Enchantment
Compulsion
You speak a short message (up to 10 words per caster level), implanting both it and the identity of the message's intended recipient in the mind of a willing creature.
Class Levels:
Bard 2
Skald 2
Witch 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 2
Spiritualist 3
Illusion
Figment
This spell functions as the dream spell, except as follows.
Class Levels:
Bard 3
Skald 3
Witch 2
Medium 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 2
Mesmerist 3
Investigator 2
Illusion
Figment
As silent image, plus some sound.
Class Levels:
Bard 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Illusion
Figment
You create an image of a pool of water, a group of standing stones, a cove, an island, or another simple land formation over a stretch of flat land or water.
Class Levels:
Bard 3
Druid 3
Skald 3
Hunter 3
Ranger 3
Psychic 3
Mesmerist 3
Occultist 3
Illusion
Glamer
As hallucinatory terrain, plus structures.
Class Levels:
Bard 5
Skald 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Mesmerist 5
Illusion
Figment
Creates decoy duplicates of you.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Illusion
Phantasm
Target seeing its reflection hallucinates an assassin, becoming shaken and fascinated.
Class Levels:
Bard 1
Skald 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Occultist 1
Warpriest 1
Necromancy
Haunted
You direct spirits into the shadows of creatures.
Class Levels:
Bard 4
Magus 4
Witch 4
Medium 3
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Spiritualist 4
Illusion
Glamer
Misleads divinations for 1 creature or object.
Class Levels:
Bard 2
Skald 2
Medium 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Mesmerist 2
Spiritualist 2
Abjuration
Opponents cannot attack a pathetic creature.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Illusion
Figment
Turns you invisible and creates illusory double.
Class Levels:
Bard 5
Magus 6
Skald 5
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Alchemist 6
Mesmerist 5
Investigator 6
Spiritualist 6
Enchantment
Compulsion
Changes 5 minutes of subject's memories.
Class Levels:
Bard 4
Skald 4
Medium 4
Psychic 5
Mesmerist 4
Enchantment
Compulsion
Doubles a morale bonus.
Class Levels:
Bard 1
Skald 1
Cleric 1
Oracle 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Warpriest 1
Enchantment
You imbue the target with an exaggerated sense of its own mortality and a drive for self-preservation.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Evocation
When you cast this spell, you create up to four motes that shed light or darkness in a 20-foot-radius, increasing or decreasing the illumination level by up to two categories.
Class Levels:
Bard 3
Magus 3
Witch 3
Medium 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Occultist 3
Illusion
Glamer
You suppress sounds made by the targets, granting them a +4 bonus on Stealth checks.
Class Levels:
Bard 2
Skald 2
Cleric 2
Psychic 2
Mesmerist 2
Warpriest 2
Inquisitor 2
Conjuration
Healing
The music of the spheres is the harmonic constant that plays under and through all of reality.
Class Levels:
Bard 5
Cleric 6
Evocation
You overstimulate the target with alternating flashes of light and shadow within its eyes, causing its pupils to rapidly dilate and contract.
Class Levels:
Bard 3
Witch 4
Wizard 4
Psychic 3
Sorcerer 4
Mesmerist 3
Evocation
This spell functions as mydriatic spontaneity, except it can affect multiple creatures.
Class Levels:
Bard 5
Witch 7
Wizard 7
Psychic 6
Sorcerer 7
Mesmerist 5
Divination
The target instinctively knows the shortest, easiest, and fastest way through the wilderness.
Class Levels:
Bard 1
Druid 1
Witch 1
Hunter 1
Ranger 1
Shaman 1
Inquisitor 1
Illusion
Glamer
Targeted creature may not positively influence anyone.
Class Levels:
Bard 1
Magus 1
Skald 1
Witch 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Evocation
The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear are.
Class Levels:
Bard 2
Druid 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Psychic 2
Alchemist 2
Occultist 2
Investigator 2
Conjuration
Healing
Immunizes subject against poison, detoxifies venom in or on subject.
Class Levels:
Bard 4
Adept 3
Druid 3
Skald 4
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Necromancy
Your target's vision becomes impaired as if the light level were one step lower, treating bright light as normal light, normal light as dim light, and dim light as darkness.
Class Levels:
Bard 1
Witch 1
Cleric 2
Shaman 2
Wizard 1
Psychic 1
Sorcerer 1
Mesmerist 1
Bloodrager 1
Antipaladin 1
Spiritualist 2