Conjuration
Healing
The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself.
Class Levels:
Bard 3
Druid 3
Witch 3
Cleric 3
Paladin 3
Necromancy
Recurring afflictions on target trigger immediately, requiring immediate saving throws to avoid effects.
Class Levels:
Druid 3
Witch 3
Cleric 3
Wizard 4
Sorcerer 4
Evocation
Pain encourages an outsider to obey you.
Class Levels:
Cleric 3
Oracle 3
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 3
Illusion
Phantasm
With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Psychic 3
Warpriest 3
Inquisitor 3
Antipaladin 2
Transmutation
The transmuted creatures can breathe air freely.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Transmutation
This spell functions as align weapon, except you divide the duration in 1-minute increments between any number of touched weapons.
Class Levels:
Cleric 3
Warpriest 3
Inquisitor 3
Necromancy
Creates undead skeletons and zombies.
Class Levels:
Adept 3
Cleric 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Antipaladin 3
Spiritualist 3
Illusion
Glamer
Undead appear to be alive.
Class Levels:
Witch 3
Cleric 3
Medium 2
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Warpriest 3
Spiritualist 3
Evocation
Aura penalizes enemy attacks and AC.
Class Levels:
Cleric 3
Oracle 3
Paladin 3
Warpriest 3
Transmutation
You temporarily curse a creature so its touch lessens the value of coins it touches.
Class Levels:
Bard 2
Magus 2
Witch 2
Cleric 3
Wizard 3
Sorcerer 3
Alchemist 2
Occultist 2
Inquisitor 2
Investigator 2
Divination
This spell makes your eyes glow and allows you to see alignment auras within 120 feet of you.
Class Levels:
Witch 3
Cleric 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Alchemist 3
Mesmerist 3
Warpriest 3
Inquisitor 4
Investigator 3
Spiritualist 3
Necromancy
You emanate an aura that saps the strength of others of your kind and channels their energy into you.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Abjuration
Wards attended items of targets, enhancing grip and protecting items from loss or theft.
Class Levels:
Cleric 3
Paladin 3
Inquisitor 3
Transmutation
Weapons are keen while you concentrate.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Divination
You send out a burst of luck with a 30-foot radius centered around you.
Class Levels:
Bard 3
Cleric 3
Oracle 3
Paladin 4
Inquisitor 4
Necromancy
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
Class Levels:
Adept 3
Witch 3
Cleric 3
Medium 2
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 3
Bloodrager 4
Antipaladin 3
Spiritualist 3
Enchantment
Compulsion
Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 3
Medium 2
Oracle 3
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 3
Inquisitor 2
Necromancy
This spell is available to followers of the Horseman of War.
Class Levels:
Cleric 3
Ranger 3
Wizard 3
Sorcerer 3
Antipaladin 3
Transmutation
1 ally/level gains darkvision and a +2 Stealth bonus.
Class Levels:
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Paladin 3
Warpriest 3
Inquisitor 3
Necromancy
Makes subject blind or deaf.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 3
Oracle 3
Shaman 3
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Warpriest 3
Bloodrager 2
Antipaladin 2
Spiritualist 3
Divination
Learn about a creature with its blood.
Class Levels:
Bard 2
Skald 2
Cleric 3
Medium 2
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Enchantment
Compulsion
The targets of this spell become angrier as they fight, the pain of their wounds fueling their strength.
Class Levels:
Bard 2
Cleric 3
Wizard 3
Sorcerer 3
Transmutation
You greatly magnify the target's ability to smell the presence of blood.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Antipaladin 2
Investigator 3
Transmutation
This spell reduces all types of writing and other recognizable symbols found on any sort of surface within range into illegible smears.
Class Levels:
Bard 3
Cleric 3
Wizard 3
Sorcerer 3