Showing 97–120 of 721 feats.
General
Ultimate Wilderness
You channel energy to bring plants under your control.
General
Core Rulebook
Using foul powers of necromancy, you can command undead creatures, making them into your servants.
RequiresChannel negative energy class feature.
General
Combat
Occult Adventures
Your painful stare causes two additional effects.
General
Ultimate Intrigue
You can hide the evidence of spells you cast.
RequiresDeceitful, Bluff 1 rank, Disguise 1 rank, Sleight of Hand 1 rank., Bluff 1, Dis…
General
Ultimate Intrigue
Sometimes your second attempt at a deception does the trick.
RequiresBluff 9 ranks, Sense Motive 9 ranks., Bluff 9, Sense Motive 9.
General
Ultimate Combat
You can imbue others with your healing energy so that they can use it at the moment of greatest need.
RequiresTrue healer class feature, Selective Channeling.
General
Advanced Player's Guide
Your assistance makes item crafting far more efficient.
Requires1 rank in any Craft skill, any item creation feat.
General
Advanced Player's Guide
Living in large, exotic cities has put you in touch with many diverse civilizations, cultures, and races.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Craven racial trait or fearless racial trait, halfling.…
General
Ultimate Wilderness
You are very difficult to follow in the wild, leaving few tracks in your wake.
General
Ultimate Magic
Your magical creations are infused with divine power.
RequiresCraft Magic Arms and Armor, ability to cast consecrate or desecrate.
General
Ultimate Magic
You can condense a fraction of your bloodline's power into a powerful elixir.
RequiresCha 15, Brew Potion, Craft (alchemy) 12 ranks, sorcerer level 3rd.
General
Ultimate Intrigue
Your acts of audacious larceny have endeared you to the criminal underworld.
RequiresDiplomacy 5 ranks, Intimidate 5 ranks., Diplomacy 5, Intimidate 5.
General
Ultimate Combat
You learned to use your deity's favored weapon as part of your martial arts form.
RequiresChannel energy class feature, flurry of blows class feature, Weapon Focus with …
General
Ultimate Intrigue
You know how to cut a foe deeply with humiliation.
RequiresPersuasive, Intimidate 5 ranks., Intimidate 5.
General
Adventurer's Guide
Your intimacy with runes and the mysteries of ancient arcana has taught you secret ways to draw greater power from magical writings.
General
Adventurer's Guide
Through researching lengthy, ancient, arcane scripts salvaged from Thassilonian ruins, you have discovered a more efficient method of recording spells.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Gloom Sight, fetchling. </p>
General
Ultimate Intrigue
You can manipulate the luminescence of magic weapons.
RequiresUse Magic Device 5 ranks, ability to cast darkness., Use Magic Device 5.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Cha 13, Fearless Curiosity, Intimidate 10 ranks, human.…
General
Ultimate Wilderness
Your traps are especially deadly, either through their increased accuracy or the viciousness of their blades and bludgeons.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Bomb class feature, hobgoblin.</p>
General
Core Rulebook
You are skilled at deceiving others, both with the spoken word and with physical disguises.
General
Ultimate Combat
You trick an adversary into grabbing an object you hand them, even in the midst of combat.
RequiresInt 13, Combat Expertise, Improved Feint.