Library / Spells / Cleric Spells

Cleric Level 3 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Conjuration Healing

The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself.

Class Levels:
Bard 3 Druid 3 Witch 3 Cleric 3 Paladin 3
Necromancy

Recurring afflictions on target trigger immediately, requiring immediate saving throws to avoid effects.

Class Levels:
Druid 3 Witch 3 Cleric 3 Wizard 4 Sorcerer 4
Evocation

Pain encourages an outsider to obey you.

Class Levels:
Cleric 3 Oracle 3 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 3
Illusion Phantasm

With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Psychic 3 Warpriest 3 Inquisitor 3 Antipaladin 2
Transmutation

The transmuted creatures can breathe air freely.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3
Transmutation

This spell functions as align weapon, except you divide the duration in 1-minute increments between any number of touched weapons.

Class Levels:
Cleric 3 Warpriest 3 Inquisitor 3
Necromancy

Creates undead skeletons and zombies.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Antipaladin 3 Spiritualist 3
Illusion Glamer

Undead appear to be alive.

Class Levels:
Witch 3 Cleric 3 Medium 2 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Spiritualist 3
Evocation

Aura penalizes enemy attacks and AC.

Class Levels:
Cleric 3 Oracle 3 Paladin 3 Warpriest 3
Transmutation

You temporarily curse a creature so its touch lessens the value of coins it touches.

Class Levels:
Bard 2 Magus 2 Witch 2 Cleric 3 Wizard 3 Sorcerer 3 Alchemist 2 Occultist 2 Inquisitor 2 Investigator 2
Divination

This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 3 Warpriest 3 Inquisitor 4 Investigator 3 Spiritualist 3
Necromancy

You emanate an aura that saps the strength of others of your kind and channels their energy into you.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Abjuration

Wards attended items of targets, enhancing grip and protecting items from loss or theft.

Class Levels:
Cleric 3 Paladin 3 Inquisitor 3
Transmutation

Weapons are keen while you concentrate.

Class Levels:
Druid 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 3
Divination

You send out a burst of luck with a 30-foot radius centered around you.

Class Levels:
Bard 3 Cleric 3 Oracle 3 Paladin 4 Inquisitor 4
Necromancy

-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.

Class Levels:
Adept 3 Witch 3 Cleric 3 Medium 2 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 3 Bloodrager 4 Antipaladin 3 Spiritualist 3
Enchantment Compulsion

Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Medium 2 Oracle 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Inquisitor 2
Necromancy

This spell is available to followers of the Horseman of War.

Class Levels:
Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Antipaladin 3
Transmutation

1 ally/level gains darkvision and a +2 Stealth bonus.

Class Levels:
Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Warpriest 3 Inquisitor 3
Necromancy

Makes subject blind or deaf.

Class Levels:
Bard 2 Skald 2 Witch 2 Cleric 3 Oracle 3 Shaman 3 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 3 Bloodrager 2 Antipaladin 2 Spiritualist 3
Divination

Learn about a creature with its blood.

Class Levels:
Bard 2 Skald 2 Cleric 3 Medium 2 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3 Inquisitor 3
Enchantment Compulsion

The targets of this spell become angrier as they fight, the pain of their wounds fueling their strength.

Class Levels:
Bard 2 Cleric 3 Wizard 3 Sorcerer 3
Transmutation

You greatly magnify the target's ability to smell the presence of blood.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Alchemist 3 Warpriest 3 Bloodrager 3 Inquisitor 3 Antipaladin 2 Investigator 3
Transmutation

This spell reduces all types of writing and other recognizable symbols found on any sort of surface within range into illegible smears.

Class Levels:
Bard 3 Cleric 3 Wizard 3 Sorcerer 3
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