Library / Spells / Bard Spells

Bard Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Enchantment Compulsion

You cause the target to lose most of its memories; its skills, its past, and even its name become mysteries to it.

Class Levels:
Bard 4 Skald 4 Medium 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 4
Divination

Reveals magical aspects of subject.

Class Levels:
Bard 6 Skald 6 Witch 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Alchemist 6 Investigator 6 Spiritualist 6
Divination

You contact the spirits of your ancestors and use their great wisdom to bolster your own knowledge.

Class Levels:
Bard 2 Cleric 2 Oracle 2
Conjuration Summoning

A ghostly manifestation of one of your ancestors appears before you bearing a weapon of your choice in its hands.

Class Levels:
Bard 4 Cleric 4 Oracle 4
Enchantment Compulsion

You compel a single animal to travel to a spot you designate and deliver a message to a creature you identify.

Class Levels:
Bard 4 Druid 4 Skald 4 Hunter 3 Ranger 3 Shaman 4
Enchantment Compulsion

Sends a Tiny animal to a specific place.

Class Levels:
Bard 2 Druid 2 Skald 2 Hunter 1 Ranger 1 Shaman 2 Psychic 2 Mesmerist 2
Enchantment Compulsion

You instill the target animal with a general purpose (see the Handle Animal skill), which can be any purpose except combat training-fighting, guarding, heavy labor, hunting, performance, or riding.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 1 Hunter 1 Ranger 1 Shaman 2 Paladin 1 Inquisitor 1 Antipaladin 1
Enchantment Compulsion

Fascinates 2d6 HD of animals.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Hunter 2 Psychic 2 Mesmerist 2
Transmutation

Objects attack your foes.

Class Levels:
Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Psychic 6 Warpriest 6
Transmutation

Makes a rope move at your command.

Class Levels:
Bard 1 Skald 1 Wizard 1 Arcanist 1 Sorcerer 1 Mesmerist 1
Enchantment Compulsion

You cause the targets to forget all but the most general information about you.

Class Levels:
Bard 2 Skald 2 Witch 2 Psychic 2 Mesmerist 2
Abjuration

Within the area of effect, this spell impedes the use of spells of the summoning subschool and other effects that summon creatures.

Class Levels:
Bard 2 Wizard 2 Sorcerer 2 Summoner 2 Inquisitor 3
Divination

Target gains a bonus on one initiative check.

Class Levels:
Bard 1 Skald 1 Hunter 1 Medium 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Investigator 1 Spiritualist 1
Divination

Gain increasing bonuses to AC and on attack rolls and damage against one creature.

Class Levels:
Bard 2 Magus 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Inquisitor 2
Enchantment Compulsion

You constrain the target such that the target automatically misses with all attacks made against creatures that are not of the opposite alignment of it.

Class Levels:
Bard 4 Witch 4 Wizard 4 Sorcerer 4
Enchantment Compulsion

Target loses interest in a designated pursuit, taking a -5 penalty on related checks.

Class Levels:
Bard 4 Witch 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4
Enchantment Compulsion

You render the target unable to understand any language, including spoken language, written language, sign language, gestures attempting to mimic a crude language, or even truespeech and telepathy.

Class Levels:
Bard 1 Skald 1 Witch 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1
Enchantment

This charm makes a construct regard you as its master.

Class Levels:
Bard 4 Wizard 5 Sorcerer 5
Enchantment Compulsion

You shroud a number of creatures in an aura of suspicion and fill them with extreme paranoia regarding their allies.

Class Levels:
Bard 3 Wizard 4 Sorcerer 4 Inquisitor 3
Conjuration Teleportation

Send or receive a small object via teleportation.

Class Levels:
Bard 2 Skald 2 Witch 2 Medium 2 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes.

Class Levels:
Bard 2 Magus 2 Witch 2 Wizard 2 Sorcerer 2 Bloodrager 2
Evocation

Upon hearing a booming report, as if from a trumpet archon's mighty horn, all creatures in the area of the burst are paralyzed for 1d4 rounds.

Class Levels:
Bard 5 Cleric 7 Wizard 7 Paladin 4 Sorcerer 7
Conjuration Creation

You conjure a small stone building on any relatively flat nonliving surface at least 20 feet square that can support its weight (such as the ocean floor or an underwater ridge).

Class Levels:
Bard 5 Witch 5 Wizard 5 Sorcerer 5
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