Evocation
Your bombs create a cage of force that traps creatures inside the bomb's splash radius.
Class Levels:
Alchemist 6
Investigator 6
Transmutation
Subject gains +4 to Dex for 1 min./level.
Class Levels:
Bard 2
Adept 2
Druid 2
Magus 2
Skald 2
Hunter 2
Medium 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Bloodrager 2
Investigator 2
Necromancy
Make a willing target appear to be dead.
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 2
Mesmerist 2
Warpriest 3
Investigator 2
Spiritualist 2
Transmutation
You imbue your blood with corrosive acid.
Class Levels:
Druid 4
Magus 4
Cleric 5
Oracle 5
Wizard 5
Sorcerer 5
Summoner 4
Alchemist 4
Bloodrager 4
Abjuration
You imbue a single object with an acidic protective ward.
Class Levels:
Magus 3
Wizard 4
Sorcerer 4
Alchemist 3
Bloodrager 3
Transmutation
You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD.
Class Levels:
Druid 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
You temporarily alter the color of your skin, hide, or scales to another option legal for your race.
Class Levels:
Druid 0
Ranger 1
Wizard 0
Sorcerer 0
Alchemist 1
Transmutation
You focus the energy of your mind, body, and spirit into a specific part of your being, granting yourself an exceptional ability to perform certain tasks.
Class Levels:
Magus 3
Cleric 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Transmutation
Polymorph
You steal the target's face, transforming yourself into a flawless imitation of it.
Class Levels:
Bard 3
Druid 4
Witch 3
Shaman 4
Wizard 4
Sorcerer 4
Alchemist 3
Inquisitor 3
Antipaladin 3
Transmutation
Polymorph
This spell functions as claim identity, except it transforms its target into a helpless, inanimate porcelain mask for the spell's duration.
Class Levels:
Bard 5
Druid 6
Witch 5
Shaman 6
Wizard 6
Sorcerer 6
Alchemist 5
Inquisitor 5
Antipaladin 4
Abjuration
The target's skin becomes as thick and tough as clay, granting the target DR 5/adamantine.
Class Levels:
Magus 3
Wizard 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Transmutation
You turn up to three coins into deadly projectiles that gain the velocity of a bullet when thrown.
Class Levels:
Bard 1
Magus 1
Wizard 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Antipaladin 1
Divination
You understand all spoken and written languages.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Transmutation
This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Alchemist 4
Warpriest 4
Investigator 4
Transmutation
While under the effects of a drug, you can duplicate those effects in others.
Class Levels:
Bard 2
Skald 3
Cleric 3
Shaman 3
Alchemist 2
Mesmerist 3
Divination
Lets you ask question of extraplanar entity.
Class Levels:
Witch 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Investigator 5
Spiritualist 5
Transmutation
Extra eyes give all-around vision.
Class Levels:
Witch 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3
Enchantment
You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Transmutation
Subject gains +5 on next Craft check.
Class Levels:
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Conjuration
Creation
The caster conjures into being one of the following drugs: aether, flayleaf, opium, keif, scour, shiver, or zerk.
Class Levels:
Druid 3
Cleric 4
Alchemist 3
Occultist 3
Transmutation
When you cast this spell, your salivary glands transform and instantly fill with potent venom.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Wizard 4
Sorcerer 4
Alchemist 4
Warpriest 4
Investigator 4
Conjuration
Healing
You concentrate the healing potential of the material component so that it's exceptionally potent and restorative.
Class Levels:
Cleric 3
Oracle 3
Alchemist 2
Warpriest 3
Investigator 2
Conjuration
Healing
Cures 4d8 damage + 1/level (max +20).
Class Levels:
Bard 4
Adept 4
Druid 5
Skald 4
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Conjuration
Healing
Cures 1d8 damage + 1/level (max +5).
Class Levels:
Bard 1
Adept 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 2
Shaman 1
Paladin 1
Alchemist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1