Library / Spells / Bard Spells

Bard Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Enchantment Compulsion

You speak a short message (up to 10 words per caster level), implanting both it and the identity of the message's intended recipient in the mind of a willing creature.

Class Levels:
Bard 2 Skald 2 Witch 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 2 Spiritualist 3
Illusion Figment

This spell functions as the dream spell, except as follows.

Class Levels:
Bard 3 Skald 3 Witch 2 Medium 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 2 Mesmerist 3 Investigator 2
Illusion Figment

As silent image, plus some sound.

Class Levels:
Bard 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Illusion Figment

You create an image of a pool of water, a group of standing stones, a cove, an island, or another simple land formation over a stretch of flat land or water.

Class Levels:
Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 Psychic 3 Mesmerist 3 Occultist 3
Illusion Glamer

As hallucinatory terrain, plus structures.

Class Levels:
Bard 5 Skald 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Mesmerist 5
Illusion Figment

Creates decoy duplicates of you.

Class Levels:
Bard 2 Adept 2 Magus 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Bloodrager 2
Illusion Phantasm

Target seeing its reflection hallucinates an assassin, becoming shaken and fascinated.

Class Levels:
Bard 1 Skald 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Occultist 1 Warpriest 1
Necromancy Haunted

You direct spirits into the shadows of creatures.

Class Levels:
Bard 4 Magus 4 Witch 4 Medium 3 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 Spiritualist 4
Illusion Glamer

Misleads divinations for 1 creature or object.

Class Levels:
Bard 2 Skald 2 Medium 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Mesmerist 2 Spiritualist 2
Abjuration

Opponents cannot attack a pathetic creature.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2
Illusion Figment

Turns you invisible and creates illusory double.

Class Levels:
Bard 5 Magus 6 Skald 5 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Alchemist 6 Mesmerist 5 Investigator 6 Spiritualist 6
Enchantment Compulsion

Changes 5 minutes of subject's memories.

Class Levels:
Bard 4 Skald 4 Medium 4 Psychic 5 Mesmerist 4
Enchantment Compulsion

Doubles a morale bonus.

Class Levels:
Bard 1 Skald 1 Cleric 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Warpriest 1
Enchantment

You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Antipaladin 2
Evocation

When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories.

Class Levels:
Bard 3 Magus 3 Witch 3 Medium 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Occultist 3
Illusion Glamer

You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks.

Class Levels:
Bard 2 Skald 2 Cleric 2 Psychic 2 Mesmerist 2 Warpriest 2 Inquisitor 2
Conjuration Healing

The music of the spheres is the harmonic constant that plays under and through all of reality.

Class Levels:
Bard 5 Cleric 6
Evocation

You overstimulate the target with alternating flashes of light and shadow within its eyes, causing its pupils to rapidly dilate and contract.

Class Levels:
Bard 3 Witch 4 Wizard 4 Psychic 3 Sorcerer 4 Mesmerist 3
Evocation

This spell functions as mydriatic spontaneity, except it can affect multiple creatures.

Class Levels:
Bard 5 Witch 7 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 5
Divination

The target instinctively knows the shortest, easiest, and fastest way through the wilderness.

Class Levels:
Bard 1 Druid 1 Witch 1 Hunter 1 Ranger 1 Shaman 1 Inquisitor 1
Illusion Glamer

Targeted creature may not positively influence anyone.

Class Levels:
Bard 1 Magus 1 Skald 1 Witch 1 Medium 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1
Evocation

The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are.

Class Levels:
Bard 2 Druid 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Investigator 2
Conjuration Healing

Immunizes subject against poison, detoxifies venom in or on subject.

Class Levels:
Bard 4 Adept 3 Druid 3 Skald 4 Witch 4 Cleric 4 Hunter 3 Oracle 4 Ranger 3 Shaman 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Necromancy

Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.

Class Levels:
Bard 1 Witch 1 Cleric 2 Shaman 2 Wizard 1 Psychic 1 Sorcerer 1 Mesmerist 1 Bloodrager 1 Antipaladin 1 Spiritualist 2
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