Evocation
Transfer spells to subject.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Spiritualist 4
Conjuration
Healing
As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.
Class Levels:
Magus 4
Witch 4
Cleric 4
Oracle 4
Wizard 4
Sorcerer 4
Summoner 4
Necromancy
Touch attack, 4d8 damage + 1/level (max +20).
Class Levels:
Witch 5
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4
Spiritualist 4
Conjuration
Healing
Instant restoration channels planar energy into a summoned creature.
Class Levels:
Druid 4
Witch 4
Cleric 4
Shaman 4
Summoner 4
Transmutation
You launch an ingot of iron at the target.
Class Levels:
Magus 3
Witch 3
Cleric 4
Oracle 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 4
Conjuration
Teleportation
This spell functions as per plane shift, but with the following exceptions.
Class Levels:
Witch 6
Cleric 4
Medium 3
Shaman 6
Wizard 6
Psychic 4
Sorcerer 6
Summoner 5
Abjuration
All creatures within the area gain the effects of a protection from technology spell.
Class Levels:
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Transmutation
Weapon gains +1 bonus/four levels (max +5).
Class Levels:
Magus 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Warpriest 4
Bloodrager 3
Inquisitor 3
Antipaladin 3
Transmutation
You cast your consciousness into a single object within range that bears your likeness, as if choosing a specific image with the spell enter image.
Class Levels:
Bard 4
Skald 4
Cleric 4
Medium 4
Wizard 4
Sorcerer 4
Mesmerist 4
Occultist 4
Warpriest 4
Spiritualist 4
Transmutation
This spell repairs 1d6 points of damage plus 1 point per level when cast on a construct creature (maximum 10d6+10).
Class Levels:
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Necromancy
Mark a living creature; if it dies within 1 minute, its soul is damned to Hell and cannot be resurrected normally.
Class Levels:
Cleric 4
Oracle 4
Transmutation
If you succeed at a ranged touch attack, you burn your handprint onto the flesh of a creature, dealing 1d6 points of acid damage.
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Antipaladin 4
Conjuration
Teleportation
You create an extradimensional link between yourself and one summoned creature you control that allows you to switch places.
Class Levels:
Druid 4
Witch 4
Cleric 4
Wizard 4
Sorcerer 4
Summoner 3
Transmutation
As bull's strength, except it grants a +8 enhancement bonus to Strength.
Class Levels:
Cleric 4
Oracle 4
Paladin 4
Necromancy
Accelerates corpse decomposition by up to 1 day per 2 levels (max 10 days).
Class Levels:
Witch 3
Cleric 4
Conjuration
Healing
Immunizes subject against poison, detoxifies venom in or on subject.
Class Levels:
Bard 4
Adept 3
Druid 3
Skald 4
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Spiritualist 4
Evocation
Harms and dazes chaotic creatures (1d8 damage/2 levels).
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Conjuration
Healing
This spell functions as path of glory, except as noted above, and a square provides 5 points of healing instead of 1.
Class Levels:
Bard 4
Skald 4
Cleric 4
Warpriest 4
Transmutation
You are filled with a persistent vigor.
Class Levels:
Witch 4
Cleric 4
Shaman 4
Psychic 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Necromancy
Target's attacks carry filth fever.
Class Levels:
Druid 4
Witch 5
Cleric 4
Hunter 4
Oracle 4
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 4
Transmutation
Resist harmful effects of other plane.
Class Levels:
Cleric 4
Medium 4
Oracle 4
Wizard 5
Psychic 4
Arcanist 5
Sorcerer 5
Summoner 5
Alchemist 5
Warpriest 4
Investigator 5
Elementalist Wizard 5
Conjuration
Calling
Exchange services with a 6 HD extraplanar creature.
Class Levels:
Cleric 4
Medium 3
Oracle 4
Shaman 4
Psychic 4
Warpriest 4
Transmutation
This spell functions as planar adaptation, except that it works only on worlds of the Material Plane.
Class Levels:
Cleric 4
Oracle 4
Wizard 5
Sorcerer 5
Summoner 5
Alchemist 5
Necromancy
Touch deals 1d3 Con damage 1/round for 6 rounds.
Class Levels:
Druid 3
Witch 4
Cleric 4
Hunter 3
Oracle 4
Shaman 4
Mesmerist 4
Warpriest 4
Antipaladin 4