Showing 337–360 of 592 feats.
Combat
Horror Adventures
Your fists are weapons of mind-devouring madness.
Combat
Style
Horror Adventures
Gain +1 Stunning Fist/day; with a ki point available, +1 DC to your confusion/madness/insanity effects and extra effects on a stunned foe.
Combat
Style
Ultimate Combat
Spend two Stunning Fist attempts on an unarmed attack that also dazzles and staggers the target on a failed save.
RequiresHeal 9 ranks, Improved Unarmed Strike, Mantis Style, Mantis Wisdom, Stunning Fi…
Combat
Style
Ultimate Combat
Count half your non-monk levels as monk levels for Stunning Fist effects, and remove a Stunning Fist effect from a target with a touch attack.
RequiresImproved Unarmed Strike, Mantis Style, Stunning Fist, Heal 6 ranks.
Combat
Core Rulebook
You can fire multiple arrows at a single target.
RequiresDex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6.
Combat
Style
Ultimate Combat
Spend two Elemental Fist attempts for a 30-ft line of frigid water dealing your unarmed + cold damage and entangling creatures in ice.
RequiresCon 15, Wis 17, Elemental Fist**, Marid Spirit, Marid Style, Improved Unarmed S…
Combat
Style
Ultimate Combat
Gain +1 Elemental Fist/day and cold resistance equal to your BAB (or monk level + other BAB) while using Marid Style.
RequiresCon 15, Wis 15, Elemental Fist**, Marid Style, Improved Unarmed Strike, base at…
Combat
Ultimate Intrigue
Your skill at arms intimidates your foes.
RequiresBase attack bonus +5, Intimidate 1 rank., base attack bonus +5, Intimidate 1.
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Martial Versatility, fighter level 16th, human.</p>
Combat
Advanced Race Guide
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Requires<p class="stat-block-1">Fighter level 4th, human.</p>
Combat
Core Rulebook
Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.
Combat
Ultimate Combat
You are a master of the techniques and weapons of the arena and the stage.
RequiresPerforming Combatant or at least three performance feats, base attack bonus +6.
Combat
Ultimate Combat
You are significantly faster at loading a siege engine, as well as a better shot.
RequiresSiege Weapon Engineer, Knowledge (engineering) 10 ranks.
Combat
Ultimate Intrigue
You can read a foe's martial skill from its body language.
RequiresStreet Smarts, base attack bonus +1., base attack bonus +1.
Combat
Core Rulebook
You can take advantage of your opponent's confusion, delivering multiple blows.
RequiresImproved Unarmed Strike, Gorgon's Fist, Scorpion Style, base attack bonus +11.
Combat
Advanced Class Guide
Your talent for slaughter lets you dispatch helpless opponents before they can recover.
General
Combat
Occult Adventures
You're adept at feinting against even the least imaginative of creatures.
Combat
Ultimate Intrigue
After misdirecting your opponent's weapon attack, you leave your opponent open to further violence.
RequiresInt 13, Combat Expertise, Deceitful, Misdirection Redirection, Misdirection Tac…
Combat
Ultimate Intrigue
After misdirecting your opponent's weapon attack, you trick it into striking someone else.
RequiresInt 13, Combat Expertise, Misdirection Tactics, Deceitful, Bluff 10 ranks., Blu…
Combat
Ultimate Intrigue
You have learned to use deception and trickery to misdirect your opponent's weapon attack.
RequiresInt 13, Combat Expertise, Deceitful, Bluff 4 ranks., Bluff 4.
Combat
Advanced Player's Guide
You are skilled at deflecting ranged attacks with your shield.
RequiresDex 13, Shield Focus.
Combat
Core Rulebook
You can easily move through a dangerous melee.
RequiresDex 13, Dodge.
Combat
Ultimate Combat
Your formal unarmed training continues to bolster your training in other areas.
RequiresStill mind class feature, Improved Unarmed Strike.
Combat
Style
Ultimate Combat
While using Monkey Style, add Wisdom to Climb, climb or crawl at half speed keeping Dex to AC, and take a 5-ft step by climbing or jumping.
RequiresWis 13, Improved Unarmed Strike, Monkey Style, Acrobatics 8 ranks, Climb 8 rank…