Transmutation
Weapon gains +1 bonus/four levels (max +5).
Class Levels:
Magus 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Warpriest 4
Bloodrager 3
Inquisitor 3
Antipaladin 3
Transmutation
If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage.
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Antipaladin 4
Necromancy
You animate the target's shadow with semi-living energies drawn from the Shadow Plane, instilling a maddening hunger for its owner's life energy within it.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Sorcerer 4
Occultist 4
Bloodrager 4
Antipaladin 4
Necromancy
Bestows a numerological curse based on rolls, imposing penalties to d20 rolls, AC, or saving throws.
Class Levels:
Bard 2
Witch 2
Cleric 3
Wizard 2
Sorcerer 2
Antipaladin 2
Enchantment
Compulsion
A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.
Class Levels:
Bard 2
Mesmerist 3
Bloodrager 2
Inquisitor 3
Antipaladin 2
Enchantment
Compulsion
A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.
Class Levels:
Bard 2
Bloodrager 2
Inquisitor 3
Antipaladin 2
Divination
You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past.
Class Levels:
Witch 2
Medium 2
Shaman 2
Psychic 2
Occultist 2
Bloodrager 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Enchantment
You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Enchantment
Compulsion
Target is compelled to kill its ally.
Class Levels:
Cleric 1
Medium 1
Oracle 1
Psychic 1
Mesmerist 1
Warpriest 1
Antipaladin 1
Conjuration
Summoning
You conjure a supernaturally vicious and clever crow to watch over you on the battlefield.
Class Levels:
Witch 1
Cleric 1
Wizard 1
Paladin 1
Sorcerer 1
Summoner 1
Antipaladin 1
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2
Evocation
Useful primarily to those who skulk in the darkness, this spell is a temporary trap for the unwary.
Class Levels:
Ranger 4
Wizard 3
Sorcerer 3
Summoner 3
Inquisitor 3
Antipaladin 4
Abjuration
Hides subject from divination, scrying.
Class Levels:
Hunter 4
Medium 2
Ranger 4
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Mesmerist 3
Inquisitor 3
Antipaladin 3
Investigator 3
Spiritualist 3
Abjuration
As nondetection, but you may divide the duration among creatures touched.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Antipaladin 4
Abjuration
You make the touched poison difficult to detect or identify.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Antipaladin 1
Investigator 1
Divination
You lay bare not only the mind of a target, but the target's history as well.
Class Levels:
Bard 2
Skald 2
Witch 3
Wizard 3
Psychic 2
Sorcerer 3
Mesmerist 2
Inquisitor 2
Antipaladin 2
Enchantment
Compulsion
Cast this spell when a creature within range casts a spell that provides an effect for its allies (such as bless or prayer).
Class Levels:
Witch 1
Cleric 1
Psychic 1
Mesmerist 1
Inquisitor 1
Antipaladin 1
Necromancy
You cause any diseased creatures in the area to become extremely contagious.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 2
Bloodrager 3
Antipaladin 2
Necromancy
This spell increases the virulence of the targeted dose of poison, making the poison more difficult to resist.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 4
Ranger 4
Shaman 6
Warpriest 6
Antipaladin 4
Abjuration
You augment an ongoing illusion effect to strike out painfully at creatures that see through it.
Class Levels:
Bard 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Antipaladin 2
Illusion
Glamer
Peerless integrity conceals the alignment of creatures from divination magic.
Class Levels:
Bard 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Antipaladin 2
Necromancy
Target takes a -4 penalty against poison.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Antipaladin 2
Illusion
Phantasm
Forces target to relive recent damage, dealing 1d6/level (max 10d6) unpreventable damage.
Class Levels:
Bard 4
Witch 3
Shaman 4
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Antipaladin 3
Necromancy
You make the target an asymptomatic carrier for a host of virulent diseases.
Class Levels:
Druid 6
Witch 6
Cleric 6
Oracle 6
Wizard 7
Sorcerer 7
Alchemist 6
Inquisitor 6
Antipaladin 6