Library / Spells / Cleric Spells

Cleric Level 2 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Abjuration

Abeyance suppresses the effects of a single curse on a creature.

Class Levels:
Cleric 2 Paladin 2 Inquisitor 2
Transmutation

The targets are able to breathe water, freely.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Evocation

You blast your enemies with rays of nonlethal force.

Class Levels:
Cleric 2 Oracle 2 Wizard 2 Sorcerer 2
Enchantment Compulsion

+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).

Class Levels:
Adept 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Transmutation

This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Ranger 2 Wizard 2 Sorcerer 2 Alchemist 2 Warpriest 2 Investigator 2
Transmutation

You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost.

Class Levels:
Witch 1 Cleric 2 Oracle 2 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 2
Transmutation

Weapon becomes good, evil, lawful, or chaotic.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2
Conjuration Summoning

You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences.

Class Levels:
Bard 2 Skald 2 Cleric 2 Hunter 1 Medium 1 Oracle 2 Ranger 1 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Warpriest 2 Inquisitor 2
Conjuration Summoning

You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature's ally spell.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Antipaladin 2
Transmutation

You amplify your natural stench special ability its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Divination

You contact the spirits of your ancestors and use their great wisdom to bolster your own knowledge.

Class Levels:
Bard 2 Cleric 2 Oracle 2
Transmutation Polymorph

The target drow transforms into a surface elf.

Class Levels:
Witch 2 Cleric 2 Oracle 2 Wizard 3 Psychic 2 Arcanist 3 Sorcerer 3 Alchemist 2 Warpriest 2 Antipaladin 3 Investigator 2
Transmutation

You take on an aspect of an angelic being, including some of its physical characteristics.

Class Levels:
Cleric 2 Wizard 2 Paladin 2 Sorcerer 2
Necromancy

Create one skeleton or zombie.

Class Levels:
Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Spiritualist 2
Transmutation

As ant haul, but you may divide the duration among creatures touched.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Investigator 2
Evocation

Harm and possibly daze chaotic creatures.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2
Transmutation

You grant the creature touched the ability to breathe with ease air that is contaminated with ash, spores, smoke, dust, or the like.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Divination

Learns whether an action will be good or bad.

Class Levels:
Witch 2 Cleric 2 Medium 2 Oracle 2 Shaman 2 Psychic 2 Warpriest 2 Spiritualist 2
Transmutation

Subject gains +4 to Con for 1 min./level.

Class Levels:
Adept 2 Druid 2 Magus 2 Cleric 2 Hunter 2 Medium 2 Oracle 2 Ranger 2 Shaman 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Warpriest 2 Bloodrager 2 Investigator 2
Divination

You gain an innate sense of the direction to your home or to the place where you last attempted a Craft check, whichever you choose when you cast the spell.

Class Levels:
Bard 2 Cleric 2 Shaman 2 Alchemist 2
Enchantment Compulsion

Grants a creature proficiency in a single weapon for short period of time.

Class Levels:
Magus 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Paladin 2 Psychic 2 Arcanist 2 Sorcerer 2 Alchemist 2 Warpriest 2 Inquisitor 2 Antipaladin 2 Investigator 2
Conjuration Healing

Grants a +2 bonus on saves vs. fear and death.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2
Enchantment

A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Warpriest 2 Inquisitor 2
Enchantment Compulsion

A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects.

Class Levels:
Cleric 2 Paladin 2 Inquisitor 2
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