Library / Spells / Bard Spells

Bard Spells

A bard casts arcane spells drawn from the bard spell list, casting any spell she knows without preparing it ahead of time. Learn more about the Bard class.

Transmutation

While under the effects of a drug, you can duplicate those effects in others.

Class Levels:
Bard 2 Skald 3 Cleric 3 Shaman 3 Alchemist 2 Mesmerist 3
Enchantment Compulsion

This spell functions as per suggestion, except the target can pass on the enchantment to other targets.

Class Levels:
Bard 4 Witch 5 Medium 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 5
Enchantment Compulsion

+2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit.

Class Levels:
Bard 2 Skald 2 Cleric 3 Wizard 3 Psychic 3 Sorcerer 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Transmutation

The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 3 Paladin 2 Warpriest 3
Evocation

The target gains an extra action that becomes available when a condition which you dictate is met.

Class Levels:
Bard 3 Skald 3 Wizard 3 Psychic 3 Sorcerer 3
Evocation

You transfer the power of a scroll to the target so that it comes into effect under some condition you dictate.

Class Levels:
Bard 4 Skald 4 Wizard 4 Psychic 4 Sorcerer 4
Enchantment Compulsion

Direct a summoned monster as if you had summoned it.

Class Levels:
Bard 3 Skald 3 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Mesmerist 3 Warpriest 4
Transmutation

This spell functions as whispering wind, except it can carry responses and doesn't end after delivering its first message.

Class Levels:
Bard 4 Wizard 4 Sorcerer 4
Divination

Grants allies a teamwork feat.

Class Levels:
Bard 3 Skald 3 Psychic 4 Inquisitor 3
Abjuration

Duplicates beneficial 3rd-level or lower spells cast nearby, granting their benefits to you.

Class Levels:
Bard 5 Wizard 5 Sorcerer 5
Enchantment Compulsion

You curse the target with insatiable greed, causing it to attempt to steal any item worth 100 gp or more that it can see, each time it enters a new room or area.

Class Levels:
Bard 2 Skald 2 Witch 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2
Enchantment

You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts.

Class Levels:
Bard 1 Witch 1 Cleric 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Mesmerist 1
Necromancy Haunted

You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt that wreaks havoc on its victim's long-term endeavors.

Class Levels:
Bard 2 Druid 2 Witch 2 Medium 1 Wizard 2 Psychic 2 Sorcerer 2 Mesmerist 2 Occultist 2 Spiritualist 2
Conjuration Creation

You create one non-magical weapon, shield, or set of armor.

Class Levels:
Bard 4 Witch 4 Medium 4 Wizard 4 Psychic 4 Sorcerer 4 Spiritualist 3
Divination

Creates treasure map out of a creature's corpse.

Class Levels:
Bard 2 Druid 3 Skald 2 Hunter 2 Medium 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2
Enchantment Compulsion

You instill overwhelming avarice in the targets and impel them toward a wild spree of larceny.

Class Levels:
Bard 5 Skald 5 Wizard 7 Psychic 7 Sorcerer 7 Mesmerist 5 Antipaladin 4
Enchantment Compulsion

Subjects take -2 on attack rolls, damage rolls, saves, and checks.

Class Levels:
Bard 3 Skald 3 Witch 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Bloodrager 4 Spiritualist 4
Divination

When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Conjuration Healing

Cures 4d8 damage + 1/level (max +20).

Class Levels:
Bard 4 Adept 4 Druid 5 Skald 4 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Conjuration Healing

Cures 1d8 damage + 1/level (max +5).

Class Levels:
Bard 1 Adept 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 2 Shaman 1 Paladin 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Conjuration Healing

Cures 1d8 damage + 1/level, affects 1 subject/level.

Class Levels:
Bard 5 Druid 6 Skald 5 Witch 6 Cleric 5 Hunter 6 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Conjuration Healing

Cures 2d8 damage +1/level (max. +10).

Class Levels:
Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Conjuration Healing

Cures 2d8 damage + 1/level, affects 1 subject/level.

Class Levels:
Bard 6 Druid 7 Skald 6 Witch 7 Cleric 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6
Conjuration Healing

Cures 3d8 damage + 1/level (max +15).

Class Levels:
Bard 3 Adept 3 Druid 4 Skald 3 Witch 4 Cleric 3 Hunter 4 Oracle 3 Ranger 4 Shaman 3 Paladin 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
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