The shaman causes a creature within 30 feet to take more damage from bleed effects and causes its wounds to heal at a slower rate.
All Hexes
A class talent — granted by Witch: Witches learn a number of magic tricks, called hexes, that grant them powers or weaken foes.
Also available to Shaman, Mammoth Spirit, Ancestors Spirit, Bones Spirit, Flame Spirit, Frost Spirit, Heavens Spirit, Life Spirit, Lore Spirit, Nature Spirit, Slums Spirit, Stone Spirit, Tribe Spirit, Waves Spirit, Dark Tapestry Spirit, Battle Spirit, Sylvan Trickster, Wind Spirit, Restoration Spirit Specialization, Wood Spirit
The shaman can place this hex on a single creature within 30 feet.
When the shaman casts a cure spell, the maximum number of hit points healed is based on her shaman level, not the limit imposed by the spell.
The shaman creates a bond between herself and another creature within 30 feet.
The shaman can see the states of life, death, and general health of those around her.