Library / Spells / Cleric Spells

Cleric Level 2 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Conjuration Summoning

This spell functions like summon monster, except it summons a single cacodaemon.

Class Levels:
Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2
Conjuration Summoning

Summons an extraplanar creature from the 2nd-level list (or 1d3 from 1st-level list).

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Spiritualist 2 Elementalist Wizard 2
Transmutation

You alter a creature so the touch of the sun is hostile to it.

Class Levels:
Witch 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 Bloodrager 2 Inquisitor 2
Abjuration

You bolster the subject's sense of willpower and self-worth when you cast this spell.

Class Levels:
Bard 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Paladin 2 Psychic 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Abjuration

Temporarily suppress one condition.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 Spiritualist 2
Abjuration

This spell functions like shield other, except some of your wounds transfer to the targeted creature rather than some of their wounds transferring to you.

Class Levels:
Druid 2 Cleric 2 Oracle 2
Transmutation

This spell turns nonmagic liquids--including spoiled, rotten, diseased, poisonous, or otherwise contaminated drinks, tears, seawater, and similar fluids--into mead or wine of average quality.

Class Levels:
Bard 1 Druid 1 Witch 2 Cleric 2 Medium 1 Shaman 1 Wizard 2 Sorcerer 2 Alchemist 1 Occultist 1
Enchantment Compulsion

The target creature deals only nonlethal damage with all of its weapon attacks.

Class Levels:
Bard 2 Cleric 2 Wizard 2 Sorcerer 2
Divination Scrying

In order to cast this spell, you must have a piece of the ship you wish to track.

Class Levels:
Bard 2 Cleric 2 Wizard 2 Sorcerer 2
Illusion Phantasm

This spell creates an illusory trail in the form of a misty and visible scent coming from the rose used as this spell's material component.

Class Levels:
Bard 2 Cleric 2 Oracle 2
Transmutation

You transform one bottle of fine wine into 1 pint of animal blood, sufficient for a creature with the blood drain ability to feed upon as if it came from a Medium animal with 1 Hit Die.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Transmutation

Creates a localized tremor that attempts to trip all creatures in the burst area.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Divination

By rearranging the threads of fate, you disrupt fortunate outcomes for other creatures.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 2 Shaman 1 Wizard 2 Sorcerer 2
Necromancy Haunted

You shroud an area in unclean influence, rendering those who pass through it and fail their Will saving throws more enticing to ravenous undead.

Class Levels:
Cleric 2 Inquisitor 2 Antipaladin 2
Divination

Senses undead auras within 60 feet and accelerates concentration detection.

Class Levels:
Cleric 2 Shaman 2 Wizard 2 Paladin 2 Sorcerer 2 Alchemist 2 Inquisitor 2
Abjuration

Conceals alignment for 24 hours.

Class Levels:
Bard 1 Skald 1 Cleric 2 Oracle 2 Paladin 2 Psychic 2 Alchemist 2 Mesmerist 1 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Transmutation

This spell functions as holy ice weapon, except the weapon is made of frozen unholy water, and instead deals additional damage to creatures that are susceptible to unholy water.

Class Levels:
Cleric 2 Warpriest 2 Inquisitor 2
Necromancy

This spell functions as rage, except it affects only undead creatures and bolsters them with necromantic energy rather than emotion.

Class Levels:
Witch 3 Cleric 2 Wizard 3 Sorcerer 3 Mesmerist 2 Warpriest 2 Spiritualist 3
Enchantment Compulsion

You frustrate an opponent with ill fortune that leads even its most accurate attacks astray.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Inquisitor 2
Transmutation

You curse the target to suffer a violent accident within the next 24 hours.

Class Levels:
Witch 2 Cleric 2 Mesmerist 2 Occultist 2
Transmutation

You focus your mind on one aspect of your body, aligning the energies within your body to enhance that element.

Class Levels:
Druid 2 Magus 2 Cleric 2 Ranger 2 Shaman 2 Wizard 2
Transmutation

You enhance a single aspect of your mind, nurturing and empowering it.

Class Levels:
Cleric 2 Shaman 2 Wizard 2
Transmutation

Weapon gets +2 on damage rolls.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2
Conjuration Creation

Create a comfortable shelter made of webbing.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2
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