Showing 169–192 of 721 feats.
General
Ultimate Wilderness
Your distance vision is exceptionally keen, enabling you to see well in both normal and dim lighting conditions and providing you an advantage when making ranged attacks.
General
Ultimate Wilderness
You can draw raw magical energy from the ground to empower your spells.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Oread.</p>
General
Advanced Player's Guide
You have a talent for picking up different vocations.
RequiresHuman.
General
Occult Adventures
You are more adept than most at shifting mental focus between your implements.
General
Ultimate Magic
You are descended from a long line of sorcerers, and some portion of their power flows in your veins.
RequiresCha 13, Skill Focus with the class skill of bloodline selected for this feat (s…
General
Core Rulebook
Choose one elemental subtype, such as air, earth, fire, or water. You can channel your divine energy to harm or heal outsiders that possess your chosen elemental subtype.
RequiresChannel energy class feature.
General
Advanced Player's Guide
Your spells of a certain element are more difficult to resist.
General
Advanced Race Guide
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Requires<p class="stat-block-1">Character level 15th, ifrit, oread, sylph, or undine.</…
General
Occult Adventures
You have undergone the painful and ancient art of cranial binding, deforming your skull to unlock the hidden potential of your psychic self.
General
Ultimate Combat
You can redirect an attack back at your assailant or into an adjacent enemy.
RequiresElusive target class feature, Combat Expertise, Improved Unarmed Strike, flowin…
General
Advanced Race Guide
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Requires<p class="stat-block-1">Half-elf.</p>
General
Occult Adventures
The deep emotional resonance you share with your phantom enables you to master the emotions of others.
General
Occult Adventures
You have learned how to psychically sense an individual's mood or altered mental state.
General
Core Rulebook
Harsh conditions or long exertions do not easily tire you.
General
Ultimate Wilderness
Your wild shape form gains the benefits of one energy type for both offensive and defensive purposes.
General
Advanced Class Guide
You distill your channeled energy into your weapon to empower it.
General
Ultimate Wilderness
Your ties to the First World manifest in the form of magical abilities that tap into a natural element.
General
Core Rulebook
You can cast many spells without needing to utilize minor material components.
General
Advanced Class Guide
You can attempt a Linguistics check in place of a Use Magic Device check to activate a scroll, or in place of a Spellcraft check to identify a scroll.
General
Advanced Class Guide
Your animal companion has abilities that makes it different from others of its kind.
General
Ultimate Magic
Your familiar is different from others of its kind.
RequiresInt 13, Cha 13, familiar class feature.
General
Advanced Class Guide
The creatures you summon have evolved to have even greater abilities.
RequiresAugmented Summoning, Spell Focus (conjuration), ability to cast summon monster I
General
Combat
Occult Adventures
Your painful stare burns through your opponents.