Library / Spells / Alchemist Spells

Alchemist Spells

An alchemist creates extracts that produce magical effects drawn from the alchemist formula list. Learn more about the Alchemist class.

Conjuration Healing

Cures 2d8 damage +1/level (max. +10).

Class Levels:
Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Conjuration Healing

Cures 3d8 damage + 1/level (max +15).

Class Levels:
Bard 3 Adept 3 Druid 4 Skald 3 Witch 4 Cleric 3 Hunter 4 Oracle 3 Ranger 4 Shaman 3 Paladin 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
Abjuration

You ward an area's shadows such that light cannot penetrate them.

Class Levels:
Druid 5 Witch 5 Cleric 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Alchemist 3
Transmutation

See 60 ft. in total darkness.

Class Levels:
Hunter 3 Ranger 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Antipaladin 2 Investigator 2
Transmutation

As darkvision, but you may divide the duration among creatures touched.

Class Levels:
Hunter 4 Ranger 4 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Antipaladin 3 Investigator 3
Transmutation

See 120 ft. in total darkness.

Class Levels:
Hunter 4 Medium 4 Ranger 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Alchemist 4 Antipaladin 4 Investigator 4
Necromancy

Grants bonuses against death spells and negative energy.

Class Levels:
Druid 5 Witch 4 Cleric 4 Hunter 5 Medium 4 Oracle 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Necromancy

Prevents target from dying due to hit point damage.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4
Necromancy

This spell allows you to turn a potion into a temporary pool of necromantic energy.

Class Levels:
Witch 3 Cleric 2 Wizard 3 Sorcerer 3 Alchemist 2
Necromancy

A target can safely remove its head.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Psychic 6 Sorcerer 5 Alchemist 4 Warpriest 5 Antipaladin 4 Investigator 4 Spiritualist 4
Evocation

Electricity damages your attackers.

Class Levels:
Magus 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2
Conjuration Healing

The target becomes temporarily immune to disease.

Class Levels:
Druid 2 Witch 1 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Conjuration Healing

Stops poison from harming subject for 1 hour/level.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Conjuration Healing

As delay poison, but you may divide the duration among creatures touched.

Class Levels:
Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3
Transmutation

Extract doesn't come into effect until you want it to.

Class Levels:
Alchemist 5 Investigator 5
Divination

You detect any metal objects or creatures within a 60-foot cone.

Class Levels:
Bard 1 Wizard 1 Sorcerer 1 Summoner 1 Alchemist 1
Divination

Reveals hidden doors within 60 ft.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1
Divination

Allows "listening" to surface thoughts.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 1 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Mesmerist 2 Inquisitor 2 Investigator 2 Spiritualist 2
Divination

Reveals undead within 60 ft.

Class Levels:
Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Paladin 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Evocation

Inflicts 1d8/level energy damage to all creatures within 15 ft.

Class Levels:
Magus 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 Elementalist Wizard 4
Abjuration

You can avoid being detected when you are on the edges of some divination spells' ranges.

Class Levels:
Bard 2 Witch 2 Wizard 2 Sorcerer 2 Alchemist 2
Transmutation

You can make a melee touch attack to send a pulse into the target, interfering with the magic that endows it with life.

Class Levels:
Witch 3 Wizard 3 Sorcerer 3 Alchemist 3 Investigator 3
Divination

Reveals deliberate falsehoods.

Class Levels:
Witch 4 Cleric 4 Medium 3 Oracle 4 Paladin 3 Psychic 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4
Illusion Glamer

Changes your appearance.

Class Levels:
Bard 1 Skald 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Inquisitor 1 Antipaladin 1 Investigator 1
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