Toppling Spell Metamagic +1 spell level Ultimate Magic Your force spell makes a trip attempt against each creature it damages or moves.
Toxic Spell Metamagic Dirty Tactics Toolbox You add a dose of poison as a material component; a creature that fails its save against the spell must also save against the poison, which takes effect immediately. RequiresCraft (poison) 5 ranks, ability to cast 2nd-level spells, poison use class feat…
Traumatic Spell Metamagic +2 spell level Occult Adventures A creature that fails its save has nightmares the next time it sleeps, waking fatigued and shaken.
Trick Spell Metamagic Dirty Tactics Toolbox A creature that fails its Will save against a single-target enchantment spell also suffers a dirty trick combat maneuver made with your caster level + Charisma bonus. RequiresAbility to cast 1st-level spells, chaotic neutral alignment, worshiper of a dei…
Tumultuous Spell Metamagic Planar Adventures A creature hit by a single-target spell is shoved 1d4x5 feet in a random direction without provoking attacks of opportunity; the spell gains the chaotic descriptor.
Umbral Spell Metamagic Inner Sea Magic The affected creature or object radiates 10-foot darkness for the spell's duration; the spell gains the darkness descriptor. RequiresTenebrous Spell
Vast Spell Metamagic Magic Tactics Toolbox A spell that targets creatures no more than 30 feet apart can instead target creatures up to 60 feet apart. RequiresCaster level 3rd
Verdant Spell Metamagic +2 spell level Ultimate Wilderness Your mind-affecting spell affects plant creatures, even mindless ones, but nothing else.
Widen Spell Metamagic +3 spell level Core Rulebook Double your spell's area (burst, emanation, or spread).
Yai-Mimic Spell Metamagic Giant Hunter's Handbook A ray spell fires from your forehead with no somatic component and grants you regeneration 1 for rounds equal to the spell's level. RequiresInt 15, Still Spell