Library / Spells / Cleric Spells

Cleric Level 3 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Abjuration

This spell increases the effectiveness of a group's formation in battle.

Class Levels:
Cleric 3 Oracle 3 Ranger 4 Paladin 3
Transmutation

You become grounded and nearly immovable.

Class Levels:
Magus 3 Cleric 3 Ranger 3 Paladin 3 Bloodrager 3 Antipaladin 3
Transmutation

The target creature's blood becomes poisonous.

Class Levels:
Druid 3 Magus 3 Witch 3 Cleric 3 Ranger 3 Wizard 3 Sorcerer 3 Summoner 3 Alchemist 3 Bloodrager 3 Investigator 3
Transmutation

You bestow your regenerative abilities on the target.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Warpriest 3
Evocation

You test a creature's purity of convictions by exposing it to a sheet of divine fire.

Class Levels:
Cleric 3 Paladin 3 Inquisitor 3 Antipaladin 3
Evocation

The target creature is covered in burning acid that deals 1d6 points of acid damage and 1d6 points of fire damage each round.

Class Levels:
Magus 3 Witch 3 Cleric 3 Oracle 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3
Transmutation

This spell functions as unhallowed blows, except the enhancement bonus is +1 per 4 caster levels (maximum +5).

Class Levels:
Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Inquisitor 3 Antipaladin 3
Conjuration Healing

This functions as life current except you infuse the current with negative energy, so it heals undead and harms living creatures.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Shaman 3 Warpriest 3 Antipaladin 3
Divination

Target suffers a penalty to multiple rules for every hero point they possess.

Class Levels:
Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Divination

When you cast this spell, designate a word, phrase, or name.

Class Levels:
Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Inquisitor 3
Necromancy Polymorph

The target of this spell grows the fangs of a vampire, as well as a thirst for blood.

Class Levels:
Druid 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Antipaladin 3
Illusion Glamer

Illusory hellscape makes creatures shaken.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 3 Warpriest 3 Bloodrager 3
Divination

You choose any language (except for secret languages, such as Druidic).

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Shaman 4 Wizard 3 Psychic 3 Sorcerer 3 Alchemist 3 Mesmerist 2 Occultist 2 Warpriest 3 Inquisitor 2 Investigator 3 Spiritualist 3
Evocation

An immobile curtain of illumination springs into existence.

Class Levels:
Bard 3 Magus 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Occultist 3 Inquisitor 3
Transmutation

Subjects can breathe underwater.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Alchemist 3 Warpriest 3 Bloodrager 3 Investigator 3 Elementalist Wizard 3
Transmutation

Subject treads on water as if solid.

Class Levels:
Witch 3 Cleric 3 Hunter 3 Medium 2 Oracle 3 Ranger 3 Shaman 3 Psychic 3 Warpriest 3
Conjuration Creation

This spell generates what appears to be clear, pure water, but it is in fact a foul secretion known as water of maddening.

Class Levels:
Druid 3 Witch 3 Cleric 3 Alchemist 2 Antipaladin 2
Evocation

Deflects arrows, smaller creatures, gasses.

Class Levels:
Druid 3 Magus 3 Cleric 3 Hunter 2 Oracle 3 Ranger 2 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 2 Warpriest 3 Bloodrager 3 Spiritualist 3 Elementalist Wizard 3
Evocation

Subject shines and gets +1/four levels on all saves.

Class Levels:
Cleric 3 Oracle 3 Paladin 3 Warpriest 3
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