Abjuration
Abeyance suppresses the effects of a single curse on a creature.
Class Levels:
Cleric 2
Paladin 2
Inquisitor 2
Transmutation
The targets are able to breathe water, freely.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Evocation
You blast your enemies with rays of nonlethal force.
Class Levels:
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Enchantment
Compulsion
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Class Levels:
Adept 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Spiritualist 2
Transmutation
This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you cannot pass over liquid, and the air you walk on is less stable than solid ground.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 2
Ranger 2
Wizard 2
Sorcerer 2
Alchemist 2
Warpriest 2
Investigator 2
Transmutation
You transform one alchemical item or firearm into another alchemical item or firearm of the same or lesser cost.
Class Levels:
Witch 1
Cleric 2
Oracle 2
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 2
Transmutation
Weapon becomes good, evil, lawful, or chaotic.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Conjuration
Summoning
You create one or more 5-foot cubes of temporal possibility where your timeline overlaps with those of your parallel existences.
Class Levels:
Bard 2
Skald 2
Cleric 2
Hunter 1
Medium 1
Oracle 2
Ranger 1
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Warpriest 2
Inquisitor 2
Conjuration
Summoning
You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature's ally spell.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Antipaladin 2
Transmutation
You amplify your natural stench special ability its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Divination
You contact the spirits of your ancestors and use their great wisdom to bolster your own knowledge.
Class Levels:
Bard 2
Cleric 2
Oracle 2
Transmutation
Polymorph
The target drow transforms into a surface elf.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 3
Psychic 2
Arcanist 3
Sorcerer 3
Alchemist 2
Warpriest 2
Antipaladin 3
Investigator 2
Transmutation
You take on an aspect of an angelic being, including some of its physical characteristics.
Class Levels:
Cleric 2
Wizard 2
Paladin 2
Sorcerer 2
Necromancy
Create one skeleton or zombie.
Class Levels:
Cleric 2
Oracle 2
Shaman 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 2
Spiritualist 2
Transmutation
As ant haul, but you may divide the duration among creatures touched.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Investigator 2
Evocation
Harm and possibly daze chaotic creatures.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Transmutation
You grant the creature touched the ability to breathe with ease air that is contaminated with ash, spores, smoke, dust, or the like.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Divination
Learns whether an action will be good or bad.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Psychic 2
Warpriest 2
Spiritualist 2
Transmutation
Subject gains +4 to Con for 1 min./level.
Class Levels:
Adept 2
Druid 2
Magus 2
Cleric 2
Hunter 2
Medium 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Investigator 2
Divination
You gain an innate sense of the direction to your home or to the place where you last attempted a Craft check, whichever you choose when you cast the spell.
Class Levels:
Bard 2
Cleric 2
Shaman 2
Alchemist 2
Enchantment
Compulsion
Grants a creature proficiency in a single weapon for short period of time.
Class Levels:
Magus 2
Witch 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Investigator 2
Conjuration
Healing
Grants a +2 bonus on saves vs. fear and death.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Enchantment
A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Warpriest 2
Inquisitor 2
Enchantment
Compulsion
A favored blessing of halfling clerics, this spell grants its target a +2 morale bonus on saving throws against fear effects.
Class Levels:
Cleric 2
Paladin 2
Inquisitor 2