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Showing 313–336 of 592 feats.
Combat Advanced Class Guide

Your quick punches become even more lethal.

Combat Style Advanced Class Guide

Hitting a target with a second (or later) unarmed strike in the same round deals +1d6 damage.

Combat Ultimate Wilderness

Your ambushes are especially lethal.

Combat Style Ultimate Combat

While using Janni Style you always have a running start; jumping as part of a charge doubles your unarmed strike's damage dice on a hit.

RequiresImproved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks, Perfor…

Combat Style Ultimate Combat

While using Janni Style, a landed unarmed attack grants +4 on your next bull rush or trip against that foe, with no attack of opportunity.

RequiresImproved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ran…

Combat Ultimate Combat

You deliver a powerful strike to the mouth, breaking teeth and bone.

RequiresImproved Unarmed Strike, Stunning Fist, Heal 6 ranks.

Combat Advanced Player's Guide

Your physical control and mastery of momentum allows you to throw enemies.

RequiresImproved Trip, Improved Unarmed Strike.

Combat Advanced Class Guide

As long as you have at least one hand free, you can use a swift action to retrieve a single unattended item or weapon that weighs 10 pounds or less from the ground, either in your square or in any adjacent square not occupied or threatened by an enem

Combat Advanced Class Guide

When you reduce your target to below 0 hit points with a melee attack, as a swift action you can attempt an Intimidate check to demoralize all foes within 30 feet who can see your attack.

Combat Style Ultimate Combat

Take 10 on Knowledge checks to identify creatures even under stress; spend a use to strike an identified foe that ends its turn in your reach.

RequiresInt 13, Kirin Strike, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) …

Combat Style Ultimate Combat

Gain +2 to identify creatures; as a swift action after hitting an identified foe, add twice your Intelligence modifier as damage.

RequiresInt 13, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) 9 ranks, Knowl…

Combat Advanced Race Guide

Requires<p class="stat-block-1">Stealth 4 ranks, kobold. </p>

Combat Advanced Race Guide

Requires<p class="stat-block-1">Stealth 1 rank, kobold. </p>

Combat Horror Adventures

You lash yourself and share the pain with your opponent.

Combat Horror Adventures

Whether in your hand or draped around your body, the spiked chain serves as both weapon and shield.

Combat Style Horror Adventures

Treat spiked chains as monk special weapons, and spend 1 ki to make a Stunning Fist attack with a spiked chain.

Combat Ultimate Combat

You have learned the technique of rolling safely away when an enemy trips you.

RequiresDex 13, Dodge, Mobility.

Combat Monster Horror Adventures

You induce fear and loathing when you latch onto another living creature.

RequiresAttach universal monster ability

Combat Ultimate Intrigue

You can draw your weapon with startling speed.

RequiresQuick Draw, swashbuckler initiative deed, swashbuckler level 7th..

Combat Core Rulebook

The speed at which you move makes it nearly impossible for opponents to strike you.

RequiresDex 17, Dodge, Wind Stance, base attack bonus +11.

Combat Advanced Player's Guide

Yours small stature helps you avoid ranged attacks.

RequiresDex 13, Small size or smaller.

Combat Advanced Race Guide

Requires<p class="stat-block-1">Base attack bonus +5, adaptive luck racial trait, halfl…

Combat Core Rulebook

You can strike foes that would normally be out of reach.

RequiresBase attack bonus +6.

Combat Horror Adventures

With a mighty killing blow, your unsettling punch vaporizes your foe.

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