Library / Spells / Bard Spells

Bard Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Illusion Figment

Stolen light stores images within a gem.

Class Levels:
Bard 3 Wizard 3 Sorcerer 3
Enchantment Compulsion

Stuns 3 creatures for 1 round.

Class Levels:
Bard 5 Skald 5
Illusion Phantasm

Choose one object, creature, or force you can see within long range (400 ft.

Class Levels:
Bard 6 Medium 5 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 5
Enchantment Compulsion

Compels a subject to follow stated course of action.

Class Levels:
Bard 2 Skald 2 Witch 3 Medium 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Mesmerist 2
Enchantment Compulsion

As suggestion, affects 1 subject/level.

Class Levels:
Bard 5 Skald 5 Witch 6 Wizard 6 Psychic 5 Arcanist 6 Sorcerer 6
Conjuration Summoning

This spell summons a single accuser devil from Hell to do the spellcaster's bidding, similar to how summon monster spells function.

Class Levels:
Bard 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4
Conjuration Summoning

You call the spirits of two ancestors to manifest in the mortal world and attack your enemies.

Class Levels:
Bard 3 Cleric 3 Oracle 3
Conjuration Summoning

This spell functions as summon monster V, save that it can only be used to summon host devils.

Class Levels:
Bard 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Sorcerer 5 Summoner 5
Conjuration Summoning

Summons one musical instrument.

Class Levels:
Bard 0 Skald 0
Conjuration Summoning

Summons 1d3 Tiny celestial or fiendish animals to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1
Conjuration Summoning

Summons an extraplanar creature from the 1st-level list to fight for you.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 Spiritualist 1
Conjuration Summoning

Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Spiritualist 2 Elementalist Wizard 2
Conjuration Summoning

Summons an extraplanar creature from the 3rd-level list (or 1d3 from 2nd-level list).

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Antipaladin 3 Spiritualist 3
Conjuration Summoning

Summons an extraplanar creature from the 4th-level list (or 1d3 from 3rd-level list).

Class Levels:
Bard 4 Skald 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Antipaladin 4 Spiritualist 4 Elementalist Wizard 4
Conjuration Summoning

Summons an extraplanar creature from the 5th-level list (or 1d3 from 4th-level list).

Class Levels:
Bard 5 Skald 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Spiritualist 5 Elementalist Wizard 5
Conjuration Summoning

Summons an extraplanar creature from the 6th-level list (or 1d3 from 5th-level list).

Class Levels:
Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Psychic 6 Arcanist 6 Sorcerer 6 Warpriest 6 Spiritualist 6 Elementalist Wizard 6
Conjuration Creation

When you cast this spell, you must hold out a miniature model of the ship you intend to create.

Class Levels:
Bard 4 Skald 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Occultist 3 Warpriest 4 Unchained Summoner 3
Conjuration Summoning

Summons swarm of bats, rats, or spiders.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Hunter 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Illusion Glamer

A touched creature becomes invisible (as per invisibility) as long as it is in direct sunlight (or bright light shed by a daylight spell).

Class Levels:
Bard 3 Skald 3 Hunter 3 Ranger 3 Wizard 3 Sorcerer 3
Abjuration

You bolster the subject's sense of willpower and self-worth when you cast this spell.

Class Levels:
Bard 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Divination

You gain temporary insight into your enemies' magical defenses.

Class Levels:
Bard 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Inquisitor 1
Transmutation

The affected creatures immediately--though temporarily--stop drowning and cannot suffocate or drown while this spell is in effect.

Class Levels:
Bard 1 Druid 1 Cleric 1 Ranger 1
Enchantment

You make the affected subjects ready for battle despite their fear.

Class Levels:
Bard 1 Cleric 1 Oracle 1
Conjuration Teleportation

By flicking a finger in the appropriate direction and proclaiming ownership, you attempt to magically wrest an item from the target's grip and summon it to your hand.

Class Levels:
Bard 2 Wizard 3 Sorcerer 3
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