Library / Spells / Cleric Spells

Cleric Level 5 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Transmutation

As air walk, but you may divide the duration among creatures touched.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Alchemist 5 Warpriest 5 Investigator 5
Divination

When you cast this spell, you open your mind to the vast experiences of your ancestors in the hope of learning something pertinent about your current situation.

Class Levels:
Druid 4 Cleric 5 Oracle 5 Shaman 5 Alchemist 5
Transmutation

Gain low-light vision, darkvision 60 ft., acid/cold resistance 10, DR 5/evil, good weapons, and fly speed 30 ft.

Class Levels:
Cleric 5 Wizard 5 Paladin 3 Sorcerer 5
Conjuration Summoning

This spell functions as ally across time as noted above with two exceptions.

Class Levels:
Bard 4 Skald 4 Cleric 5 Hunter 3 Medium 3 Oracle 5 Ranger 3 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Warpriest 5 Inquisitor 4
Necromancy

Limited astral travel.

Class Levels:
Cleric 5 Oracle 5 Wizard 5 Psychic 5 Arcanist 5 Sorcerer 5 Warpriest 5
Abjuration

Removes burden of misdeeds from subject.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Warpriest 5 Inquisitor 5
Divination

This spell is often used by conjurers as a method to torment daemons and force compliance, for it awakens the broken, anguished memories of the countless souls that the target daemons have consumed.

Class Levels:
Witch 5 Cleric 5 Shaman 5 Wizard 5 Psychic 5 Sorcerer 5 Inquisitor 4 Spiritualist 5
Abjuration

Eliminate the gifts of nearby corrupted creatures.

Class Levels:
Cleric 5 Medium 3 Shaman 5 Paladin 4 Occultist 4 Warpriest 5 Inquisitor 4
Necromancy

You smear a handful of your own blood across your chest, causing one writhing tentacle per caster level to burst forth.

Class Levels:
Witch 5 Cleric 5 Shaman 5 Wizard 5 Sorcerer 5 Summoner 4 Antipaladin 4
Necromancy

When a target is harmed, so is the target's relative.

Class Levels:
Druid 5 Witch 5 Cleric 5 Hunter 5 Shaman 5 Psychic 5 Warpriest 5 Inquisitor 5 Antipaladin 4
Necromancy

Splinters target's bones for 1d6/level damage (max 15d6) and exhausts it for 1 min./level.

Class Levels:
Cleric 5 Oracle 5 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 5
Abjuration

Frees subjects from enchantments, transmutations, and curses.

Class Levels:
Bard 4 Adept 5 Skald 4 Witch 5 Cleric 5 Medium 4 Oracle 5 Shaman 5 Wizard 5 Paladin 4 Psychic 4 Arcanist 5 Sorcerer 5 Mesmerist 4 Warpriest 5 Inquisitor 5 Spiritualist 5
Conjuration Healing

Cures 5d8 damage + 1/level and restores life to recently slain creatures.

Class Levels:
Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Spiritualist 5
Enchantment Compulsion

Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls and saves against fear effects, plus 1 temporary hit point per caster level (maximum 20).

Class Levels:
Cleric 5 Oracle 5 Paladin 4 Inquisitor 4
Conjuration Calling

Make the spirit of one creature manifest.

Class Levels:
Cleric 5 Medium 3 Shaman 5 Warpriest 5 Spiritualist 5
Transmutation

You imbue your blood with corrosive acid.

Class Levels:
Druid 4 Magus 4 Cleric 5 Oracle 5 Wizard 5 Sorcerer 5 Summoner 4 Alchemist 4 Bloodrager 4
Illusion Shadow

Create an area of semi-real gore.

Class Levels:
Witch 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Warpriest 5 Antipaladin 3
Evocation

As heal, but only cures 4d8 damage +1/level (max +25).

Class Levels:
Cleric 5 Oracle 5 Warpriest 5 Inquisitor 6
Evocation

A ring of fire surrounds the area affected by the spell.

Class Levels:
Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4
Conjuration Creation

Cold iron shackles materialize around the target's limbs, reducing each of the target's movement speeds by half.

Class Levels:
Witch 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Occultist 5 Warpriest 5 Inquisitor 4
Enchantment Compulsion

As command, but affects one subject/level.

Class Levels:
Cleric 5 Medium 4 Oracle 5 Psychic 5 Mesmerist 4 Warpriest 5 Inquisitor 5
Divination

Deity answers one yes-or-no question/level.

Class Levels:
Adept 5 Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Divination

You become one with the plane around you, attaining knowledge of the surrounding territory.

Class Levels:
Witch 5 Cleric 5 Ranger 4 Psychic 5 Summoner 5
Enchantment Compulsion

This spell functions as compel tongue, except it affects multiple creatures.

Class Levels:
Bard 4 Druid 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Sorcerer 5 Mesmerist 4
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.