hunter 3
Oracle 2
Ranger 3
Shaman 2
Paladin 3
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2
Conjuration
Healing
Cures 2d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Bard 6
Druid 7
Skald 6
Witch 7
Cleric 6
Oracle 6
Shaman 6
Warpriest 6
Inquisitor 6
Conjuration
Healing
Cures 3d8 damage + 1/level (max +15).
Class Levels:
Bard 3
Adept 3
Druid 4
Skald 3
Witch 4
Cleric 3
Hunter 4
Oracle 3
Ranger 4
Shaman 3
Paladin 4
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Spiritualist 3
Conjuration
Cures 3d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Druid 8
Witch 8
Cleric 7
Oracle 7
Shaman 7
Enchantment
Compulsion
Target is sickened while viewing trigger.
Class Levels:
Bard 3
Skald 3
Witch 5
Wizard 5
Psychic 6
Arcanist 5
Sorcerer 5
Mesmerist 3
Abjuration
Target gains the negated spellblight.
Class Levels:
Witch 4
Cleric 5
Oracle 5
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 5
Inquisitor 4
Necromancy
Curse an area with four hazards.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Shaman 4
Wizard 4
Sorcerer 4
Warpriest 4
Necromancy
Curse an area with six dangerous hazards.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 6
Shaman 6
Wizard 6
Sorcerer 6
Warpriest 6
Necromancy
Curse an area with three mild hazards.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Necromancy
Curse an area with seven deadly hazards.
Class Levels:
Druid 8
Witch 8
Cleric 8
Shaman 8
Wizard 8
Sorcerer 8
Necromancy
You curse the target, making it incredibly unlucky.
Class Levels:
Witch 3
Cleric 3
Shaman 3
Wizard 4
Sorcerer 4
Bloodrager 4
Antipaladin 3
Spiritualist 3
Transmutation
You place a curse upon the target that triggers 1 hour after the next time it falls asleep.
Class Levels:
Witch 4
Shaman 4
Wizard 4
Psychic 4
Sorcerer 4
Conjuration
You invest a target with cursed elemental energy, making the open skies anathema to it.
Class Levels:
Druid 3
Magus 3
Witch 3
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Transmutation
Curse an area's weather.
Class Levels:
Druid 9
Witch 9
Shaman 9
Wizard 9
Sorcerer 9
Enchantment
Compulsion
You curse the target with the inability to sell, barter, or give away any item it owns, other than ordinary currency, for as long as the spell remains in effect.
Class Levels:
Witch 2
Shaman 2
Mesmerist 2
Antipaladin 2
Evocation
Curse an area with eternal night.
Class Levels:
Druid 8
Witch 8
Cleric 8
Wizard 8
Sorcerer 8
Necromancy
You curse one living creature with a chance of instant and unexpected death.
Class Levels:
Witch 5
Cleric 4
Shaman 5
Enchantment
Compulsion
Everything about the target seems off-putting and grating, and everyone he meets is compelled to see the worst in him.
Class Levels:
Bard 4
Skald 4
Witch 6
Cleric 6
Shaman 6
Mesmerist 4
Warpriest 6
Inquisitor 4
Necromancy
As bestow curse, but harder to remove.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Shaman 5
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 4
Warpriest 5
Spiritualist 5
Necromancy
Plants die, living creatures catch diseases, or dead creatures rise as zombies.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9